Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KewlKewlKewl
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,539 Elo+
Party 1
Pele
Pele
Outrightjerm
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 92L
1,575 Elo+
Party 1
Skadi
Skadi
goreon77
Skadi
Level 17
God Stats
8W - 4L
1,795 SR
Queue Stats
31W - 25L
1,733 Elo+
Party 1
Yemoja
Yemoja
itsprettygod
Yemoja
Level 44
God Stats
2W - 1L
1,564 SR
Queue Stats
45W - 35L
1,615 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,593 Elo+

VS

Team Averages
Level 75
1,547 SR
1,537 Elo+
Skadi
Skadi
Gspot88
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,717 Elo+
Party 3
Ne Zha
Ne Zha
ImMfs3
Ne Zha
Level 18
God Stats
21W - 25L
1,385 SR
Queue Stats
62W - 71L
1,420 Elo+
Party 2
Baba Yaga
Baba Yaga
RedHyenaS777
Baba Yaga
Level 87
God Stats
3W - 8L
1,455 SR
Queue Stats
120W - 115L
1,445 Elo+
Party 2
Fenrir
Fenrir
RobinBoy
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,717 Elo+
Party 3
Cerberus
Cerberus
themorriganexe
Cerberus
Level 120
God Stats
6W - 4L
1,895 SR
Queue Stats
47W - 58L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 2
6,387
581
5,564
6,670
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
3 / 1 / 0
6,407
582
4,301
5,475
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 1
6,100
555
2,912
5,858
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
goreon77
Skadi
10
1 / 1 / 2
5,697
518
3,687
5,163
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
1 / 1 / 2
5,848
532
2,363
5,472
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gspot88
Skadi
9
0 / 1 / 3
5,348
486
3,590
4,971
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
ImMfs3
Ne Zha
10
1 / 3 / 0
5,633
512
1,762
5,622
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
RedHyenaS777
Baba Yaga
10
1 / 1 / 0
5,754
523
2,720
5,387
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RobinBoy
Fenrir
9
1 / 3 / 3
5,657
514
3,391
8,069
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
9
2 / 1 / 2
5,757
523
3,051
5,728
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
5
5
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
2
3
L
Skadi
Gspot88
Skadi
0
1
3
1.5
L
Ne Zha
ImMfs3
Ne Zha
1
3
0
0.33
W
Fenrir
3
1
0
3
W
2
1
1
2.5
L
Baba Yaga
RedHyenaS777
Baba Yaga
1
1
0
1
L
Fenrir
RobinBoy
Fenrir
1
3
3
0.83
W
Skadi
goreon77
Skadi
1
1
2
2
W
Yemoja
1
1
2
2
L
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
14,514
28,638
Taken
29,777
9,850
Mitigated
10,588
13,238
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,564
359
472
2,948
6,670
1,930
0
2,106
4,564
34,149
0
L
Skadi
Gspot88
Skadi
3,590
1,669
0
723
4,971
1,161
0
989
3,950
0
28,127
L
Ne Zha
ImMfs3
Ne Zha
1,762
168
0
1,464
5,622
2,602
0
874
4,748
0
19,572
W
Fenrir
4,301
1,436
0
1,651
5,475
2,833
318
808
4,447
0
26,271
W
2,912
490
0
3,143
5,858
1,553
0
221
5,637
0
32,255
L
Baba Yaga
RedHyenaS777
Baba Yaga
2,720
0
0
1,301
5,387
2,084
0
3,085
2,022
31,437
0
L
Fenrir
RobinBoy
Fenrir
3,391
808
0
2,892
8,069
2,499
0
1,500
6,483
0
29,616
W
Skadi
goreon77
Skadi
3,687
1,353
0
2,060
5,163
1,400
158
1,079
4,084
0
30,674
W
Yemoja
2,363
593
391
2,573
5,472
2,134
0
1,557
3,840
17,848
0
L
Cerberus
3,051
123
0
1,346
5,728
2,242
0
1,073
4,647
16,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
28,149
309
Minions Killed
239
0
Camps Cleared
0
978,326
Distance Traveled
1,038,396
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,387
581
73
7
0
207,912
4
L
Skadi
5,348
486
48
4
0
198,559
2
L
Ne Zha
5,633
512
41
4
0
204,226
0
W
Fenrir
6,407
582
69
6
0
195,853
3
W
Pele
6,100
555
74
7
0
195,623
2
L
Baba Yaga
5,754
523
50
5
0
206,440
1
L
Fenrir
5,657
514
56
5
0
216,491
4
W
Skadi
5,697
518
54
5
0
177,750
1
W
Yemoja
5,848
532
39
4
0
201,188
4
L
Cerberus
5,757
523
44
4
0
212,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role