Player Matchup

Sylvanus
Sylvanus
CptRelic
Sylvanus
Level 68
God Stats
2W - 2L
1,499 SR
Queue Stats
30W - 20L
1,512 Elo+
Party 4
Zhong Kui
Zhong Kui
EdibleBatAttack
Zhong Kui
Level 69
God Stats
6W - 8L
1,193 SR
Queue Stats
244W - 243L
1,547 Elo+
Party 1
Agni
Agni
nuke2924
Agni
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
15W - 7L
1,498 Elo+
Party 4
Hachiman
Hachiman
xLostCauzex88
Hachiman
Level 104
God Stats
1W - 2L
1,291 SR
Queue Stats
27W - 19L
1,501 Elo+
Party 4
Set
Set
xxNoctXxx
Set
Level 153
God Stats
2W - 2L
1,193 SR
Queue Stats
671W - 695L
1,746 Elo+
Party 1
Team Averages
Level 100
1,295 SR
1,561 Elo+

VS

Team Averages
Level 88
1,402 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
Astrochips
Tsukuyomi
Level 64
God Stats
38W - 26L
1,522 SR
Queue Stats
252W - 270L
1,429 Elo+
Party 2
Ullr
Ullr
GawrGurä
Ullr
Level 89
God Stats
1W - 6L
1,246 SR
Queue Stats
952W - 953L
1,406 Elo+
Party 2
Janus
Janus
Getuhm
Janus
Level 95
God Stats
21W - 17L
1,244 SR
Queue Stats
859W - 856L
1,465 Elo+
Party 2
Xing Tian
Xing Tian
SirxStark
Xing Tian
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
TheC4ndyBoy
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptRelic
Sylvanus
18
6 / 2 / 16
14,282
549
14,711
35,059
43,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
EdibleBatAttack
Zhong Kui
20
7 / 2 / 2
15,707
604
13,618
14,463
10,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
20
5 / 1 / 9
14,466
556
18,200
12,101
5,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xLostCauzex88
Hachiman
20
9 / 2 / 6
14,504
558
19,507
23,198
12,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 0 / 12
16,642
640
22,513
23,577
14,243
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astrochips
Tsukuyomi
13
2 / 10 / 2
9,604
369
7,996
20,048
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
17
1 / 8 / 1
10,526
405
6,496
20,890
7,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Getuhm
Janus
18
2 / 7 / 1
11,864
456
12,897
18,240
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
SirxStark
Xing Tian
14
1 / 4 / 2
9,532
367
7,710
26,349
19,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
TheC4ndyBoy
Cthulhu
19
1 / 7 / 1
11,523
443
11,884
25,380
21,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
36
Kills
7
7
Deaths
36
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Astrochips
Tsukuyomi
2
10
2
0.3
W
Sylvanus
CptRelic
Sylvanus
6
2
16
7
W
Zhong Kui
EdibleBatAttack
Zhong Kui
7
2
2
4
L
Ullr
1
8
1
0.19
L
Janus
Getuhm
Janus
2
7
1
0.36
L
Xing Tian
SirxStark
Xing Tian
1
4
2
0.5
L
Cthulhu
TheC4ndyBoy
Cthulhu
1
7
1
0.21
W
Agni
5
1
9
9.5
W
Hachiman
xLostCauzex88
Hachiman
9
2
6
6
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,549
Damage
46,983
108,398
Taken
110,907
86,527
Mitigated
61,719
63,093
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Astrochips
Tsukuyomi
7,996
1,845
0
4,310
20,048
7,052
0
6,173
13,731
0
51,199
W
Sylvanus
CptRelic
Sylvanus
14,711
3,545
3,366
17,999
35,059
43,219
1,346
12,459
22,228
44,035
0
W
Zhong Kui
EdibleBatAttack
Zhong Kui
13,618
1,559
881
9,674
14,463
10,881
5,226
6,412
7,535
101,596
0
L
Ullr
6,496
3,997
0
2,431
20,890
7,056
0
7,377
13,513
0
72,766
L
Janus
Getuhm
Janus
12,897
246
0
1,479
18,240
6,509
0
9,550
8,546
85,883
0
L
Xing Tian
SirxStark
Xing Tian
7,710
893
0
1,892
26,349
19,549
0
9,249
16,872
32,531
0
L
Cthulhu
TheC4ndyBoy
Cthulhu
11,884
583
90
4,230
25,380
21,553
0
13,777
11,332
73,288
0
W
Agni
18,200
1,790
0
8,173
12,101
5,972
1,550
3,780
8,166
101,539
0
W
Hachiman
xLostCauzex88
Hachiman
19,507
12,653
0
14,509
23,198
12,212
5,573
5,871
17,179
0
112,416
W
22,513
10,748
0
8,491
23,577
14,243
1,961
8,927
14,445
0
160,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,601
Gold Earned
53,049
744
Minions Killed
558
0
Camps Cleared
0
2,283,318
Distance Traveled
2,122,529
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,604
369
84
3
0
401,873
0
W
Sylvanus
14,282
549
40
2
0
415,270
3
W
Zhong Kui
15,707
604
200
8
0
360,750
6
L
Ullr
10,526
405
125
5
0
417,543
2
L
Janus
11,864
456
168
6
0
438,641
3
L
Xing Tian
9,532
367
36
1
0
435,661
4
L
Cthulhu
11,523
443
145
6
0
428,811
4
W
Agni
14,466
556
151
6
0
473,016
3
W
Hachiman
14,504
558
133
5
0
448,757
3
W
Set
16,642
640
220
8
0
585,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role