Player Matchup

Odin
Odin
Alarkeil
Odin
Level 121
God Stats
7W - 5L
1,309 SR
Queue Stats
93W - 77L
1,554 Elo+
Party 2
Merlin
Merlin
D3lth
Merlin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 36L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
GaynusMuncher
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,428 Elo+
Party 2
Team Averages
Level 105
1,436 SR
1,501 Elo+

VS

Team Averages
Level 129
1,500 SR
1,490 Elo+
Ares
Ares
Leyendax
Ares
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LordVictorSP
Ymir
Level 124
God Stats
10W - 7L
1,500 SR
Queue Stats
150W - 171L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Бель
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 4 / 0
6,656
666
5,092
7,849
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
D3lth
Merlin
9
0 / 3 / 0
6,334
633
7,535
4,979
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
GaynusMuncher
Jing Wei
9
0 / 3 / 1
6,529
653
5,952
6,550
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 0 / 7
7,490
749
5,475
8,969
7,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 3
8,249
825
4,225
9,539
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Бель
Danzaburou
11
3 / 1 / 7
7,959
796
6,432
6,873
2,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
0
0.25
L
Merlin
D3lth
Merlin
0
3
0
0
L
Jing Wei
GaynusMuncher
Jing Wei
0
3
1
0.17
W
Ares
3
0
7
6.5
W
4
0
3
5.5
W
Danzaburou
Бель
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
16,132
19,378
Taken
25,381
8,033
Mitigated
18,240
3,610
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,092
1,199
0
1,107
7,849
4,263
224
3,121
4,728
0
15,267
L
Merlin
D3lth
Merlin
7,535
253
0
978
4,979
1,581
0
3,013
1,966
29,126
0
L
Jing Wei
GaynusMuncher
Jing Wei
5,952
3,760
0
1,525
6,550
2,189
288
3,609
2,941
0
17,840
W
Ares
5,475
280
0
750
8,969
7,734
175
1,704
6,906
14,097
0
W
4,225
826
0
1,673
9,539
7,892
0
2,273
6,803
22,526
0
W
Danzaburou
Бель
Danzaburou
6,432
3,203
1,100
1,683
6,873
2,614
558
2,797
3,767
0
29,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,519
Gold Earned
23,698
111
Minions Killed
110
0
Camps Cleared
0
578,949
Distance Traveled
562,654
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,656
666
19
2
0
201,327
4
L
Merlin
6,334
633
56
6
0
186,140
1
L
Jing Wei
6,529
653
36
4
0
191,482
1
W
Ares
7,490
749
14
1
0
194,183
1
W
Ymir
8,249
825
32
3
0
180,475
3
W
Danzaburou
7,959
796
64
6
0
187,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role