Player Matchup

Ra
Ra
GirthyGrenda
Ra
Level 11
God Stats
4W - 4L
1,453 SR
Queue Stats
32W - 18L
1,558 Elo+
Party 2
Thor
Thor
JustFreddie
Thor
Level 7
God Stats
6W - 1L
1,780 SR
Queue Stats
25W - 19L
1,558 Elo+
Party 2
Neith
Neith
TheBadger214
Neith
Level 5
God Stats
8W - 2L
1,317 SR
Queue Stats
80W - 58L
1,335 Elo+
Party 2
Guan Yu
Guan Yu
Tinglis1996
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Wannowan58
Cthulhu
Level 108
God Stats
12W - 10L
1,433 SR
Queue Stats
38W - 33L
1,526 Elo+
Party 2
Team Averages
Level 27
1,496 SR
1,496 Elo+

VS

Team Averages
Level 23
1,524 SR
1,427 Elo+
Guan Yu
Guan Yu
KarimKhaneZand
Guan Yu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 325L
1,149 Elo+
Party 3
Athena
Athena
Lucianuls
Athena
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 24L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Norman2014
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 73L
1,500 Elo+
Party 3
Nemesis
Nemesis
Synateez
Nemesis
Level 16
God Stats
6W - 10L
1,619 SR
Queue Stats
62W - 74L
1,458 Elo+
Party 1
Scylla
Scylla
kojirocs
Scylla
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
8,020
668
7,438
4,479
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 5
5,512
459
1,304
5,873
1,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 2
5,613
468
2,740
4,207
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tinglis1996
Guan Yu
13
10 / 1 / 3
7,867
656
8,568
8,247
5,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Wannowan58
Cthulhu
9
2 / 1 / 5
6,039
503
4,300
7,797
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,339
362
3,178
7,797
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Lucianuls
Athena
7
1 / 1 / 1
4,941
412
2,923
6,415
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Norman2014
Jormungandr
8
1 / 7 / 1
5,146
429
4,117
9,611
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Synateez
Nemesis
9
0 / 4 / 0
5,406
451
2,185
7,782
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kojirocs
Scylla
10
2 / 5 / 1
5,810
484
3,312
4,720
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
4
4
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
0
1
5
2.5
L
0
5
0
0
L
Athena
Lucianuls
Athena
1
1
1
1.5
L
Jormungandr
Norman2014
Jormungandr
1
7
1
0.21
L
Nemesis
Synateez
Nemesis
0
4
0
0
W
3
1
2
4
W
Guan Yu
Tinglis1996
Guan Yu
10
1
3
11.5
W
Cthulhu
Wannowan58
Cthulhu
2
1
5
4.5
L
Scylla
kojirocs
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
15,715
30,603
Taken
36,325
13,535
Mitigated
13,706
12,341
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,438
378
1,697
2,815
4,479
1,692
246
2,117
2,154
61,567
0
W
1,304
385
0
2,838
5,873
1,577
0
1,218
4,589
0
18,528
L
3,178
774
237
869
7,797
3,243
0
2,970
4,777
0
10,082
L
Athena
Lucianuls
Athena
2,923
1,102
147
1,253
6,415
2,309
0
2,669
3,608
12,340
0
L
Jormungandr
Norman2014
Jormungandr
4,117
1,210
0
337
9,611
5,034
216
2,836
6,646
20,082
0
L
Nemesis
Synateez
Nemesis
2,185
548
0
2,860
7,782
1,761
0
802
6,904
0
29,895
W
2,740
1,154
0
1,289
4,207
1,085
0
1,390
2,677
0
12,742
W
Guan Yu
Tinglis1996
Guan Yu
8,568
1,676
81
2,174
8,247
5,502
775
1,968
5,947
0
41,823
W
Cthulhu
Wannowan58
Cthulhu
4,300
447
0
1,447
7,797
3,679
168
2,892
4,629
17,763
0
L
Scylla
kojirocs
Scylla
3,312
217
0
270
4,720
1,359
0
1,958
2,652
22,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
25,642
290
Minions Killed
180
0
Camps Cleared
0
1,150,669
Distance Traveled
1,137,252
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,020
668
128
11
0
262,007
2
W
Thor
5,512
459
41
3
0
228,222
0
L
Guan Yu
4,339
362
17
1
0
248,479
3
L
Athena
4,941
412
25
2
0
248,836
1
L
Jormungandr
5,146
429
23
2
0
204,226
0
L
Nemesis
5,406
451
69
6
0
255,032
5
W
Neith
5,613
468
17
1
0
202,576
0
W
Guan Yu
7,867
656
82
7
0
233,312
1
W
Cthulhu
6,039
503
22
2
0
224,552
0
L
Scylla
5,810
484
46
4
0
180,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role