Player Matchup

Osiris
Osiris
FreyJagin
Osiris
Level 8
God Stats
2W - 2L
1,366 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 2
Neith
Neith
Glo2Spacey
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
R0GuE HuntResS
Guan Yu
Level 29
God Stats
14W - 16L
1,401 SR
Queue Stats
34W - 41L
1,332 Elo+
Solo
Chaac
Chaac
TheOneAndOlmi
Chaac
Level 27
God Stats
3W - 5L
1,421 SR
Queue Stats
71W - 70L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Verlgame
Tsukuyomi
Level 18
God Stats
3W - 2L
1,169 SR
Queue Stats
11W - 19L
1,312 Elo+
Solo
Team Averages
Level 17
1,371 SR
1,470 Elo+

VS

Team Averages
Level 18
1,560 SR
1,411 Elo+
Apollo
Apollo
BlaZinSKULL8917
Apollo
Level 5
God Stats
3W - 4L
1,501 SR
Queue Stats
98W - 123L
1,354 Elo+
Solo
Cthulhu
Cthulhu
TetchyGalaxy945
Cthulhu
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
26W - 34L
1,530 Elo+
Party 1
Loki
Loki
inyourmomsdreams
Loki
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
276W - 322L
1,389 Elo+
Solo
Sol
Sol
sageofpixels
Sol
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 355L
1,470 Elo+
Party 1
Olorun
Olorun
whalester101143
Olorun
Level 8
God Stats
4W - 1L
1,801 SR
Queue Stats
67W - 61L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FreyJagin
Osiris
10
4 / 5 / 2
6,612
441
2,599
7,575
3,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
12
4 / 1 / 6
7,622
508
7,963
6,722
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 0 / 3
7,939
529
7,925
8,628
3,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 2
7,628
509
2,674
7,704
3,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Verlgame
Tsukuyomi
12
4 / 1 / 7
7,535
502
6,413
8,399
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,519
435
4,342
7,888
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 4
6,230
415
3,353
9,130
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 4 / 1
5,155
344
455
4,310
851
10
2 / 9 / 0
6,136
409
5,852
11,574
2,343
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 0
6,230
415
4,339
6,519
2,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
7
7
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Osiris
FreyJagin
Osiris
4
5
2
1
W
Neith
4
1
6
7
W
7
0
3
8.5
L
0
1
4
2
W
1
0
2
2
W
Tsukuyomi
Verlgame
Tsukuyomi
4
1
7
7.5
L
1
4
1
0.38
L
2
9
0
0.22
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
18,341
39,028
Taken
39,421
15,389
Mitigated
13,855
15,283
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,342
3,150
0
2,320
7,888
2,134
2,185
0
7,888
0
27,885
W
Osiris
FreyJagin
Osiris
2,599
1,450
0
1,103
7,575
3,245
553
1,932
5,609
0
11,290
W
Neith
7,963
4,670
0
3,864
6,722
2,150
1,526
3,613
3,109
0
30,050
W
7,925
1,052
765
2,432
8,628
3,810
2,719
4,952
3,602
0
30,021
L
3,353
603
94
168
9,130
6,466
108
0
9,130
19,660
0
W
2,674
362
0
4,844
7,704
3,328
875
1,602
6,102
0
37,686
W
Tsukuyomi
Verlgame
Tsukuyomi
6,413
2,507
0
2,275
8,399
2,856
243
1,297
7,062
0
33,749
L
455
83
0
0
4,310
851
54
0
4,310
0
4,486
L
5,852
2,359
0
1,455
11,574
2,343
848
0
11,574
24,592
0
L
4,339
2,180
0
1,504
6,519
2,061
612
0
6,519
30,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
30,270
268
Minions Killed
178
0
Camps Cleared
0
1,421,218
Distance Traveled
1,124,001
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,519
435
45
3
0
270,003
0
W
Osiris
6,612
441
17
1
0
266,667
0
W
Neith
7,622
508
59
4
0
268,669
2
W
Guan Yu
7,939
529
53
4
0
301,974
0
L
Cthulhu
6,230
415
33
2
0
240,222
0
W
Chaac
7,628
509
83
6
0
292,279
3
W
Tsukuyomi
7,535
502
56
4
0
291,629
1
L
Loki
5,155
344
10
1
0
191,523
0
L
Sol
6,136
409
33
2
0
220,393
0
L
Olorun
6,230
415
57
4
0
201,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role