Player Matchup

Zeus
Zeus
SATIVAHUNTER44
Zeus
Level 108
God Stats
18W - 15L
1,693 SR
Queue Stats
206W - 250L
1,558 Elo+
Solo
Cupid
Cupid
TheLordofManags
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
adsats
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,564 SR
1,519 Elo+

VS

Team Averages
Level 38
1,585 SR
1,540 Elo+
Ra
Ra
HardestMistakes
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,459 Elo+
Party 2
Artio
Artio
RussianDаd
Artio
Level 89
God Stats
0W - 1L
1,827 SR
Queue Stats
3W - 8L
1,524 Elo+
Party 2
Neith
Neith
Альмерин
Neith
Level 13
God Stats
1W - 3L
1,429 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 14
8,299
922
12,588
5,949
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
9 / 0 / 13
8,550
950
5,005
4,652
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Achilles
adsats
Achilles
11
5 / 0 / 14
7,893
877
9,299
8,127
5,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,490
610
3,112
8,447
2,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 8 / 0
5,970
663
4,008
13,105
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 0
5,485
609
1,931
8,369
2,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
22
Kills
0
0
Deaths
22
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
8
0
0
W
8
0
14
15
W
9
0
13
15.5
W
Achilles
adsats
Achilles
5
0
14
12
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
9,051
18,728
Taken
29,921
9,768
Mitigated
11,689
5,356
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,112
336
158
270
8,447
2,729
0
4,034
4,413
17,770
0
L
4,008
637
434
1,792
13,105
6,139
0
3,945
9,160
11,481
0
W
12,588
1,648
0
2,247
5,949
3,151
237
2,134
3,815
38,265
0
W
5,005
2,542
432
2,156
4,652
1,591
1,060
1,652
3,000
0
23,428
W
Achilles
adsats
Achilles
9,299
4,551
0
521
8,127
5,026
586
3,556
4,571
0
27,493
L
1,931
1,175
0
397
8,369
2,821
0
4,609
3,760
0
8,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
16,945
107
Minions Killed
64
0
Camps Cleared
0
498,042
Distance Traveled
421,379
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,490
610
27
3
0
139,724
0
L
Artio
5,970
663
19
2
0
148,203
1
W
Zeus
8,299
922
45
5
0
171,019
3
W
Cupid
8,550
950
32
4
0
156,067
0
W
Achilles
7,893
877
30
3
0
170,956
2
L
Neith
5,485
609
18
2
0
133,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role