Player Matchup

Mulan
Mulan
CodenameFluffy
Mulan
Level 13
God Stats
11W - 14L
1,500 SR
Queue Stats
15W - 20L
1,491 Elo+
Party 1
Yemoja
Yemoja
DrCanAbyss
Yemoja
Level 7
God Stats
2W - 4L
1,524 SR
Queue Stats
2W - 12L
1,212 Elo+
Party 1
Merlin
Merlin
heroberkk
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,565 Elo+
Solo
Artemis
Artemis
seanpaw
Artemis
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 48L
1,484 Elo+
Party 1
Mercury
Mercury
solo2121
Mercury
Level 23
God Stats
3W - 10L
1,500 SR
Queue Stats
211W - 232L
1,520 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,455 Elo+

VS

Team Averages
Level 28
1,601 SR
1,466 Elo+
Ymir
Ymir
BBlicious
Ymir
Level 11
God Stats
14W - 6L
1,764 SR
Queue Stats
18W - 12L
1,585 Elo+
Party 2
Eset
Eset
Becca1232
Eset
Level 19
God Stats
11W - 5L
1,539 SR
Queue Stats
55W - 42L
1,480 Elo+
Solo
Hercules
Hercules
KosherDeli
Hercules
Level 29
God Stats
22W - 24L
1,700 SR
Queue Stats
79W - 67L
1,517 Elo+
Solo
Neith
Neith
NadiraU
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
lunaMonkaS
Fenrir
Level 24
God Stats
7W - 7L
1,500 SR
Queue Stats
22W - 29L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,073
506
3,837
6,005
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
DrCanAbyss
Yemoja
7
0 / 6 / 1
4,928
411
1,287
6,418
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
heroberkk
Merlin
11
1 / 1 / 0
6,169
514
1,926
5,905
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
seanpaw
Artemis
8
2 / 5 / 0
5,281
440
3,499
6,386
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
solo2121
Mercury
10
1 / 2 / 0
5,833
486
1,796
7,401
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 1 / 6
7,307
609
4,721
7,156
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
12
3 / 0 / 2
6,959
580
3,853
4,028
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KosherDeli
Hercules
12
2 / 2 / 1
6,890
574
3,509
7,152
2,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
NadiraU
Neith
11
4 / 0 / 7
6,999
583
4,501
3,805
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
lunaMonkaS
Fenrir
10
4 / 2 / 3
6,343
529
3,369
6,548
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
6
8
W
Eset
3
0
2
4
L
1
4
2
0.5
L
Yemoja
DrCanAbyss
Yemoja
0
6
1
0.08
W
Hercules
KosherDeli
Hercules
2
2
1
1.25
W
Neith
NadiraU
Neith
4
0
7
7.5
L
Merlin
heroberkk
Merlin
1
1
0
1
W
Fenrir
lunaMonkaS
Fenrir
4
2
3
2.75
L
Artemis
seanpaw
Artemis
2
5
0
0.4
L
Mercury
solo2121
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
19,953
32,115
Taken
28,689
10,862
Mitigated
11,745
6,790
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,721
1,037
0
678
7,156
4,017
623
907
6,249
20,534
0
W
Eset
3,853
380
628
2,018
4,028
1,268
742
561
3,467
34,571
0
L
3,837
755
0
973
6,005
3,003
0
0
6,005
0
23,013
L
Yemoja
DrCanAbyss
Yemoja
1,287
510
179
270
6,418
2,338
0
1,831
4,553
10,000
0
W
Hercules
KosherDeli
Hercules
3,509
793
0
1,193
7,152
2,829
465
578
6,274
0
33,362
W
Neith
NadiraU
Neith
4,501
2,618
0
1,366
3,805
1,123
3,096
816
2,989
0
36,221
L
Merlin
heroberkk
Merlin
1,926
293
0
960
5,905
1,743
0
1,993
3,742
30,889
0
W
Fenrir
lunaMonkaS
Fenrir
3,369
451
0
1,752
6,548
2,508
139
351
6,172
0
22,682
L
Artemis
seanpaw
Artemis
3,499
2,359
0
1,229
6,386
1,681
0
2,733
3,619
0
14,872
L
Mercury
solo2121
Mercury
1,796
463
0
3,179
7,401
2,097
0
1,699
5,622
0
29,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
34,498
233
Minions Killed
300
0
Camps Cleared
0
1,063,709
Distance Traveled
1,148,498
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,307
609
24
2
0
246,634
2
W
Eset
6,959
580
86
7
0
228,998
4
L
Mulan
6,073
506
54
5
0
235,273
0
L
Yemoja
4,928
411
16
1
0
214,886
1
W
Hercules
6,890
574
74
6
0
195,857
0
W
Neith
6,999
583
75
6
0
216,770
4
L
Merlin
6,169
514
63
5
0
210,381
1
W
Fenrir
6,343
529
41
3
0
260,239
0
L
Artemis
5,281
440
29
2
0
187,180
3
L
Mercury
5,833
486
71
6
0
215,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role