Player Matchup

Arachne
Arachne
Clammers
Arachne
Level 55
God Stats
5W - 1L
1,788 SR
Queue Stats
122W - 148L
1,497 Elo+
Party 1
Artio
Artio
Crunkfunkskunk
Artio
Level 90
God Stats
10W - 13L
1,532 SR
Queue Stats
447W - 508L
1,544 Elo+
Party 1
Scylla
Scylla
GamesPlayGreg
Scylla
Level 142
God Stats
2W - 4L
1,541 SR
Queue Stats
178W - 188L
1,534 Elo+
Party 1
Yemoja
Yemoja
Vaekaera
Yemoja
Level 69
God Stats
9W - 6L
1,470 SR
Queue Stats
115W - 139L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
bigbear1293
Jing Wei
Level 41
God Stats
8W - 9L
1,701 SR
Queue Stats
28W - 33L
1,726 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,569 Elo+

VS

Team Averages
Level 93
1,508 SR
1,561 Elo+
Thanatos
Thanatos
AlpheusOberon
Thanatos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,490 Elo+
Solo
Fafnir
Fafnir
Freakwinsee
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Johnyo
Baba Yaga
Level 141
God Stats
28W - 25L
1,590 SR
Queue Stats
515W - 485L
1,655 Elo+
Party 2
Hercules
Hercules
MuTTONcUrrY15
Hercules
Level 22
God Stats
16W - 18L
1,418 SR
Queue Stats
52W - 58L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
OmegaElite11
Danzaburou
Level 41
God Stats
30W - 17L
1,533 SR
Queue Stats
157W - 111L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clammers
Arachne
20
12 / 2 / 7
13,203
629
17,513
23,159
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 8
11,867
565
10,488
13,851
15,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 3 / 7
13,038
621
17,482
10,727
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Vaekaera
Yemoja
16
4 / 1 / 5
11,518
548
7,419
12,000
11,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
bigbear1293
Jing Wei
16
0 / 4 / 6
10,553
503
4,706
13,024
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlpheusOberon
Thanatos
16
3 / 8 / 1
10,037
478
6,225
18,354
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
11
0 / 4 / 3
7,999
381
5,364
14,915
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Johnyo
Baba Yaga
17
4 / 4 / 1
10,693
509
10,352
14,598
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MuTTONcUrrY15
Hercules
15
0 / 5 / 0
9,049
431
4,726
16,272
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
OmegaElite11
Danzaburou
15
3 / 3 / 0
9,892
471
12,104
17,298
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
10
10
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlpheusOberon
Thanatos
3
8
1
0.44
W
Arachne
Clammers
Arachne
12
2
7
7.75
W
3
0
8
7
L
Fafnir
0
4
3
0.38
W
5
3
7
2.83
L
Baba Yaga
Johnyo
Baba Yaga
4
4
1
1.13
L
Hercules
MuTTONcUrrY15
Hercules
0
5
0
0
L
Danzaburou
OmegaElite11
Danzaburou
3
3
0
1
W
Yemoja
Vaekaera
Yemoja
4
1
5
6.5
W
Jing Wei
bigbear1293
Jing Wei
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,608
Damage
38,771
72,761
Taken
81,437
45,273
Mitigated
43,940
29,099
Healing
30,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlpheusOberon
Thanatos
6,225
1,912
0
11,773
18,354
7,297
0
3,639
14,619
0
54,730
W
Arachne
Clammers
Arachne
17,513
13,181
0
12,129
23,159
9,451
426
6,532
16,552
0
106,834
W
10,488
369
241
7,136
13,851
15,288
56
2,083
11,443
59,515
0
L
Fafnir
5,364
1,712
569
3,158
14,915
10,134
0
7,522
7,345
13,203
0
W
17,482
1,583
0
3,181
10,727
3,355
963
4,685
6,042
98,723
0
L
Baba Yaga
Johnyo
Baba Yaga
10,352
155
0
3,551
14,598
6,021
850
8,284
6,067
82,530
0
L
Hercules
MuTTONcUrrY15
Hercules
4,726
1,222
0
4,321
16,272
13,508
236
8,893
7,333
0
52,743
L
Danzaburou
OmegaElite11
Danzaburou
12,104
5,330
0
7,405
17,298
6,980
0
6,572
10,684
0
83,272
W
Yemoja
Vaekaera
Yemoja
7,419
1,247
2,180
2,254
12,000
11,934
1,384
3,364
8,611
39,948
0
W
Jing Wei
bigbear1293
Jing Wei
4,706
3,390
0
1,978
13,024
5,245
2,443
1,941
11,083
0
58,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
47,670
582
Minions Killed
534
0
Camps Cleared
0
2,123,121
Distance Traveled
1,813,830
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,037
478
104
5
0
351,482
4
W
Arachne
13,203
629
138
7
0
518,381
4
W
Artio
11,867
565
119
6
0
426,297
7
L
Fafnir
7,999
381
11
1
0
362,834
2
W
Scylla
13,038
621
175
8
0
413,744
10
L
Baba Yaga
10,693
509
157
7
0
380,675
8
L
Hercules
9,049
431
122
6
0
362,993
0
L
Danzaburou
9,892
471
140
7
0
355,846
9
W
Yemoja
11,518
548
46
2
0
388,323
3
W
Jing Wei
10,553
503
104
5
0
376,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role