Player Matchup

Ymir
Ymir
Danisanchez107
Ymir
Level 11
God Stats
4W - 9L
1,424 SR
Queue Stats
4W - 10L
1,373 Elo+
Party 2
Ra
Ra
K1llerClops
Ra
Level 4
God Stats
2W - 3L
1,536 SR
Queue Stats
2W - 5L
1,257 Elo+
Solo
Hun Batz
Hun Batz
angelto878
Hun Batz
Level 17
God Stats
0W - 2L
1,203 SR
Queue Stats
10W - 25L
1,290 Elo+
Party 2
Thor
Thor
grifohulk
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Medusa
Medusa
xXOSCARXxPRO
Medusa
Level 47
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 8L
1,433 Elo+
Party 2
Team Averages
Level 16
1,436 SR
1,408 Elo+

VS

Team Averages
Level 24
1,510 SR
1,588 Elo+
Olorun
Olorun
KIoKane
Olorun
Level 15
God Stats
12W - 7L
1,500 SR
Queue Stats
101W - 68L
1,262 Elo+
Solo
Yemoja
Yemoja
orangeshark2187
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,879 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shashbear
Ah Muzen Cab
Level 24
God Stats
122W - 70L
1,500 SR
Queue Stats
166W - 123L
1,801 Elo+
Party 1
Awilix
Awilix
smoothYetFirm
Awilix
Level 32
God Stats
8W - 3L
1,459 SR
Queue Stats
121W - 130L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xSoCCeR_FrEaK17
Cu Chulainn
Level 28
God Stats
21W - 19L
1,590 SR
Queue Stats
300W - 307L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,879
420
4,477
11,781
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 1
6,766
483
4,246
6,840
2,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
angelto878
Hun Batz
8
0 / 4 / 0
5,532
395
2,252
9,774
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
8
0 / 7 / 0
5,487
392
2,736
7,910
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
5 / 4 / 3
6,782
484
11,780
10,991
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KIoKane
Olorun
14
4 / 0 / 2
8,366
598
4,187
3,572
1,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 5
6,815
487
4,467
10,075
5,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
shashbear
Ah Muzen Cab
13
5 / 3 / 3
8,142
582
13,427
12,972
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
11 / 0 / 1
9,111
651
7,737
8,299
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
xSoCCeR_FrEaK17
Cu Chulainn
12
3 / 0 / 5
7,164
512
6,809
8,955
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
23
23
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
4
1
0.38
W
Olorun
KIoKane
Olorun
4
0
2
5
L
Hun Batz
angelto878
Hun Batz
0
4
0
0
L
Thor
0
7
0
0
W
0
5
5
0.5
W
Ah Muzen Cab
shashbear
Ah Muzen Cab
5
3
3
2.17
W
11
0
1
11.5
W
Cu Chulainn
xSoCCeR_FrEaK17
Cu Chulainn
3
0
5
5.5
L
Medusa
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,491
Damage
36,627
47,296
Taken
43,873
16,906
Mitigated
19,777
6,608
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
470
0
420
11,781
5,551
0
2,192
9,564
13,643
0
L
4,246
419
112
769
6,840
2,381
656
2,582
4,258
33,327
0
W
Olorun
KIoKane
Olorun
4,187
1,181
80
1,187
3,572
1,252
1,634
797
2,775
49,342
0
L
Hun Batz
angelto878
Hun Batz
2,252
1,122
0
1,328
9,774
2,882
0
1,588
8,078
0
19,352
L
Thor
2,736
975
0
34
7,910
2,146
0
0
7,560
0
19,059
W
4,467
1,395
939
995
10,075
5,955
0
3,997
6,078
13,458
0
W
Ah Muzen Cab
shashbear
Ah Muzen Cab
13,427
7,850
0
6,612
12,972
4,628
866
2,482
10,490
0
55,824
W
7,737
3,553
0
3,652
8,299
2,997
0
1,392
6,907
0
49,359
W
Cu Chulainn
xSoCCeR_FrEaK17
Cu Chulainn
6,809
1,844
0
3,066
8,955
4,945
236
55
8,900
0
25,484
L
Medusa
11,780
3,502
0
3,945
10,991
3,946
0
2,292
8,674
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
39,598
221
Minions Killed
343
0
Camps Cleared
0
1,290,178
Distance Traveled
1,285,334
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,879
420
31
2
0
277,564
0
L
Ra
6,766
483
67
5
0
243,505
0
W
Olorun
8,366
598
105
8
0
241,709
0
L
Hun Batz
5,532
395
42
3
0
283,535
2
L
Thor
5,487
392
37
3
0
239,653
3
W
Yemoja
6,815
487
16
1
0
234,932
0
W
Ah Muzen Cab
8,142
582
97
7
0
224,339
0
W
Awilix
9,111
651
88
6
0
295,363
0
W
Cu Chulainn
7,164
512
37
3
0
288,991
2
L
Medusa
6,782
484
44
3
0
245,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role