Player Matchup

King Arthur
King Arthur
BLOODHEART83
King Arthur
Level 24
God Stats
2W - 0L
1,338 SR
Queue Stats
10W - 9L
1,429 Elo+
Solo
Kukulkan
Kukulkan
HunchinYoMomma
Kukulkan
Level 27
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IIronn
Aphrodite
Level 16
God Stats
2W - 3L
1,506 SR
Queue Stats
2W - 3L
1,057 Elo+
Party 1
Skadi
Skadi
Jibsss
Skadi
Level 6
God Stats
2W - 1L
1,659 SR
Queue Stats
2W - 2L
1,057 Elo+
Party 1
Ra
Ra
koolaid522
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 1
Team Averages
Level 15
1,553 SR
1,309 Elo+

VS

Team Averages
Level 13
1,396 SR
1,409 Elo+
Ra
Ra
Hwaaryun
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Mambokingss
Bellona
Level 14
God Stats
0W - 3L
1,293 SR
Queue Stats
8W - 14L
1,321 Elo+
Solo
Fafnir
Fafnir
MuchOdour
Fafnir
Level 28
God Stats
2W - 4L
1,186 SR
Queue Stats
215W - 255L
1,476 Elo+
Solo
Fenrir
Fenrir
Sspedder
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,249 Elo+
Solo
Neith
Neith
chimboalhombro
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLOODHEART83
King Arthur
16
7 / 2 / 5
10,456
550
11,350
15,436
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
8 / 2 / 2
9,791
515
8,424
7,328
3,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
IIronn
Aphrodite
15
10 / 2 / 12
10,077
530
13,721
13,267
10,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Jibsss
Skadi
14
6 / 1 / 11
9,357
492
13,302
9,204
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 8
9,331
491
9,791
9,656
4,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 2
8,802
463
12,112
14,666
5,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Mambokingss
Bellona
13
2 / 9 / 2
7,879
415
10,624
17,023
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
MuchOdour
Fafnir
13
1 / 7 / 3
7,590
399
5,170
22,879
19,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Sspedder
Fenrir
5
0 / 0 / 2
5,853
308
0
2,727
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 11 / 3
6,938
365
1,530
13,839
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
34
Kills
10
12
Deaths
35
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BLOODHEART83
King Arthur
7
2
5
4.75
W
Kukulkan
8
2
2
4.5
L
6
8
2
0.88
W
Aphrodite
IIronn
Aphrodite
10
2
12
8
W
Skadi
Jibsss
Skadi
6
1
11
11.5
L
Bellona
Mambokingss
Bellona
2
9
2
0.33
L
Fafnir
MuchOdour
Fafnir
1
7
3
0.36
L
Fenrir
Sspedder
Fenrir
0
0
2
1
L
1
11
3
0.23
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,588
Damage
29,436
54,891
Taken
71,134
33,241
Mitigated
45,920
24,846
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BLOODHEART83
King Arthur
11,350
1,918
0
3,538
15,436
12,311
521
1,470
13,574
0
53,568
W
Kukulkan
8,424
1,304
0
1,619
7,328
3,002
2,592
1,231
6,097
47,581
0
L
12,112
827
598
2,183
14,666
5,562
276
8,569
5,953
37,179
0
W
Aphrodite
IIronn
Aphrodite
13,721
1,427
5,454
7,622
13,267
10,329
1,745
6,356
6,886
45,933
0
W
Skadi
Jibsss
Skadi
13,302
7,982
633
1,231
9,204
3,188
2,862
2,628
6,526
0
41,517
L
Bellona
Mambokingss
Bellona
10,624
4,613
0
1,320
17,023
14,603
0
5,692
10,870
45
39,919
L
Fafnir
MuchOdour
Fafnir
5,170
1,073
260
2,518
22,879
19,791
93
8,911
13,793
24,310
0
L
Fenrir
Sspedder
Fenrir
0
0
0
447
2,727
1,419
0
251
2,476
0
7,961
L
1,530
560
0
732
13,839
4,545
0
8,513
5,326
0
9,139
W
9,791
1,548
2,012
2,737
9,656
4,411
2,318
5,642
3,914
42,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
37,062
355
Minions Killed
178
0
Camps Cleared
0
1,523,095
Distance Traveled
1,142,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,456
550
86
5
0
369,749
0
W
Kukulkan
9,791
515
82
4
0
288,639
0
L
Ra
8,802
463
65
3
0
267,583
0
W
Aphrodite
10,077
530
62
3
0
311,109
0
W
Skadi
9,357
492
56
3
0
252,479
2
L
Bellona
7,879
415
54
3
0
285,697
1
L
Fafnir
7,590
399
28
1
0
314,214
2
L
Fenrir
5,853
308
22
1
0
73,563
0
L
Neith
6,938
365
9
0
0
201,150
1
W
Ra
9,331
491
69
4
0
301,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role