Player Matchup

Achilles
Achilles
EXPLOSIONology
Achilles
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 146L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
Le3eroy J3nkins
Heimdallr
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 121L
1,623 Elo+
Party 1
Discordia
Discordia
UUayne
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,599 Elo+

VS

Team Averages
Level 22
1,541 SR
1,516 Elo+
Ra
Ra
SynfulAntix
Ra
Level 11
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 4L
1,541 Elo+
Solo
Loki
Loki
The Ancient Ohm
Loki
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo
Ullr
Ullr
Try-Hard454
Ullr
Level 28
God Stats
23W - 29L
1,387 SR
Queue Stats
236W - 233L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
6 / 1 / 12
8,706
791
5,666
9,100
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Le3eroy J3nkins
Heimdallr
11
2 / 1 / 13
7,999
727
3,985
3,584
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
UUayne
Discordia
12
11 / 0 / 7
9,456
860
11,474
4,058
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,522
593
2,413
8,123
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 1
6,132
557
2,613
8,917
4,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 3 / 0
7,243
658
2,229
8,652
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
2
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
1
12
12
W
Heimdallr
Le3eroy J3nkins
Heimdallr
2
1
13
8.5
L
0
8
2
0.13
L
0
8
1
0.06
L
2
3
0
0.67
W
Discordia
UUayne
Discordia
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
7,255
16,742
Taken
25,692
11,314
Mitigated
9,454
3,960
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,666
1,769
171
1,804
9,100
8,155
810
1,135
7,869
0
17,388
W
Heimdallr
Le3eroy J3nkins
Heimdallr
3,985
1,049
219
306
3,584
1,976
460
781
2,753
0
29,804
L
2,413
445
253
871
8,123
2,658
0
3,482
4,191
13,448
0
L
2,613
669
0
0
8,917
4,072
0
2,565
6,015
27
9,609
L
2,229
1,119
0
663
8,652
2,724
0
4,470
3,634
0
27,785
W
Discordia
UUayne
Discordia
11,474
895
605
855
4,058
1,183
971
374
3,658
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
19,897
116
Minions Killed
84
0
Camps Cleared
0
599,942
Distance Traveled
537,300
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,706
791
30
3
0
214,445
3
W
Heimdallr
7,999
727
39
4
0
191,956
1
L
Ra
6,522
593
28
3
0
167,188
0
L
Loki
6,132
557
10
1
0
161,805
2
L
Ullr
7,243
658
46
4
0
208,307
0
W
Discordia
9,456
860
47
4
0
193,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role