Player Matchup

Fenrir
Fenrir
ACrowMan
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
EGricunasLX
Anubis
Level 87
God Stats
3W - 5L
1,285 SR
Queue Stats
396W - 394L
1,288 Elo+
Party 2
Skadi
Skadi
EveWolf210
Skadi
Level 8
God Stats
0W - 2L
1,348 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Achilles
Achilles
Gibronious
Achilles
Level 33
God Stats
21W - 20L
1,641 SR
Queue Stats
27W - 30L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snordsman
Kumbhakarna
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 41L
1,532 Elo+
Party 2
Team Averages
Level 49
1,455 SR
1,430 Elo+

VS

Team Averages
Level 75
1,501 SR
1,600 Elo+
Erlang Shen
Erlang Shen
Cjt20XI
Erlang Shen
Level 125
God Stats
8W - 9L
1,500 SR
Queue Stats
632W - 571L
1,564 Elo+
Party 1
Zeus
Zeus
DeathDealer1056
Zeus
Level 125
God Stats
7W - 3L
1,285 SR
Queue Stats
239W - 190L
1,764 Elo+
Party 3
Danzaburou
Danzaburou
IAmAMemeMaster
Danzaburou
Level 39
God Stats
10W - 20L
1,424 SR
Queue Stats
23W - 36L
1,337 Elo+
Solo
Nemesis
Nemesis
Kjd2593
Nemesis
Level 48
God Stats
3W - 4L
1,393 SR
Queue Stats
469W - 428L
1,533 Elo+
Party 1
Ymir
Ymir
TheRockGod
Ymir
Level 38
God Stats
6W - 4L
1,902 SR
Queue Stats
38W - 16L
1,803 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACrowMan
Fenrir
7
1 / 4 / 1
4,602
575
2,755
7,432
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
8
1 / 1 / 0
4,704
588
2,197
3,451
1,550
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
5
0 / 4 / 1
3,743
468
860
3,418
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gibronious
Achilles
9
1 / 3 / 0
5,023
628
2,839
5,778
2,618
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Snordsman
Kumbhakarna
7
2 / 3 / 0
4,488
561
2,649
5,521
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cjt20XI
Erlang Shen
10
2 / 1 / 1
5,553
694
2,937
4,544
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 0
5,708
714
1,721
1,681
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
IAmAMemeMaster
Danzaburou
7
3 / 3 / 6
4,887
611
5,266
5,177
1,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Kjd2593
Nemesis
9
4 / 0 / 3
5,298
662
4,539
3,860
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 5
4,708
589
2,620
5,503
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
14
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ACrowMan
Fenrir
1
4
1
0.38
W
Erlang Shen
Cjt20XI
Erlang Shen
2
1
1
2.5
W
4
0
0
4
L
Anubis
1
1
0
1
L
Skadi
0
4
1
0.13
L
Achilles
Gibronious
Achilles
1
3
0
0.33
W
Danzaburou
IAmAMemeMaster
Danzaburou
3
3
6
2
W
Nemesis
Kjd2593
Nemesis
4
0
3
5.5
L
Kumbhakarna
Snordsman
Kumbhakarna
2
3
0
0.67
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,300
Damage
17,083
25,600
Taken
20,765
9,027
Mitigated
8,722
6,943
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ACrowMan
Fenrir
2,755
895
135
2,553
7,432
2,262
0
858
6,534
0
20,367
W
Erlang Shen
Cjt20XI
Erlang Shen
2,937
1,404
0
2,049
4,544
2,678
0
0
4,544
0
23,225
W
1,721
262
0
1,025
1,681
371
0
130
1,551
28,606
0
L
Anubis
2,197
156
0
1,208
3,451
1,550
0
1,463
1,932
18,578
0
L
Skadi
860
516
0
198
3,418
558
29
573
2,827
0
4,757
L
Achilles
Gibronious
Achilles
2,839
1,043
0
1,383
5,778
2,618
0
0
5,778
0
20,908
W
Danzaburou
IAmAMemeMaster
Danzaburou
5,266
2,125
0
356
5,177
1,462
402
1,802
3,375
0
22,300
W
Nemesis
Kjd2593
Nemesis
4,539
2,293
0
615
3,860
2,146
0
402
3,458
0
25,442
L
Kumbhakarna
Snordsman
Kumbhakarna
2,649
346
246
1,220
5,521
2,039
0
1,333
4,188
15,938
0
W
2,620
1,456
0
2,559
5,503
2,065
192
2,512
2,991
8,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,560
Gold Earned
26,154
174
Minions Killed
220
0
Camps Cleared
0
654,178
Distance Traveled
773,328
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,602
575
44
6
0
153,106
2
W
Erlang Shen
5,553
694
57
7
0
159,878
0
W
Zeus
5,708
714
59
7
0
161,409
2
L
Anubis
4,704
588
53
7
0
138,012
3
L
Skadi
3,743
468
12
2
0
72,778
0
L
Achilles
5,023
628
45
6
0
129,655
0
W
Danzaburou
4,887
611
38
5
0
145,223
2
W
Nemesis
5,298
662
48
6
0
161,633
2
L
Kumbhakarna
4,488
561
20
3
0
160,627
0
W
Ymir
4,708
589
18
2
0
145,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role