Player Matchup

Yemoja
Yemoja
Grahamit
Yemoja
Level 26
God Stats
29W - 23L
1,850 SR
Queue Stats
49W - 48L
1,557 Elo+
Solo
Agni
Agni
IfritRaijin
Agni
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,486 Elo+
Party 2
Artemis
Artemis
KaosDos
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,160 Elo+
Party 2
Kali
Kali
QuaintByrdman718
Kali
Level 16
God Stats
4W - 3L
1,421 SR
Queue Stats
350W - 329L
1,206 Elo+
Party 3
Guan Yu
Guan Yu
quisjr77_lordz
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,102 Elo+
Party 3
Team Averages
Level 13
1,554 SR
1,302 Elo+

VS

Team Averages
Level 9
1,455 SR
1,388 Elo+
Cthulhu
Cthulhu
N3RDSMASH
Cthulhu
Level 8
God Stats
2W - 2L
1,467 SR
Queue Stats
3W - 5L
1,254 Elo+
Party 1
Kukulkan
Kukulkan
PurpNurpz
Kukulkan
Level 8
God Stats
3W - 3L
1,446 SR
Queue Stats
3W - 5L
1,254 Elo+
Party 1
Tyr
Tyr
darksoul696969
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,437 Elo+
Solo
Fenrir
Fenrir
o0Notgood0o
Fenrir
Level 5
God Stats
2W - 0L
1,234 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
x69andCloudy
Anhur
Level 20
God Stats
16W - 24L
1,628 SR
Queue Stats
223W - 192L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grahamit
Yemoja
4
0 / 1 / 1
5,857
279
932
1,531
463
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 14 / 6
10,297
490
8,763
17,071
8,031
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
KaosDos
Artemis
15
5 / 8 / 4
9,431
449
10,141
17,136
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 3
10,722
511
9,704
21,451
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 13 / 5
8,444
402
2,668
19,539
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N3RDSMASH
Cthulhu
15
7 / 5 / 10
10,995
524
8,926
13,804
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
PurpNurpz
Kukulkan
16
5 / 1 / 12
11,259
536
17,027
9,556
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 2
11,964
570
11,794
16,928
10,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
14
8 / 5 / 6
10,347
493
5,805
11,353
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
11 / 4 / 9
11,183
533
13,779
12,946
4,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
15
Kills
40
41
Deaths
17
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Grahamit
Yemoja
0
1
1
0.5
L
3
14
6
0.43
L
Artemis
KaosDos
Artemis
5
8
4
0.88
W
Cthulhu
N3RDSMASH
Cthulhu
7
5
10
2.4
W
Kukulkan
PurpNurpz
Kukulkan
5
1
12
11
L
6
5
3
1.5
W
9
2
2
5
W
Fenrir
8
5
6
2.2
L
1
13
5
0.27
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
57,331
76,728
Taken
64,587
30,271
Mitigated
39,015
14,978
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Grahamit
Yemoja
932
488
228
502
1,531
463
0
564
892
3,500
0
L
8,763
1,455
0
423
17,071
8,031
56
5,657
11,157
35,750
1,721
L
Artemis
KaosDos
Artemis
10,141
6,524
0
4,805
17,136
5,337
270
5,670
11,130
0
37,229
W
Cthulhu
N3RDSMASH
Cthulhu
8,926
1,604
158
725
13,804
15,060
393
1,304
12,295
35,474
0
W
Kukulkan
PurpNurpz
Kukulkan
17,027
2,150
255
62
9,556
3,466
1,546
2,153
7,378
63,986
0
L
9,704
5,080
0
5,340
21,451
8,164
0
6,768
14,414
0
65,816
W
11,794
2,853
0
5,093
16,928
10,309
3,263
1,985
14,893
0
82,235
W
Fenrir
5,805
1,215
0
793
11,353
5,187
731
2,344
8,984
0
18,274
L
2,668
497
35
3,645
19,539
8,276
0
5,895
13,182
0
12,616
W
13,779
6,119
0
3,540
12,946
4,993
3,994
1,703
11,218
0
59,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,751
Gold Earned
55,748
255
Minions Killed
448
0
Camps Cleared
0
1,254,938
Distance Traveled
1,785,003
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,857
279
3
0
0
46,885
0
L
Agni
10,297
490
52
2
0
272,756
1
L
Artemis
9,431
449
53
3
0
285,979
0
W
Cthulhu
10,995
524
45
2
0
290,202
0
W
Kukulkan
11,259
536
104
5
0
386,811
6
L
Kali
10,722
511
134
6
0
399,889
3
W
Tyr
11,964
570
152
7
0
353,569
0
W
Fenrir
10,347
493
35
2
0
423,716
0
L
Guan Yu
8,444
402
13
1
0
249,429
0
W
Anhur
11,183
533
112
5
0
330,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role