Player Matchup

Osiris
Osiris
CrudeDegree
Osiris
Level 26
God Stats
10W - 13L
1,382 SR
Queue Stats
251W - 241L
1,357 Elo+
Solo
Da Ji
Da Ji
Kuak12
Da Ji
Level 31
God Stats
3W - 4L
1,269 SR
Queue Stats
70W - 79L
1,495 Elo+
Party 1
Neith
Neith
Neuroticxx
Neith
Level 15
God Stats
1W - 5L
1,163 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Ymir
Ymir
QuaintByrdman718
Ymir
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
350W - 329L
1,228 Elo+
Party 2
Anubis
Anubis
quisjr77_lordz
Anubis
Level 8
God Stats
0W - 1L
1,821 SR
Queue Stats
1W - 8L
1,155 Elo+
Party 2
Team Averages
Level 19
1,427 SR
1,288 Elo+

VS

Team Averages
Level 20
1,538 SR
1,465 Elo+
Olorun
Olorun
ChaoticFrantic
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Rama
Rama
Fusebomb09
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 188L
1,367 Elo+
Solo
Yemoja
Yemoja
Grahamit
Yemoja
Level 26
God Stats
29W - 23L
1,824 SR
Queue Stats
49W - 48L
1,538 Elo+
Solo
Set
Set
babyGLIZZY
Set
Level 28
God Stats
4W - 7L
1,381 SR
Queue Stats
44W - 33L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
redhood1422
Erlang Shen
Level 26
God Stats
6W - 9L
1,484 SR
Queue Stats
41W - 51L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
3 / 1 / 2
10,710
536
8,000
13,278
18,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Kuak12
Da Ji
14
4 / 3 / 2
9,433
472
10,955
14,400
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
0 / 8 / 6
7,979
399
5,338
10,127
3,425
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 9 / 3
8,266
413
9,128
25,716
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 0
8,782
439
1,794
9,891
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,758
288
477
856
130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

15
11 / 2 / 7
9,926
496
21,819
16,006
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Grahamit
Yemoja
15
5 / 4 / 14
10,504
525
11,198
14,214
13,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 1 / 2
10,690
535
11,634
12,856
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
redhood1422
Erlang Shen
17
2 / 3 / 1
10,139
507
7,666
11,108
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
26
28
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Osiris
3
1
2
4
W
11
2
7
7.25
W
Yemoja
Grahamit
Yemoja
5
4
14
3
L
Da Ji
Kuak12
Da Ji
4
3
2
1.67
L
Neith
0
8
6
0.38
L
3
9
3
0.5
W
8
1
2
9
L
1
7
0
0.14
W
Erlang Shen
redhood1422
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,215
Damage
52,794
73,412
Taken
55,040
48,011
Mitigated
35,707
14,087
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
477
385
0
156
856
130
0
174
682
1,100
0
L
Osiris
8,000
2,961
0
3,135
13,278
18,977
546
325
12,953
0
57,146
W
21,819
15,707
0
8,155
16,006
6,763
2,971
4,374
11,632
0
53,503
W
Yemoja
Grahamit
Yemoja
11,198
2,740
1,897
2,626
14,214
13,259
1,363
4,224
9,990
38,645
0
L
Da Ji
Kuak12
Da Ji
10,955
1,918
736
5,826
14,400
5,279
60
1,982
12,418
0
48,860
L
Neith
5,338
2,988
0
772
10,127
3,425
432
2,465
7,662
0
34,324
L
9,128
1,578
0
542
25,716
16,858
159
6,426
19,290
31,943
0
W
11,634
5,014
0
5,943
12,856
5,538
1,100
2,150
10,706
0
72,421
L
1,794
128
0
3,076
9,891
3,472
592
477
9,414
34,870
0
W
Erlang Shen
redhood1422
Erlang Shen
7,666
3,722
0
3,517
11,108
10,017
669
0
11,108
0
54,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
47,017
369
Minions Killed
330
0
Camps Cleared
0
1,536,406
Distance Traveled
1,400,852
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,758
288
2
0
0
38,572
0
L
Osiris
10,710
536
119
6
0
376,031
5
W
Rama
9,926
496
63
3
0
330,182
4
W
Yemoja
10,504
525
50
3
0
317,378
0
L
Da Ji
9,433
472
73
4
0
407,990
1
L
Neith
7,979
399
58
3
0
243,755
1
L
Ymir
8,266
413
45
2
0
333,942
8
W
Set
10,690
535
120
6
0
387,249
0
L
Anubis
8,782
439
74
4
0
174,688
0
W
Erlang Shen
10,139
507
95
5
0
327,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role