Player Matchup

Artemis
Artemis
AlgarroboAoE
Artemis
Level 16
God Stats
16W - 13L
1,587 SR
Queue Stats
25W - 32L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
ErwinSchnabel
Danzaburou
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 27L
1,470 Elo+
Party 3
Nox
Nox
JaceWayland
Nox
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
Myzeenn
Guan Yu
Level 3
God Stats
2W - 1L
1,713 SR
Queue Stats
4W - 2L
1,401 Elo+
Party 2
Agni
Agni
Ryuusha
Agni
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,401 Elo+
Party 2
Team Averages
Level 15
1,560 SR
1,419 Elo+

VS

Team Averages
Level 25
1,444 SR
1,406 Elo+
Horus
Horus
Amphyste
Horus
Level 63
God Stats
1W - 1L
1,176 SR
Queue Stats
54W - 52L
1,411 Elo+
Party 1
Ganesha
Ganesha
Goriller64
Ganesha
Level 15
God Stats
25W - 25L
1,532 SR
Queue Stats
45W - 52L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
Honeytrooper
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Shauntjuh
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,324 Elo+
Party 1
Rama
Rama
Zaratoll
Rama
Level 16
God Stats
1W - 2L
1,511 SR
Queue Stats
15W - 10L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlgarroboAoE
Artemis
17
6 / 4 / 11
11,403
1,140
18,363
11,543
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
ErwinSchnabel
Danzaburou
18
5 / 3 / 12
11,350
1,135
12,720
10,642
4,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 0 / 10
11,940
1,194
15,045
1,932
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Myzeenn
Guan Yu
17
3 / 4 / 12
10,473
1,047
12,704
16,218
17,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Ryuusha
Agni
14
1 / 3 / 7
9,119
912
5,956
3,647
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

238

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amphyste
Horus
15
2 / 3 / 7
9,407
941
2,394
14,793
13,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Goriller64
Ganesha
17
0 / 3 / 12
10,960
1,096
7,123
11,875
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
Honeytrooper
Jing Wei
15
3 / 5 / 7
9,788
979
7,106
13,365
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Shauntjuh
Freya
15
1 / 5 / 6
9,303
930
5,236
14,079
5,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
8 / 7 / 4
11,579
1,158
18,248
16,226
5,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
23
Kills
14
14
Deaths
23
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlgarroboAoE
Artemis
6
4
11
2.88
L
Horus
Amphyste
Horus
2
3
7
1.83
W
Danzaburou
ErwinSchnabel
Danzaburou
5
3
12
3.67
L
Ganesha
Goriller64
Ganesha
0
3
12
2
L
Jing Wei
Honeytrooper
Jing Wei
3
5
7
1.3
W
8
0
10
13
W
Guan Yu
Myzeenn
Guan Yu
3
4
12
2.25
W
Agni
Ryuusha
Agni
1
3
7
1.5
L
Freya
Shauntjuh
Freya
1
5
6
0.8
L
Rama
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,788
Damage
40,107
43,982
Taken
70,338
29,351
Mitigated
38,712
8,236
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlgarroboAoE
Artemis
18,363
9,678
0
3,013
11,543
4,711
0
3,274
8,269
0
35,014
L
Horus
Amphyste
Horus
2,394
1,552
5,024
3,901
14,793
13,511
0
4,370
10,248
0
11,922
W
Danzaburou
ErwinSchnabel
Danzaburou
12,720
6,500
0
929
10,642
4,730
0
2,021
8,621
0
38,614
L
Ganesha
Goriller64
Ganesha
7,123
190
0
2,199
11,875
9,666
0
3,539
8,186
20,364
0
L
Jing Wei
Honeytrooper
Jing Wei
7,106
5,731
1,064
1,467
13,365
4,831
0
3,618
9,622
0
26,766
W
15,045
533
0
0
1,932
835
0
438
1,494
36,715
0
W
Guan Yu
Myzeenn
Guan Yu
12,704
2,506
1,410
2,884
16,218
17,838
0
5,156
11,062
0
23,122
W
Agni
Ryuusha
Agni
5,956
789
0
0
3,647
1,237
0
1,470
2,177
15,444
0
L
Freya
Shauntjuh
Freya
5,236
2,048
1,093
2,766
14,079
5,176
0
4,800
9,229
24,161
0
L
Rama
18,248
14,967
0
0
16,226
5,528
0
4,674
11,477
0
37,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
51,037
191
Minions Killed
179
9
Camps Cleared
4
868,013
Distance Traveled
865,619
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,403
1,140
38
4
5
182,023
0
L
Horus
9,407
941
23
2
0
177,531
0
W
Danzaburou
11,350
1,135
57
6
0
170,784
0
L
Ganesha
10,960
1,096
0
0
0
185,473
2
L
Jing Wei
9,788
979
47
5
1
171,935
0
W
Nox
11,940
1,194
64
6
2
194,475
0
W
Guan Yu
10,473
1,047
9
1
1
210,688
1
W
Agni
9,119
912
23
2
1
110,043
1
L
Freya
9,303
930
54
5
0
164,389
1
L
Rama
11,579
1,158
55
6
3
166,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role