Player Matchup

Baron Samedi
Baron Samedi
KingPin1667
Baron Samedi
Level 26
God Stats
32W - 30L
1,563 SR
Queue Stats
60W - 69L
1,569 Elo+
Solo
Arachne
Arachne
L_jaky
Arachne
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,649 Elo+
Solo
Nemesis
Nemesis
momess3159
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,594 Elo+
Party 2
Ymir
Ymir
nounemolle69
Ymir
Level 13
God Stats
29W - 36L
1,683 SR
Queue Stats
37W - 43L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
xXBraxodiaXx
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,624 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,621 Elo+

VS

Team Averages
Level 27
1,494 SR
1,584 Elo+
Bellona
Bellona
BETTER person12
Bellona
Level 31
God Stats
12W - 11L
1,663 SR
Queue Stats
192W - 212L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Benf05
Nu Wa
Level 29
God Stats
52W - 34L
1,577 SR
Queue Stats
138W - 158L
1,537 Elo+
Party 1
Khepri
Khepri
Dobby05
Khepri
Level 29
God Stats
3W - 4L
1,163 SR
Queue Stats
132W - 160L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
GarbageVGS
Heimdallr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 22L
1,534 Elo+
Solo
Fenrir
Fenrir
MI_NAME_IS_
Fenrir
Level 29
God Stats
12W - 9L
1,570 SR
Queue Stats
25W - 15L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingPin1667
Baron Samedi
10
3 / 4 / 1
5,411
541
5,015
7,268
2,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
L_jaky
Arachne
6
1 / 2 / 0
4,306
431
1,129
4,614
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
momess3159
Nemesis
5
0 / 5 / 1
4,174
417
523
4,944
1,265
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 5 / 0
3,585
359
751
4,702
1,120
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
xXBraxodiaXx
Jing Wei
8
0 / 1 / 1
4,679
468
2,783
3,300
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,141
614
2,938
5,452
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Benf05
Nu Wa
10
1 / 3 / 2
5,879
588
2,746
4,720
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Dobby05
Khepri
8
4 / 0 / 5
5,905
591
2,616
4,214
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
GarbageVGS
Heimdallr
9
2 / 1 / 6
5,744
574
4,252
4,708
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
10
6 / 0 / 1
6,091
609
3,002
5,162
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Nu Wa
Benf05
Nu Wa
1
3
2
0.67
W
Khepri
Dobby05
Khepri
4
0
5
6.5
W
Heimdallr
GarbageVGS
Heimdallr
2
1
6
5
L
Baron Samedi
KingPin1667
Baron Samedi
3
4
1
0.88
L
Arachne
L_jaky
Arachne
1
2
0
0.5
W
Fenrir
6
0
1
6.5
L
Nemesis
momess3159
Nemesis
0
5
1
0.1
L
0
5
0
0
L
Jing Wei
xXBraxodiaXx
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,201
Damage
15,554
24,828
Taken
24,256
7,248
Mitigated
11,749
7,230
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,938
1,889
0
3,498
5,452
3,221
756
55
5,397
0
24,547
W
Nu Wa
Benf05
Nu Wa
2,746
1,566
0
476
4,720
2,540
985
2,649
2,071
26,437
0
W
Khepri
Dobby05
Khepri
2,616
274
147
2,218
4,214
2,760
122
1,094
3,120
11,572
0
W
Heimdallr
GarbageVGS
Heimdallr
4,252
3,446
0
2,544
4,708
1,679
977
1,674
3,034
0
31,857
L
Baron Samedi
KingPin1667
Baron Samedi
5,015
557
236
3,568
7,268
2,112
0
2,752
4,516
22,773
0
L
Arachne
L_jaky
Arachne
1,129
600
0
2,316
4,614
1,853
0
943
3,671
0
9,762
W
Fenrir
3,002
719
0
3,219
5,162
1,549
0
294
4,868
0
30,231
L
Nemesis
momess3159
Nemesis
523
512
0
0
4,944
1,265
0
274
4,670
0
10,473
L
751
418
0
0
4,702
1,120
0
1,043
3,659
4,547
0
L
Jing Wei
xXBraxodiaXx
Jing Wei
2,783
2,226
0
1,110
3,300
898
0
350
2,950
0
14,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,155
Gold Earned
29,760
106
Minions Killed
243
0
Camps Cleared
0
785,825
Distance Traveled
818,613
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,141
614
45
5
0
181,593
3
W
Nu Wa
5,879
588
50
5
0
138,102
0
W
Khepri
5,905
591
14
1
0
169,543
0
W
Heimdallr
5,744
574
69
7
0
158,852
1
L
Baron Samedi
5,411
541
32
3
0
164,157
2
L
Arachne
4,306
431
12
1
0
126,708
0
W
Fenrir
6,091
609
65
7
0
170,523
1
L
Nemesis
4,174
417
22
2
0
195,732
1
L
Ymir
3,585
359
5
1
0
154,939
0
L
Jing Wei
4,679
468
35
4
0
144,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role