Player Matchup

Jormungandr
Jormungandr
Grimm_Doctor_
Jormungandr
Level 5
God Stats
3W - 1L
1,835 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hel
Hel
Nutty_butter420
Hel
Level 21
God Stats
9W - 12L
1,500 SR
Queue Stats
226W - 262L
1,344 Elo+
Solo
Rama
Rama
Oni Wayy
Rama
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 119L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Shaddoll39
Cthulhu
Level 3
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Togakunn
Ratatoskr
Level 4
God Stats
5W - 6L
1,186 SR
Queue Stats
5W - 6L
1,099 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,370 Elo+

VS

Team Averages
Level 42
1,464 SR
1,417 Elo+
Sol
Sol
BloodRoseRias
Sol
Level 100
God Stats
6W - 4L
1,647 SR
Queue Stats
61W - 54L
1,500 Elo+
Party 1
Artemis
Artemis
DeathSlayer7045
Artemis
Level 5
God Stats
0W - 2L
1,170 SR
Queue Stats
2W - 5L
1,084 Elo+
Solo
Nemesis
Nemesis
Its Levy Ftw
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Smokey G351447
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
X0x PEACE x0X
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimm_Doctor_
Jormungandr
19
5 / 2 / 22
12,196
1,016
15,991
18,804
22,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 0 / 14
12,884
1,074
12,520
13,028
6,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
17
7 / 5 / 8
11,662
972
14,396
13,878
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Shaddoll39
Cthulhu
19
9 / 0 / 15
12,534
1,045
23,851
15,675
19,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Togakunn
Ratatoskr
19
6 / 0 / 17
12,517
1,043
11,170
10,867
5,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,432
953
21,746
22,278
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 15 / 2
10,811
901
14,671
23,522
8,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Its Levy Ftw
Nemesis
15
0 / 7 / 2
10,175
848
624
11,891
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 12 / 4
10,439
870
6,047
17,150
8,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 0 / 4
11,448
954
23,775
12,530
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
38
Kills
7
7
Deaths
38
76
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
2
15
2
0.2
W
Jormungandr
Grimm_Doctor_
Jormungandr
5
2
22
8
L
Nemesis
Its Levy Ftw
Nemesis
0
7
2
0.14
W
11
0
14
18
W
Rama
7
5
8
2.2
W
Cthulhu
Shaddoll39
Cthulhu
9
0
15
16.5
L
1
12
4
0.25
W
Ratatoskr
Togakunn
Ratatoskr
6
0
17
14.5
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,928
Damage
66,863
72,252
Taken
87,371
58,926
Mitigated
34,383
17,076
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,746
6,095
147
8,999
22,278
8,030
0
11,946
9,832
49,300
0
L
14,671
12,213
0
227
23,522
8,830
0
14,049
8,998
0
24,301
W
Jormungandr
Grimm_Doctor_
Jormungandr
15,991
3,615
0
701
18,804
22,332
0
10,698
8,106
34,231
0
L
Nemesis
Its Levy Ftw
Nemesis
624
624
0
814
11,891
4,678
0
5,905
5,761
0
7,465
W
12,520
1,318
8,133
5,910
13,028
6,125
0
9,619
3,409
25,222
0
W
Rama
14,396
11,387
0
210
13,878
6,017
0
9,609
4,269
0
21,221
W
Cthulhu
Shaddoll39
Cthulhu
23,851
1,994
538
850
15,675
19,406
0
8,056
7,619
43,972
0
L
6,047
2,655
0
252
17,150
8,237
0
11,272
5,477
0
11,103
W
Ratatoskr
Togakunn
Ratatoskr
11,170
1,451
0
734
10,867
5,046
0
7,539
3,328
0
25,131
L
23,775
462
0
1,301
12,530
4,608
0
7,339
4,941
57,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,793
Gold Earned
54,305
180
Minions Killed
176
2
Camps Cleared
6
1,306,821
Distance Traveled
919,558
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,432
953
56
5
1
207,186
0
L
Artemis
10,811
901
31
3
0
172,792
1
W
Jormungandr
12,196
1,016
45
4
0
232,719
0
L
Nemesis
10,175
848
9
1
3
154,801
4
W
Hel
12,884
1,074
30
3
0
290,415
0
W
Rama
11,662
972
17
1
1
194,566
0
W
Cthulhu
12,534
1,045
43
4
0
290,629
0
L
Set
10,439
870
5
0
1
177,613
0
W
Ratatoskr
12,517
1,043
45
4
1
298,492
1
L
Merlin
11,448
954
75
6
1
207,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role