Player Matchup

Cupid
Cupid
CharizUniv
Cupid
Level 18
God Stats
12W - 12L
1,432 SR
Queue Stats
15W - 12L
1,355 Elo+
Party 2
Loki
Loki
Kalamallari
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,432 Elo+
Party 2
Anubis
Anubis
Rexe2050
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,355 Elo+
Party 2
Zeus
Zeus
Soarzy7
Zeus
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
18W - 17L
1,241 Elo+
Party 2
Horus
Horus
stiffpancake142
Horus
Level 26
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 1L
1,333 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,343 Elo+

VS

Team Averages
Level 20
1,644 SR
1,370 Elo+
Geb
Geb
BigBooty89
Geb
Level 36
God Stats
5W - 3L
1,825 SR
Queue Stats
601W - 661L
1,328 Elo+
Party 1
Osiris
Osiris
Natancacahuate02
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,167 Elo+
Solo
Ra
Ra
PrinceCutty
Ra
Level 29
God Stats
1W - 1L
1,788 SR
Queue Stats
58W - 57L
1,477 Elo+
Solo
Danzaburou
Danzaburou
mcstank53
Danzaburou
Level 27
God Stats
3W - 7L
1,281 SR
Queue Stats
79W - 86L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
milli2miillz
Tsukuyomi
Level 4
God Stats
4W - 4L
1,825 SR
Queue Stats
13W - 11L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
11 / 3 / 14
11,575
551
18,336
15,277
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 2 / 10
12,242
583
16,327
15,632
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Rexe2050
Anubis
17
5 / 4 / 15
11,883
566
11,919
16,462
6,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Soarzy7
Zeus
17
10 / 7 / 9
11,892
566
14,646
11,255
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 2
10,640
507
7,837
14,107
7,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
10,227
487
9,641
22,877
20,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 4 / 0
10,671
508
14,050
25,467
23,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 2
10,319
491
7,214
12,280
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mcstank53
Danzaburou
15
10 / 10 / 1
10,751
512
13,290
19,111
7,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
milli2miillz
Tsukuyomi
12
2 / 11 / 2
8,863
422
6,628
16,309
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
39
Kills
17
17
Deaths
39
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
Cupid
11
3
14
6
W
12
2
10
8.5
L
1
4
0
0.25
L
2
7
2
0.43
W
Anubis
Rexe2050
Anubis
5
4
15
3.13
W
Zeus
Soarzy7
Zeus
10
7
9
2.07
L
Danzaburou
mcstank53
Danzaburou
10
10
1
1.05
L
Tsukuyomi
milli2miillz
Tsukuyomi
2
11
2
0.27
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,065
Damage
50,823
72,733
Taken
96,044
29,704
Mitigated
59,990
31,266
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,641
921
0
3,152
22,877
20,638
173
8,249
14,628
34,325
0
W
Cupid
18,336
9,466
580
6,860
15,277
5,551
3,419
5,589
9,576
0
40,891
W
16,327
6,743
0
6,009
15,632
5,682
0
2,869
12,686
0
87,536
L
14,050
4,064
0
9,824
25,467
23,327
124
2,523
22,944
19,402
62,353
L
7,214
624
100
2,504
12,280
4,457
0
4,332
7,948
74,347
0
W
Anubis
Rexe2050
Anubis
11,919
1,029
0
6,336
16,462
6,978
1,693
6,569
9,815
50,372
0
W
Zeus
Soarzy7
Zeus
14,646
3,032
0
2,625
11,255
3,794
1,606
3,118
7,911
57,346
0
L
Danzaburou
mcstank53
Danzaburou
13,290
6,272
0
5,211
19,111
7,298
1,141
4,858
14,253
0
50,884
L
Tsukuyomi
milli2miillz
Tsukuyomi
6,628
727
0
2,264
16,309
4,270
0
6,603
9,706
0
37,000
W
7,837
4,446
754
8,102
14,107
7,699
1,280
2,173
11,934
0
56,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
50,831
469
Minions Killed
459
0
Camps Cleared
0
1,958,370
Distance Traveled
1,811,188
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,227
487
55
3
0
378,297
4
W
Cupid
11,575
551
54
3
0
383,564
0
W
Loki
12,242
583
108
5
0
458,499
0
L
Osiris
10,671
508
149
7
0
340,091
1
L
Ra
10,319
491
136
6
0
374,726
4
W
Anubis
11,883
566
90
4
0
364,136
3
W
Zeus
11,892
566
122
6
0
320,568
0
L
Danzaburou
10,751
512
68
3
0
326,372
2
L
Tsukuyomi
8,863
422
51
2
0
391,702
1
W
Horus
10,640
507
95
5
0
431,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role