Player Matchup

Mercury
Mercury
 
Mercury
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BlazinAsian115
Camazotz
Level 60
God Stats
18W - 21L
1,450 SR
Queue Stats
97W - 91L
1,472 Elo+
Solo
Hercules
Hercules
DaJugganaut247
Hercules
Level 93
God Stats
21W - 22L
1,691 SR
Queue Stats
468W - 479L
1,543 Elo+
Solo
Kukulkan
Kukulkan
MidAgedMeat9
Kukulkan
Level 78
God Stats
72W - 67L
1,219 SR
Queue Stats
614W - 653L
1,472 Elo+
Solo
Set
Set
TJPerfect
Set
Level 43
God Stats
0W - 7L
1,154 SR
Queue Stats
65W - 83L
1,376 Elo+
Party 1
Team Averages
Level 61
1,403 SR
1,473 Elo+

VS

Team Averages
Level 72
1,541 SR
1,433 Elo+
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
L3oTh3H3ro
Cthulhu
Level 80
God Stats
6W - 11L
1,744 SR
Queue Stats
176W - 174L
1,468 Elo+
Solo
Jing Wei
Jing Wei
Norcozog 2
Jing Wei
Level 66
God Stats
50W - 36L
1,461 SR
Queue Stats
71W - 63L
1,432 Elo+
Solo
Anubis
Anubis
PrivateAlpaca2
Anubis
Level 94
God Stats
1W - 0L
1,686 SR
Queue Stats
16W - 16L
1,460 Elo+
Solo
Fenrir
Fenrir
ThatVillageMoron
Fenrir
Level 37
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 4 / 2
9,051
905
2,241
10,136
3,513
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
15
1 / 6 / 2
9,603
960
10,613
16,347
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
15
1 / 5 / 3
9,437
944
6,740
20,440
11,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MidAgedMeat9
Kukulkan
16
2 / 8 / 2
10,154
1,015
12,986
13,434
4,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 4
9,901
990
6,031
14,880
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

136

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 0 / 12
9,959
996
4,042
3,059
1,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
17
5 / 1 / 15
10,729
1,073
17,969
14,092
14,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Norcozog 2
Jing Wei
17
3 / 1 / 15
10,652
1,065
13,055
10,510
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 15
11,380
1,138
23,023
8,241
4,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 2 / 5
11,633
1,163
12,325
9,115
6,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
5
Kills
27
27
Deaths
5
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
2
0.25
W
Hel
 
Hel
2
0
12
8
L
Camazotz
1
6
2
0.33
L
Hercules
1
5
3
0.5
W
Cthulhu
5
1
15
12.5
L
Kukulkan
MidAgedMeat9
Kukulkan
2
8
2
0.38
W
Jing Wei
Norcozog 2
Jing Wei
3
1
15
10.5
W
7
1
15
14.5
L
1
4
4
0.75
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
70,414
75,237
Taken
45,017
29,991
Mitigated
30,304
9,655
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,241
938
699
1,009
10,136
3,513
0
6,571
3,565
0
11,849
W
Hel
 
Hel
4,042
353
4,979
1,517
3,059
1,252
0
523
2,536
16,462
0
L
Camazotz
10,613
5,951
0
3,095
16,347
5,556
0
9,712
6,635
0
23,523
L
Hercules
6,740
1,565
340
4,512
20,440
11,855
0
9,331
11,109
0
23,642
W
Cthulhu
17,969
784
602
3,098
14,092
14,268
0
4,527
9,565
29,643
0
L
Kukulkan
MidAgedMeat9
Kukulkan
12,986
1,745
0
0
13,434
4,151
0
8,421
5,013
33,421
0
W
Jing Wei
Norcozog 2
Jing Wei
13,055
9,762
0
1,700
10,510
4,116
0
2,733
7,777
0
29,890
W
23,023
390
1,423
4,514
8,241
4,136
0
2,494
5,747
49,288
0
L
6,031
3,964
0
0
14,880
4,916
0
10,999
3,881
0
24,642
W
12,325
1,841
0
512
9,115
6,532
0
2,709
6,406
0
21,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
54,353
150
Minions Killed
181
8
Camps Cleared
9
939,509
Distance Traveled
1,044,031
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,051
905
27
3
0
168,291
0
W
Hel
9,959
996
36
4
0
226,657
1
L
Camazotz
9,603
960
20
2
2
202,983
0
L
Hercules
9,437
944
23
2
1
208,802
3
W
Cthulhu
10,729
1,073
17
2
1
213,535
0
L
Kukulkan
10,154
1,015
46
5
0
150,919
0
W
Jing Wei
10,652
1,065
35
4
5
224,581
1
W
Anubis
11,380
1,138
77
8
1
183,301
1
L
Set
9,901
990
34
3
5
208,514
0
W
Fenrir
11,633
1,163
16
2
2
195,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role