Player Matchup

Ymir
Ymir
Devigod7
Ymir
Level 27
God Stats
2W - 6L
1,256 SR
Queue Stats
62W - 48L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grynrir
Ah Muzen Cab
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 15L
1,418 Elo+
Solo
Neith
Neith
Queenshot808971
Neith
Level 27
God Stats
3W - 1L
1,655 SR
Queue Stats
9W - 11L
1,549 Elo+
Solo
Agni
Agni
SymbioticFusion
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,628 Elo+
Solo
Merlin
Merlin
ToSaltyForYa
Merlin
Level 26
God Stats
3W - 2L
1,754 SR
Queue Stats
41W - 22L
1,745 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,584 Elo+

VS

Team Averages
Level 21
1,527 SR
1,643 Elo+
Zeus
Zeus
GSH Karma
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,807 Elo+
Solo
Ratatoskr
Ratatoskr
LegitHamm
Ratatoskr
Level 19
God Stats
10W - 12L
1,453 SR
Queue Stats
41W - 59L
1,548 Elo+
Party 1
Bellona
Bellona
Rich-_-con_crocs
Bellona
Level 28
God Stats
13W - 15L
1,699 SR
Queue Stats
424W - 442L
1,659 Elo+
Solo
Hachiman
Hachiman
XDknights1
Hachiman
Level 26
God Stats
2W - 4L
1,484 SR
Queue Stats
79W - 78L
1,661 Elo+
Solo
Bacchus
Bacchus
Xx_CaArNaAgGe_xX
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 194L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 5 / 5
9,331
491
7,298
14,021
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Grynrir
Ah Muzen Cab
13
0 / 6 / 3
8,301
437
5,857
15,109
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 8
9,185
483
10,664
12,253
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 1 / 4
10,997
579
6,978
8,241
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
6 / 1 / 1
11,425
601
8,803
10,654
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 2 / 4
11,159
587
13,947
10,021
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
LegitHamm
Ratatoskr
16
4 / 2 / 1
9,526
501
2,824
8,990
3,076
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 4
9,422
496
10,609
16,608
13,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
XDknights1
Hachiman
13
3 / 4 / 1
8,489
447
5,341
12,090
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 1
6,808
358
551
13,470
6,974
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
16
Kills
16
16
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
5
5
1.5
L
Zeus
7
2
4
4.5
W
Ah Muzen Cab
Grynrir
Ah Muzen Cab
0
6
3
0.25
L
Ratatoskr
LegitHamm
Ratatoskr
4
2
1
2.25
W
3
3
8
2.33
L
2
3
4
1.33
W
2
1
4
4
W
Merlin
6
1
1
6.5
L
Hachiman
XDknights1
Hachiman
3
4
1
0.88
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,600
Damage
33,272
60,278
Taken
61,179
29,944
Mitigated
31,107
18,984
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,298
1,537
0
1,338
14,021
11,970
293
5,094
8,927
31,217
0
L
Zeus
13,947
718
0
3,704
10,021
3,655
0
4,582
5,241
74,914
0
W
Ah Muzen Cab
Grynrir
Ah Muzen Cab
5,857
2,914
0
4,797
15,109
5,585
480
2,013
13,096
0
47,418
L
Ratatoskr
LegitHamm
Ratatoskr
2,824
230
0
582
8,990
3,076
272
2,770
6,166
0
53,312
W
10,664
3,437
0
5,401
12,253
5,236
648
2,975
9,278
0
58,274
L
10,609
3,128
0
5,450
16,608
13,918
782
7,137
9,434
0
60,204
W
6,978
55
150
2,287
8,241
3,317
395
3,627
4,614
84,051
0
W
Merlin
8,803
723
0
5,011
10,654
3,836
1,170
789
9,865
80,135
0
L
Hachiman
XDknights1
Hachiman
5,341
1,992
0
4,372
12,090
3,484
1,077
3,966
8,042
0
40,544
L
551
62
0
1,866
13,470
6,974
93
4,203
9,217
21,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
45,404
537
Minions Killed
493
0
Camps Cleared
0
1,745,420
Distance Traveled
1,782,473
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,331
491
46
2
0
337,546
2
L
Zeus
11,159
587
152
8
0
349,956
8
W
Ah Muzen Cab
8,301
437
72
4
0
340,159
0
L
Ratatoskr
9,526
501
103
5
0
418,980
3
W
Neith
9,185
483
102
5
0
330,422
5
L
Bellona
9,422
496
142
7
0
351,393
2
W
Agni
10,997
579
172
9
0
372,477
5
W
Merlin
11,425
601
145
8
0
364,816
1
L
Hachiman
8,489
447
63
3
0
328,791
5
L
Bacchus
6,808
358
33
2
0
333,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role