Player Matchup

Yemoja
Yemoja
BePPoTHEBeAsT
Yemoja
Level 29
God Stats
40W - 21L
1,725 SR
Queue Stats
72W - 55L
1,676 Elo+
Party 1
Ra
Ra
Jojohannes1337
Ra
Level 29
God Stats
0W - 2L
1,195 SR
Queue Stats
72W - 51L
1,693 Elo+
Party 1
Izanami
Izanami
KiliKid00
Izanami
Level 26
God Stats
54W - 23L
1,758 SR
Queue Stats
60W - 32L
1,708 Elo+
Party 1
Loki
Loki
Leifcorleone
Loki
Level 14
God Stats
17W - 26L
1,578 SR
Queue Stats
32W - 44L
1,531 Elo+
Solo
Jing Wei
Jing Wei
LoveWithPudding
Jing Wei
Level 29
God Stats
4W - 1L
1,872 SR
Queue Stats
78W - 52L
1,685 Elo+
Party 1
Team Averages
Level 25
1,626 SR
1,659 Elo+

VS

Team Averages
Level 55
1,728 SR
1,757 Elo+
Danzaburou
Danzaburou
Big Lewis NFFC
Danzaburou
Level 29
God Stats
12W - 3L
1,623 SR
Queue Stats
146W - 112L
1,600 Elo+
Solo
Hera
Hera
Clateos
Hera
Level 109
God Stats
25W - 11L
1,743 SR
Queue Stats
96W - 73L
1,657 Elo+
Party 2
Arachne
Arachne
MainKaliT5
Arachne
Level 15
God Stats
4W - 1L
1,790 SR
Queue Stats
84W - 19L
1,918 Elo+
Party 2
Jormungandr
Jormungandr
MlleQuerido
Jormungandr
Level 8
God Stats
11W - 2L
1,858 SR
Queue Stats
18W - 3L
1,985 Elo+
Party 2
Osiris
Osiris
mattcho2312
Osiris
Level 114
God Stats
13W - 11L
1,628 SR
Queue Stats
162W - 161L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
8,746
350
5,621
18,013
15,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 11 / 2
10,943
438
4,325
17,957
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
KiliKid00
Izanami
20
3 / 3 / 1
12,706
508
12,468
18,873
8,032
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 11 / 1
8,410
336
3,163
19,787
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
18
6 / 7 / 3
11,196
448
14,085
26,624
10,582
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Lewis NFFC
Danzaburou
20
5 / 2 / 6
15,378
615
18,459
17,113
7,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Clateos
Hera
20
18 / 0 / 4
17,447
698
32,369
8,297
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
MainKaliT5
Arachne
20
13 / 1 / 5
15,722
629
19,938
22,217
9,879
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
MlleQuerido
Jormungandr
16
0 / 7 / 8
11,911
476
5,786
21,336
21,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
20
3 / 1 / 13
15,551
622
8,925
14,453
15,292
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
11
Kills
39
39
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Danzaburou
Big Lewis NFFC
Danzaburou
5
2
6
4
W
Hera
Clateos
Hera
18
0
4
20
L
2
11
2
0.27
L
Izanami
KiliKid00
Izanami
3
3
1
1.17
L
0
11
1
0.05
L
Jing Wei
6
7
3
1.07
W
Arachne
MainKaliT5
Arachne
13
1
5
15.5
W
Jormungandr
MlleQuerido
Jormungandr
0
7
8
0.57
W
Osiris
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
85,477
101,254
Taken
83,416
46,879
Mitigated
58,049
15,812
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,621
1,099
3,644
687
18,013
15,303
0
5,143
12,704
18,802
0
W
Danzaburou
Big Lewis NFFC
Danzaburou
18,459
7,954
0
9,584
17,113
7,975
3,465
2,213
14,856
0
122,176
W
Hera
Clateos
Hera
32,369
4,019
72
3,438
8,297
3,839
7,505
2,324
5,795
138,717
0
L
4,325
422
455
1,662
17,957
6,997
0
11,002
6,551
57,398
0
L
Izanami
KiliKid00
Izanami
12,468
10,482
0
2,983
18,873
8,032
56
3,517
15,320
0
113,071
L
3,163
875
0
2,138
19,787
5,965
0
6,909
12,619
0
38,082
L
Jing Wei
14,085
11,109
0
4,243
26,624
10,582
0
10,483
15,905
0
89,855
W
Arachne
MainKaliT5
Arachne
19,938
14,627
0
15,918
22,217
9,879
4,381
1,936
19,424
0
97,589
W
Jormungandr
MlleQuerido
Jormungandr
5,786
1,361
0
0
21,336
21,064
377
2,406
18,886
32,704
0
W
Osiris
8,925
3,070
0
1,676
14,453
15,292
0
1,637
12,767
0
151,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
76,009
544
Minions Killed
783
0
Camps Cleared
0
2,047,218
Distance Traveled
2,389,078
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,746
350
16
1
0
380,516
2
W
Danzaburou
15,378
615
156
6
0
416,053
0
W
Hera
17,447
698
241
10
0
525,885
3
L
Ra
10,943
438
92
4
0
393,770
6
L
Izanami
12,706
508
230
9
0
408,924
5
L
Loki
8,410
336
76
3
0
438,439
1
L
Jing Wei
11,196
448
130
5
0
425,569
7
W
Arachne
15,722
629
149
6
0
545,176
3
W
Jormungandr
11,911
476
54
2
0
400,365
0
W
Osiris
15,551
622
183
7
0
501,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role