Player Matchup

Heimdallr
Heimdallr
LevilKneviel
Heimdallr
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
616W - 588L
1,506 Elo+
Party 1
Thoth
Thoth
QuickWizard51
Thoth
Level 120
God Stats
5W - 7L
1,747 SR
Queue Stats
539W - 495L
1,495 Elo+
Party 1
Thanatos
Thanatos
Shincuo
Thanatos
Level 31
God Stats
38W - 25L
1,651 SR
Queue Stats
104W - 95L
1,536 Elo+
Solo
Mulan
Mulan
SuckMcTaint
Mulan
Level 55
God Stats
7W - 9L
1,721 SR
Queue Stats
276W - 321L
1,459 Elo+
Party 1
Bacchus
Bacchus
TNK Polish
Bacchus
Level 20
God Stats
18W - 16L
1,521 SR
Queue Stats
272W - 281L
1,393 Elo+
Party 1
Team Averages
Level 66
1,628 SR
1,478 Elo+

VS

Team Averages
Level 71
1,522 SR
1,490 Elo+
Bellona
Bellona
BraddahKyle
Bellona
Level 100
God Stats
16W - 9L
1,602 SR
Queue Stats
196W - 190L
1,436 Elo+
Party 3
Arachne
Arachne
DruxyDeam
Arachne
Level 123
God Stats
3W - 1L
1,717 SR
Queue Stats
320W - 282L
1,580 Elo+
Party 2
Sobek
Sobek
KratosFenstalker
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,534 Elo+
Party 2
Freya
Freya
UrkelsGrandma
Freya
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 90L
1,550 Elo+
Party 2
Apollo
Apollo
kehkoha-
Apollo
Level 48
God Stats
7W - 9L
1,290 SR
Queue Stats
107W - 128L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LevilKneviel
Heimdallr
13
3 / 6 / 4
8,989
449
17,165
15,765
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 4 / 1
11,783
589
11,292
10,760
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Shincuo
Thanatos
16
3 / 2 / 4
9,858
493
8,320
10,337
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 7 / 2
9,685
484
6,816
17,137
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
TNK Polish
Bacchus
13
3 / 5 / 3
8,946
447
4,542
20,772
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BraddahKyle
Bellona
17
6 / 3 / 4
11,085
554
11,302
15,216
15,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
DruxyDeam
Arachne
18
8 / 2 / 8
11,910
596
13,892
15,212
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 3
9,044
452
3,941
14,667
11,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 5 / 3
9,825
491
6,826
14,546
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
kehkoha-
Apollo
16
4 / 2 / 9
10,496
525
13,171
15,226
5,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
17
Kills
24
24
Deaths
17
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
BraddahKyle
Bellona
6
3
4
2.67
W
Arachne
DruxyDeam
Arachne
8
2
8
6
W
3
5
3
0.9
L
Heimdallr
LevilKneviel
Heimdallr
3
6
4
0.83
L
7
4
1
1.88
L
Thanatos
Shincuo
Thanatos
3
2
4
2.5
L
1
7
2
0.29
L
Bacchus
TNK Polish
Bacchus
3
5
3
0.9
W
3
5
3
0.9
W
Apollo
kehkoha-
Apollo
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
49,132
74,771
Taken
74,867
46,283
Mitigated
45,371
27,504
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BraddahKyle
Bellona
11,302
4,903
0
4,885
15,216
15,090
479
825
13,980
0
70,187
W
Arachne
DruxyDeam
Arachne
13,892
10,387
0
5,970
15,212
8,374
549
3,387
11,509
0
82,328
W
3,941
454
0
1,358
14,667
11,989
78
2,798
11,827
18,517
0
L
Heimdallr
LevilKneviel
Heimdallr
17,165
9,632
0
4,891
15,765
5,720
612
1,609
14,156
0
59,279
L
11,292
870
0
1,459
10,760
4,568
2,550
2,651
8,109
80,133
0
L
Thanatos
Shincuo
Thanatos
8,320
1,774
0
8,430
10,337
6,124
267
563
9,774
0
56,707
L
6,816
848
0
4,733
17,137
14,428
385
1,169
15,968
0
54,700
L
Bacchus
TNK Polish
Bacchus
4,542
1,221
429
7,562
20,772
15,443
26
4,775
15,997
15,764
0
W
6,826
2,012
0
4,173
14,546
3,986
1,090
6,411
7,890
43,179
0
W
Apollo
kehkoha-
Apollo
13,171
9,579
0
8,452
15,226
5,932
188
2,002
13,224
0
70,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
52,360
479
Minions Killed
464
0
Camps Cleared
0
1,644,161
Distance Traveled
2,040,994
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,085
554
132
7
0
382,232
2
W
Arachne
11,910
596
121
6
0
463,112
2
W
Sobek
9,044
452
24
1
0
361,582
0
L
Heimdallr
8,989
449
91
5
0
330,208
4
L
Thoth
11,783
589
146
7
0
358,438
0
L
Thanatos
9,858
493
103
5
0
346,634
4
L
Mulan
9,685
484
116
6
0
292,556
0
L
Bacchus
8,946
447
23
1
0
316,325
3
W
Freya
9,825
491
72
4
0
375,206
0
W
Apollo
10,496
525
115
6
0
458,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role