Player Matchup

Cthulhu
Cthulhu
CobaalT__
Cthulhu
Level 20
God Stats
0W - 2L
1,661 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 3
Nemesis
Nemesis
Darkyoz_
Nemesis
Level 46
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 3
Danzaburou
Danzaburou
FinlieAil
Danzaburou
Level 52
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 3
Baron Samedi
Baron Samedi
JBom_
Baron Samedi
Level 59
God Stats
0W - 3L
1,568 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 3
King Arthur
King Arthur
huditer
King Arthur
Level 42
God Stats
0W - 2L
1,565 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 3
Team Averages
Level 44
1,566 SR
1,154 Elo+

VS

Team Averages
Level 69
1,431 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ImALooSerR
Thanatos
Level 27
God Stats
7W - 2L
1,597 SR
Queue Stats
118W - 63L
1,664 Elo+
Party 1
Mercury
Mercury
MOMIJl_
Mercury
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 95L
1,651 Elo+
Party 1
Xbalanque
Xbalanque
TEB16
Xbalanque
Level 49
God Stats
8W - 6L
1,300 SR
Queue Stats
330W - 346L
1,335 Elo+
Party 2
Chaac
Chaac
masterb1ingz
Chaac
Level 47
God Stats
5W - 1L
1,258 SR
Queue Stats
33W - 32L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CobaalT__
Cthulhu
7
1 / 5 / 1
4,972
414
2,777
9,505
4,697
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Darkyoz_
Nemesis
8
2 / 7 / 1
5,434
453
4,549
10,175
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
FinlieAil
Danzaburou
7
1 / 6 / 1
5,019
418
3,504
7,519
1,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JBom_
Baron Samedi
9
2 / 4 / 0
5,445
454
3,000
6,169
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
huditer
King Arthur
11
0 / 2 / 1
6,167
514
3,986
9,548
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 2 / 5
7,667
639
5,409
5,422
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ImALooSerR
Thanatos
12
14 / 1 / 3
7,854
655
14,037
9,151
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
MOMIJl_
Mercury
13
2 / 0 / 7
7,133
594
4,189
6,311
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
TEB16
Xbalanque
10
1 / 2 / 4
6,112
509
3,108
4,715
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
5,932
494
2,993
4,660
2,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
24
24
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
5
4.75
L
Cthulhu
CobaalT__
Cthulhu
1
5
1
0.3
L
Nemesis
Darkyoz_
Nemesis
2
7
1
0.36
L
Danzaburou
FinlieAil
Danzaburou
1
6
1
0.25
W
Thanatos
ImALooSerR
Thanatos
14
1
3
15.5
L
Baron Samedi
JBom_
Baron Samedi
2
4
0
0.5
W
Mercury
MOMIJl_
Mercury
2
0
7
5.5
W
Xbalanque
TEB16
Xbalanque
1
2
4
1.5
L
King Arthur
huditer
King Arthur
0
2
1
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
29,736
42,916
Taken
30,259
16,265
Mitigated
12,248
9,255
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,409
432
285
1,804
5,422
1,845
0
1,676
3,495
38,691
0
L
Cthulhu
CobaalT__
Cthulhu
2,777
397
0
968
9,505
4,697
66
398
9,099
10,665
0
L
Nemesis
Darkyoz_
Nemesis
4,549
2,314
0
2,352
10,175
2,711
0
2,530
7,517
0
19,172
L
Danzaburou
FinlieAil
Danzaburou
3,504
2,000
161
1,675
7,519
1,033
0
0
7,519
0
19,311
W
Thanatos
ImALooSerR
Thanatos
14,037
6,467
0
8,629
9,151
4,928
0
1,557
7,341
0
39,380
L
Baron Samedi
JBom_
Baron Samedi
3,000
251
88
1,523
6,169
2,341
0
1,380
4,637
16,996
0
W
Mercury
MOMIJl_
Mercury
4,189
2,422
0
3,169
6,311
2,090
0
875
5,274
0
43,694
W
Xbalanque
TEB16
Xbalanque
3,108
2,045
0
898
4,715
1,366
296
862
3,728
0
21,152
L
King Arthur
huditer
King Arthur
3,986
369
0
2,488
9,548
5,483
0
787
8,735
0
31,619
W
2,993
731
0
1,988
4,660
2,019
253
88
4,397
0
22,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
34,698
211
Minions Killed
306
0
Camps Cleared
0
1,060,951
Distance Traveled
1,154,541
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,667
639
79
7
0
240,652
2
L
Cthulhu
4,972
414
18
2
0
202,513
0
L
Nemesis
5,434
453
37
3
0
224,067
3
L
Danzaburou
5,019
418
29
2
0
204,446
0
W
Thanatos
7,854
655
50
4
0
242,703
0
L
Baron Samedi
5,445
454
38
3
0
197,848
0
W
Mercury
7,133
594
90
8
0
264,108
0
W
Xbalanque
6,112
509
44
4
0
177,955
0
L
King Arthur
6,167
514
89
7
0
232,077
0
W
Chaac
5,932
494
43
4
0
229,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role