Player Matchup

Bacchus
Bacchus
Grobar000
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 3
Pele
Pele
Guru23
Pele
Level 17
God Stats
1W - 4L
1,290 SR
Queue Stats
145W - 166L
1,346 Elo+
Solo
Artemis
Artemis
jahkill
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Thanatos
Thanatos
kidbuu66
Thanatos
Level 7
God Stats
1W - 20L
1,314 SR
Queue Stats
368W - 425L
1,267 Elo+
Solo
Chaac
Chaac
lively-futon8
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,216 Elo+
Party 3
Team Averages
Level 11
1,421 SR
1,247 Elo+

VS

Team Averages
Level 9
1,441 SR
1,443 Elo+
Cthulhu
Cthulhu
CSTS117
Cthulhu
Level 5
God Stats
9W - 14L
1,169 SR
Queue Stats
62W - 58L
1,124 Elo+
Party 2
Kukulkan
Kukulkan
Calybe
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,807 Elo+
Solo
Neith
Neith
DrD0184
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,183 Elo+
Party 2
Sun Wukong
Sun Wukong
LeenSardothien
Sun Wukong
Level 7
God Stats
7W - 7L
1,535 SR
Queue Stats
27W - 28L
1,603 Elo+
Party 1
Olorun
Olorun
Perromoro
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grobar000
Bacchus
17
3 / 7 / 11
11,297
1,130
6,362
24,024
27,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Guru23
Pele
17
8 / 18 / 8
12,400
1,240
25,422
32,608
13,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
jahkill
Artemis
16
4 / 10 / 10
10,303
1,030
15,546
23,496
9,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
kidbuu66
Thanatos
17
5 / 7 / 12
11,088
1,109
10,190
16,869
6,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 10 / 5
9,395
940
2,971
22,434
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CSTS117
Cthulhu
18
3 / 5 / 22
11,081
1,108
12,543
13,488
15,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Calybe
Kukulkan
19
12 / 1 / 19
13,342
1,334
20,884
7,012
3,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
DrD0184
Neith
17
2 / 6 / 23
10,568
1,057
14,273
12,539
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LeenSardothien
Sun Wukong
18
2 / 4 / 25
10,960
1,096
7,871
12,514
8,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Perromoro
Olorun
20
33 / 5 / 9
17,264
1,726
52,513
24,696
10,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
150
21
Kills
52
52
Deaths
21
46
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CSTS117
Cthulhu
3
5
22
2.8
W
Kukulkan
Calybe
Kukulkan
12
1
19
21.5
W
Neith
DrD0184
Neith
2
6
23
2.25
L
Bacchus
Grobar000
Bacchus
3
7
11
1.21
L
Pele
Guru23
Pele
8
18
8
0.67
W
Sun Wukong
LeenSardothien
Sun Wukong
2
4
25
3.63
W
Olorun
Perromoro
Olorun
33
5
9
7.5
L
Artemis
jahkill
Artemis
4
10
10
0.9
L
Thanatos
kidbuu66
Thanatos
5
7
12
1.57
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,491
Damage
108,084
119,431
Taken
70,249
69,080
Mitigated
42,036
14,048
Healing
26,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CSTS117
Cthulhu
12,543
1,258
586
830
13,488
15,097
0
2,165
11,323
26,847
0
W
Kukulkan
Calybe
Kukulkan
20,884
2,157
0
766
7,012
3,191
0
586
6,426
35,368
0
W
Neith
DrD0184
Neith
14,273
8,531
0
2,334
12,539
4,876
0
945
11,594
0
19,737
L
Bacchus
Grobar000
Bacchus
6,362
1,539
0
918
24,024
27,079
0
16,190
7,587
23,520
0
L
Pele
Guru23
Pele
25,422
9,260
0
5,487
32,608
13,753
0
25,572
6,911
0
47,063
W
Sun Wukong
LeenSardothien
Sun Wukong
7,871
2,646
0
2,972
12,514
8,054
0
1,610
10,904
45
13,615
W
Olorun
Perromoro
Olorun
52,513
32,896
1,478
17,044
24,696
10,818
0
1,258
23,438
78,466
0
L
Artemis
jahkill
Artemis
15,546
10,520
0
3,673
23,496
9,766
0
18,195
5,226
0
24,888
L
Thanatos
kidbuu66
Thanatos
10,190
2,140
0
3,003
16,869
6,896
0
11,633
5,211
0
15,510
L
2,971
1,329
0
967
22,434
11,586
0
13,785
8,511
202
10,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
63,215
119
Minions Killed
139
4
Camps Cleared
7
873,656
Distance Traveled
839,469
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,081
1,108
33
3
1
164,145
2
W
Kukulkan
13,342
1,334
39
4
0
204,157
0
W
Neith
10,568
1,057
14
1
0
142,171
4
L
Bacchus
11,297
1,130
25
3
1
178,962
1
L
Pele
12,400
1,240
57
6
1
175,497
0
W
Sun Wukong
10,960
1,096
13
1
1
171,058
0
W
Olorun
17,264
1,726
40
4
5
157,938
0
L
Artemis
10,303
1,030
14
1
1
169,109
0
L
Thanatos
11,088
1,109
10
1
1
184,207
0
L
Chaac
9,395
940
13
1
0
165,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role