Player Matchup

Janus
Janus
Bahamuts2
Janus
Level 160
God Stats
4W - 1L
1,953 SR
Queue Stats
1,188W - 566L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
HykeNN
Kukulkan
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
567W - 205L
1,656 Elo+
Party 1
Bacchus
Bacchus
Scoтт
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
leandrocpa3
Rama
Level 160
God Stats
14W - 3L
1,500 SR
Queue Stats
1,140W - 519L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
φђαкí
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 157
1,591 SR
1,585 Elo+

VS

Team Averages
Level 117
1,590 SR
1,529 Elo+
Heimdallr
Heimdallr
Baiacu Alado
Heimdallr
Level 129
God Stats
4W - 11L
1,303 SR
Queue Stats
311W - 334L
1,581 Elo+
Party 2
Hades
Hades
INobbodyl
Hades
Level 144
God Stats
3W - 5L
1,692 SR
Queue Stats
308W - 325L
1,475 Elo+
Party 2
Fenrir
Fenrir
ShuDouKen
Fenrir
Level 135
God Stats
21W - 17L
1,794 SR
Queue Stats
402W - 413L
1,544 Elo+
Solo
Cerberus
Cerberus
Ze maneta
Cerberus
Level 49
God Stats
3W - 1L
1,892 SR
Queue Stats
20W - 15L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
xDracoBRx
Sun Wukong
Level 129
God Stats
0W - 1L
1,269 SR
Queue Stats
14W - 10L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bahamuts2
Janus
18
6 / 2 / 17
11,316
1,132
17,647
7,873
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
HykeNN
Kukulkan
17
3 / 1 / 15
10,258
1,026
16,425
4,169
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Scoтт
Bacchus
15
5 / 2 / 9
9,761
976
9,071
9,137
6,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 3 / 12
11,513
1,151
15,298
9,955
4,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
φђαкí
Cthulhu
17
4 / 1 / 23
11,635
1,164
16,363
17,250
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

247

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baiacu Alado
Heimdallr
16
0 / 7 / 5
9,564
956
9,015
15,028
5,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
INobbodyl
Hades
15
2 / 7 / 4
9,562
956
10,481
17,700
10,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ShuDouKen
Fenrir
16
5 / 3 / 3
10,809
1,081
12,503
13,915
7,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Ze maneta
Cerberus
15
0 / 8 / 6
8,943
894
3,556
16,043
16,934
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
xDracoBRx
Sun Wukong
15
2 / 4 / 4
9,685
969
9,334
16,932
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
29
Kills
9
9
Deaths
29
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Bahamuts2
Janus
6
2
17
7.25
L
Heimdallr
Baiacu Alado
Heimdallr
0
7
5
0.36
W
Kukulkan
HykeNN
Kukulkan
3
1
15
10.5
L
Hades
INobbodyl
Hades
2
7
4
0.57
W
Bacchus
Scoтт
Bacchus
5
2
9
4.75
L
Fenrir
ShuDouKen
Fenrir
5
3
3
2.17
L
Cerberus
Ze maneta
Cerberus
0
8
6
0.38
W
11
3
12
5.67
L
Sun Wukong
xDracoBRx
Sun Wukong
2
4
4
1
W
Cthulhu
φђαкí
Cthulhu
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,804
Damage
44,889
48,384
Taken
79,618
41,566
Mitigated
52,430
5,298
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bahamuts2
Janus
17,647
818
222
1,906
7,873
3,080
0
2,522
5,301
36,597
0
L
Heimdallr
Baiacu Alado
Heimdallr
9,015
5,562
0
1,377
15,028
5,722
0
12,069
2,607
0
43,774
W
Kukulkan
HykeNN
Kukulkan
16,425
1,857
0
0
4,169
1,895
0
1,003
3,166
40,934
0
L
Hades
INobbodyl
Hades
10,481
906
416
2,204
17,700
10,065
0
13,642
3,694
19,576
0
W
Bacchus
Scoтт
Bacchus
9,071
958
0
526
9,137
6,657
0
2,459
6,562
12,883
0
L
Fenrir
ShuDouKen
Fenrir
12,503
2,886
0
1,277
13,915
7,637
0
8,945
4,724
0
22,687
L
Cerberus
Ze maneta
Cerberus
3,556
23
0
639
16,043
16,934
0
10,901
4,781
14,181
0
W
15,298
10,968
0
996
9,955
4,897
0
2,837
6,993
0
30,998
L
Sun Wukong
xDracoBRx
Sun Wukong
9,334
1,737
0
2,134
16,932
12,072
0
12,138
4,306
0
26,538
W
Cthulhu
φђαкí
Cthulhu
16,363
1,119
786
862
17,250
25,037
0
5,216
11,764
27,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
48,563
182
Minions Killed
186
10
Camps Cleared
7
1,037,682
Distance Traveled
924,052
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,316
1,132
50
5
4
202,836
1
L
Heimdallr
9,564
956
84
8
1
161,068
2
W
Kukulkan
10,258
1,026
71
7
1
213,326
1
L
Hades
9,562
956
18
2
0
174,822
0
W
Bacchus
9,761
976
9
1
0
227,509
0
L
Fenrir
10,809
1,081
28
3
5
217,237
3
L
Cerberus
8,943
894
19
2
0
180,020
0
W
Rama
11,513
1,151
26
3
4
174,782
0
L
Sun Wukong
9,685
969
37
4
1
190,905
0
W
Cthulhu
11,635
1,164
26
3
1
219,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role