Player Matchup

Sun Wukong
Sun Wukong
PaTos0
Sun Wukong
Level 28
God Stats
3W - 1L
1,730 SR
Queue Stats
28W - 62L
1,147 Elo+
Party 1
Yemoja
Yemoja
Roge528
Yemoja
Level 17
God Stats
1W - 1L
1,195 SR
Queue Stats
6W - 10L
1,265 Elo+
Party 1
Scylla
Scylla
pelle312000
Scylla
Level 60
God Stats
4W - 1L
1,482 SR
Queue Stats
48W - 73L
1,209 Elo+
Party 1
Team Averages
Level 35
1,469 SR
1,207 Elo+

VS

Team Averages
Level 37
1,466 SR
1,349 Elo+
Kuzenbo
Kuzenbo
By_iOpTic_alvke
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,521 Elo+
Party 2
Loki
Loki
eliminate56
Loki
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 60L
1,119 Elo+
Solo
Skadi
Skadi
roxas_kad
Skadi
Level 22
God Stats
6W - 7L
1,397 SR
Queue Stats
16W - 24L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PaTos0
Sun Wukong
15
3 / 2 / 14
11,787
655
10,621
18,310
11,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Roge528
Yemoja
15
3 / 2 / 15
12,799
711
7,692
14,952
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
18
15 / 0 / 6
13,669
759
25,645
12,431
4,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
10,133
563
13,510
18,965
21,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 7 / 1
10,170
565
8,740
15,003
5,363
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
roxas_kad
Skadi
13
1 / 9 / 2
10,339
574
10,004
17,402
5,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
21
Kills
4
4
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Sun Wukong
PaTos0
Sun Wukong
3
2
14
5
W
Yemoja
Roge528
Yemoja
3
2
15
5.25
L
2
7
1
0.36
W
Scylla
15
0
6
18
L
Skadi
roxas_kad
Skadi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
32,254
45,693
Taken
51,370
29,303
Mitigated
32,607
20,215
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,510
3,408
270
4,438
18,965
21,760
52
10,397
8,568
44,626
0
W
Sun Wukong
PaTos0
Sun Wukong
10,621
3,696
0
5,879
18,310
11,455
512
5,556
12,754
0
43,297
W
Yemoja
Roge528
Yemoja
7,692
1,838
2,449
3,295
14,952
13,341
147
3,881
11,071
42,627
0
L
8,740
2,190
0
0
15,003
5,363
0
9,133
5,870
0
26,922
W
Scylla
25,645
2,740
1,684
6,908
12,431
4,507
1,779
4,150
8,281
83,647
0
L
Skadi
roxas_kad
Skadi
10,004
4,761
0
4,768
17,402
5,484
204
13,843
3,559
0
53,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
30,642
218
Minions Killed
152
0
Camps Cleared
0
924,947
Distance Traveled
828,095
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,133
563
48
3
0
305,339
4
W
Sun Wukong
11,787
655
66
4
0
313,475
3
W
Yemoja
12,799
711
54
3
0
281,485
1
L
Loki
10,170
565
38
2
0
283,843
0
W
Scylla
13,669
759
98
5
0
329,987
1
L
Skadi
10,339
574
66
4
0
238,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role