Player Matchup

Ymir
Ymir
BaitOfTheMaster
Ymir
Level 8
God Stats
3W - 3L
1,752 SR
Queue Stats
10W - 13L
1,511 Elo+
Party 1
Scylla
Scylla
FluffyPoofPoof
Scylla
Level 32
God Stats
4W - 10L
1,227 SR
Queue Stats
32W - 43L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JIMCHEESE
Tsukuyomi
Level 49
God Stats
14W - 17L
1,526 SR
Queue Stats
104W - 122L
1,555 Elo+
Party 1
Nike
Nike
Tussalrock
Nike
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 232L
1,550 Elo+
Party 1
Artemis
Artemis
Venkan987
Artemis
Level 31
God Stats
2W - 4L
1,636 SR
Queue Stats
11W - 25L
1,435 Elo+
Solo
Team Averages
Level 44
1,529 SR
1,505 Elo+

VS

Team Averages
Level 54
1,534 SR
1,546 Elo+
Izanami
Izanami
Bdosin
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,688 Elo+
Party 3
Skadi
Skadi
FlokiNug
Skadi
Level 48
God Stats
13W - 10L
1,669 SR
Queue Stats
109W - 132L
1,521 Elo+
Solo
Ares
Ares
Goliaxh
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,591 Elo+
Party 3
Chang'e
Chang'e
JUANJPINO1
Chang'e
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 109L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
SebasEcs
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
10,099
404
6,407
22,830
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 7 / 5
10,230
409
9,869
15,178
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
JIMCHEESE
Tsukuyomi
19
3 / 5 / 3
11,678
467
11,980
19,745
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 5 / 1
12,509
500
18,302
25,385
22,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Venkan987
Artemis
16
3 / 3 / 1
10,393
416
15,402
16,287
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bdosin
Izanami
20
5 / 0 / 5
16,459
658
14,935
15,780
7,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
FlokiNug
Skadi
20
5 / 4 / 6
14,822
593
20,236
19,262
10,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Goliaxh
Ares
20
6 / 4 / 13
13,724
549
14,405
27,677
28,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
JUANJPINO1
Chang'e
18
3 / 3 / 9
13,130
525
9,736
16,401
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
SebasEcs
Ao Kuang
20
10 / 1 / 6
14,318
573
17,401
25,604
11,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
11
Kills
29
29
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
Izanami
Bdosin
Izanami
5
0
5
7.5
W
Skadi
FlokiNug
Skadi
5
4
6
2
L
0
7
5
0.36
W
Ares
Goliaxh
Ares
6
4
13
3.13
L
Tsukuyomi
JIMCHEESE
Tsukuyomi
3
5
3
0.9
W
Chang'e
JUANJPINO1
Chang'e
3
3
9
2.5
W
Ao Kuang
SebasEcs
Ao Kuang
10
1
6
13
L
4
5
1
0.9
L
Artemis
Venkan987
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
76,713
99,425
Taken
104,724
59,935
Mitigated
65,414
22,081
Healing
46,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,407
1,870
0
1,261
22,830
19,268
33
6,034
16,727
42,928
0
W
Izanami
Bdosin
Izanami
14,935
12,226
0
10,347
15,780
7,166
7,712
1,993
13,765
0
164,052
W
Skadi
FlokiNug
Skadi
20,236
9,662
0
3,789
19,262
10,312
2,772
4,759
14,445
0
113,631
L
9,869
1,820
0
2,544
15,178
5,400
0
9,427
5,554
68,686
0
W
Ares
Goliaxh
Ares
14,405
619
666
2,744
27,677
28,904
270
6,262
21,053
50,196
0
L
Tsukuyomi
JIMCHEESE
Tsukuyomi
11,980
2,999
0
6,561
19,745
8,286
0
10,521
8,983
0
101,536
W
Chang'e
JUANJPINO1
Chang'e
9,736
1,195
4,427
7,923
16,401
7,526
1,138
4,710
11,511
70,922
0
W
Ao Kuang
SebasEcs
Ao Kuang
17,401
5,159
0
16,774
25,604
11,506
1,128
3,507
22,035
88,627
0
L
18,302
3,011
0
6,748
25,385
22,525
0
10,283
15,038
2,025
93,601
L
Artemis
Venkan987
Artemis
15,402
6,732
0
4,967
16,287
4,456
519
4,706
11,581
0
61,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
72,453
642
Minions Killed
709
0
Camps Cleared
0
2,330,582
Distance Traveled
2,389,003
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,099
404
65
3
0
441,401
0
W
Izanami
16,459
658
265
11
0
477,716
7
W
Skadi
14,822
593
168
7
0
456,872
2
L
Scylla
10,230
409
129
5
0
447,457
9
W
Ares
13,724
549
50
2
0
492,288
3
L
Tsukuyomi
11,678
467
172
7
0
525,132
2
W
Chang'e
13,130
525
129
5
0
466,358
3
W
Ao Kuang
14,318
573
97
4
0
495,769
1
L
Nike
12,509
500
177
7
0
500,998
3
L
Artemis
10,393
416
99
4
0
415,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role