Player Matchup

Cthulhu
Cthulhu
EssentialRevive
Cthulhu
Level 25
God Stats
15W - 25L
1,437 SR
Queue Stats
140W - 145L
1,513 Elo+
Solo
Kukulkan
Kukulkan
HauntedSkimMilk
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 149L
1,539 Elo+
Solo
Thor
Thor
RamPage Fallen
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
SlayerXLeague
Bacchus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 95L
1,653 Elo+
Solo
Bakasura
Bakasura
puくりん
Bakasura
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 45L
1,449 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,531 Elo+

VS

Team Averages
Level 17
1,533 SR
1,599 Elo+
Ares
Ares
Adronika
Ares
Level 4
God Stats
4W - 3L
1,745 SR
Queue Stats
175W - 165L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Grand_Dracolich
Kukulkan
Level 15
God Stats
26W - 19L
1,597 SR
Queue Stats
464W - 456L
1,574 Elo+
Solo
Hun Batz
Hun Batz
LordBricHouse
Hun Batz
Level 54
God Stats
6W - 6L
1,323 SR
Queue Stats
79W - 85L
1,742 Elo+
Party 1
Neith
Neith
Macpack23
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,627 Elo+
Party 1
Chaac
Chaac
PonderousPlum
Chaac
Level 6
God Stats
25W - 15L
1,500 SR
Queue Stats
194W - 160L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
12,758
981
24,228
23,849
20,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
19
6 / 1 / 4
13,484
1,037
29,655
10,102
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
3 / 9 / 5
12,100
931
11,954
15,627
7,281
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
19
3 / 4 / 8
13,962
1,074
19,770
17,209
21,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
puくりん
Bakasura
16
0 / 9 / 3
10,440
803
1,202
11,263
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

88

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
1 / 4 / 14
12,757
981
4,356
25,906
28,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
8 / 1 / 14
14,045
1,080
25,961
6,267
2,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
LordBricHouse
Hun Batz
18
3 / 2 / 13
12,413
955
11,646
19,262
11,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Macpack23
Neith
18
2 / 4 / 15
11,834
910
10,856
17,447
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 3 / 12
15,231
1,172
16,322
23,921
15,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
14
Kills
26
26
Deaths
14
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
14
2
L
2
3
10
2.33
W
Kukulkan
8
1
14
15
L
Kukulkan
6
1
4
8
W
Hun Batz
LordBricHouse
Hun Batz
3
2
13
4.75
W
Neith
Macpack23
Neith
2
4
15
2.38
W
12
3
12
6
L
3
9
5
0.61
L
Bacchus
3
4
8
1.75
L
Bakasura
puくりん
Bakasura
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,809
Damage
69,141
78,050
Taken
92,803
58,523
Mitigated
65,826
7,782
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,356
1,458
0
1,297
25,906
28,122
0
20,783
4,711
5,904
0
L
24,228
2,439
797
2,372
23,849
20,452
0
12,108
11,741
56,200
0
W
Kukulkan
25,961
915
0
0
6,267
2,679
0
4,522
1,745
65,188
0
L
Kukulkan
29,655
1,741
0
0
10,102
4,830
0
2,197
7,905
62,236
0
W
Hun Batz
LordBricHouse
Hun Batz
11,646
3,196
1,655
900
19,262
11,632
0
15,147
4,115
0
39,853
W
Neith
Macpack23
Neith
10,856
6,386
0
1,716
17,447
7,430
0
13,870
3,577
0
23,558
W
16,322
2,240
1,318
6,868
23,921
15,963
0
19,331
4,590
0
44,158
L
11,954
3,747
0
810
15,627
7,281
0
5,879
9,748
0
28,062
L
Bacchus
19,770
2,933
1,171
2,208
17,209
21,288
0
6,486
10,723
42,191
0
L
Bakasura
puくりん
Bakasura
1,202
667
0
424
11,263
4,672
0
3,647
7,616
0
2,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,744
Gold Earned
66,280
232
Minions Killed
263
5
Camps Cleared
10
1,101,516
Distance Traveled
1,234,654
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,757
981
5
0
0
246,299
0
L
Cthulhu
12,758
981
62
5
0
254,353
0
W
Kukulkan
14,045
1,080
107
8
1
249,213
0
L
Kukulkan
13,484
1,037
84
6
1
262,167
0
W
Hun Batz
12,413
955
86
7
1
255,526
0
W
Neith
11,834
910
20
2
1
201,071
1
W
Chaac
15,231
1,172
45
3
7
282,545
2
L
Thor
12,100
931
30
2
2
203,512
2
L
Bacchus
13,962
1,074
48
4
1
269,380
0
L
Bakasura
10,440
803
8
1
1
112,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role