Player Matchup

Ymir
Ymir
SaVaGe Ninja v
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,241 Elo+
Solo
Erlang Shen
Erlang Shen
SkyzDripz
Erlang Shen
Level 54
God Stats
6W - 13L
1,304 SR
Queue Stats
8W - 15L
1,374 Elo+
Solo
Chang'e
Chang'e
Thieving_Otter
Chang'e
Level 102
God Stats
5W - 8L
1,746 SR
Queue Stats
259W - 244L
1,491 Elo+
Party 2
Scylla
Scylla
buddica8
Scylla
Level 65
God Stats
9W - 8L
1,477 SR
Queue Stats
171W - 175L
1,490 Elo+
Party 2
Izanami
Izanami
l Rosado l
Izanami
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 78L
1,379 Elo+
Solo
Team Averages
Level 76
1,505 SR
1,395 Elo+

VS

Team Averages
Level 81
1,624 SR
1,445 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CeroteRojo2
Hades
Level 69
God Stats
27W - 10L
1,711 SR
Queue Stats
395W - 393L
1,486 Elo+
Solo
Zeus
Zeus
Mist_Aztec
Zeus
Level 60
God Stats
2W - 2L
1,586 SR
Queue Stats
150W - 196L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
Vul-vasore
Jing Wei
Level 65
God Stats
11W - 6L
1,500 SR
Queue Stats
295W - 281L
1,414 Elo+
Solo
Apollo
Apollo
zAzrealz
Apollo
Level 54
God Stats
3W - 0L
1,824 SR
Queue Stats
19W - 19L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,653
609
1,263
2,622
795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SkyzDripz
Erlang Shen
7
0 / 1 / 0
4,062
677
560
3,018
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,490
582
1,362
3,187
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
buddica8
Scylla
7
1 / 4 / 0
3,915
653
1,591
3,765
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
l Rosado l
Izanami
3
1 / 2 / 0
3,255
543
969
2,343
380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 1
4,316
719
1,915
2,678
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 1
3,959
660
1,511
3,123
1,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 5
4,444
741
2,308
2,409
718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Vul-vasore
Jing Wei
7
3 / 0 / 1
4,232
705
2,136
2,957
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
zAzrealz
Apollo
9
6 / 0 / 0
5,259
877
2,449
3,185
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
W
1
1
1
1.5
W
0
1
5
2.5
L
0
2
1
0.25
L
Erlang Shen
SkyzDripz
Erlang Shen
0
1
0
0
L
0
2
0
0
W
Jing Wei
Vul-vasore
Jing Wei
3
0
1
3.5
L
Scylla
buddica8
Scylla
1
4
0
0.25
L
Izanami
l Rosado l
Izanami
1
2
0
0.5
W
Apollo
zAzrealz
Apollo
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,745
Damage
10,319
14,935
Taken
14,352
4,776
Mitigated
5,973
3,517
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,915
561
0
1,399
2,678
1,709
351
1,362
1,316
0
17,247
W
1,511
0
270
1,653
3,123
1,114
0
495
2,628
14,835
0
W
2,308
659
0
853
2,409
718
520
953
1,308
15,857
0
L
1,263
82
0
195
2,622
795
0
774
1,848
6,857
0
L
Erlang Shen
SkyzDripz
Erlang Shen
560
260
0
710
3,018
1,880
0
415
2,603
0
18,719
L
1,362
183
64
1,386
3,187
681
104
0
3,187
12,924
0
W
Jing Wei
Vul-vasore
Jing Wei
2,136
1,471
0
1,515
2,957
668
567
768
2,189
0
10,162
L
Scylla
buddica8
Scylla
1,591
0
0
445
3,765
1,040
155
1,893
1,872
13,932
0
L
Izanami
l Rosado l
Izanami
969
848
0
717
2,343
380
0
737
1,606
0
5,969
W
Apollo
zAzrealz
Apollo
2,449
1,268
0
505
3,185
1,764
440
442
2,695
0
22,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,375
Gold Earned
22,210
124
Minions Killed
174
0
Camps Cleared
0
533,075
Distance Traveled
590,650
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,316
719
38
6
0
133,860
0
W
Hades
3,959
660
31
5
0
126,756
1
W
Zeus
4,444
741
31
5
0
104,430
0
L
Ymir
3,653
609
13
2
0
126,011
0
L
Erlang Shen
4,062
677
53
9
0
129,087
0
L
Chang'e
3,490
582
22
4
0
108,995
0
W
Jing Wei
4,232
705
25
4
0
110,446
3
L
Scylla
3,915
653
29
5
0
99,386
0
L
Izanami
3,255
543
7
1
0
69,596
2
W
Apollo
5,259
877
49
8
0
115,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role