Player Matchup

Ullr
Ullr
Beijoo-
Ullr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,433 Elo+
Party 1
Sobek
Sobek
ImStuxkBro
Sobek
Level 62
God Stats
8W - 1L
1,782 SR
Queue Stats
22W - 10L
1,602 Elo+
Party 1
Osiris
Osiris
Punksoab
Osiris
Level 145
God Stats
7W - 6L
1,616 SR
Queue Stats
647W - 618L
1,486 Elo+
Solo
Pele
Pele
SMOOKE5555
Pele
Level 48
God Stats
3W - 4L
1,294 SR
Queue Stats
27W - 21L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
spooky_ghost9396
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 142L
1,575 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,535 Elo+

VS

Team Averages
Level 85
1,505 SR
1,521 Elo+
Sobek
Sobek
Bandito_Derito
Sobek
Level 46
God Stats
24W - 30L
1,530 SR
Queue Stats
450W - 463L
1,349 Elo+
Party 3
Mercury
Mercury
Corvette56
Mercury
Level 125
God Stats
2W - 2L
1,264 SR
Queue Stats
70W - 73L
1,555 Elo+
Party 2
Chernobog
Chernobog
DadBodTheLagGod
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
ThatOneBottGuy
Nu Wa
Level 128
God Stats
2W - 2L
1,733 SR
Queue Stats
282W - 252L
1,571 Elo+
Party 3
Sol
Sol
ThatOneManinGuy
Sol
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 92L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Beijoo-
Ullr
14
2 / 3 / 9
8,900
468
10,134
12,137
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sobek
14
3 / 0 / 12
9,229
486
9,082
21,150
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Punksoab
Osiris
7
1 / 0 / 0
7,015
369
1,490
3,600
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
10 / 3 / 4
10,733
565
11,777
16,544
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 7
10,529
554
13,866
10,377
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,760
356
7,190
19,555
12,999
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Corvette56
Mercury
13
2 / 1 / 0
8,327
438
1,890
11,888
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
DadBodTheLagGod
Chernobog
12
1 / 5 / 1
7,777
409
6,530
10,677
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 0
10,164
535
14,300
14,520
5,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 0
8,000
421
8,719
13,321
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
22
Kills
6
7
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ullr
Beijoo-
Ullr
2
3
9
2.17
L
Mercury
Corvette56
Mercury
2
1
0
2
L
Chernobog
DadBodTheLagGod
Chernobog
1
5
1
0.3
W
Sobek
3
0
12
9
W
Osiris
Punksoab
Osiris
1
0
0
1
W
10
3
4
4
L
2
4
0
0.5
L
1
7
0
0.14
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
38,629
63,808
Taken
69,961
32,743
Mitigated
31,285
24,267
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,190
723
583
4,771
19,555
12,999
136
7,879
11,498
24,209
0
W
Ullr
Beijoo-
Ullr
10,134
4,528
198
1,374
12,137
4,106
1,108
5,525
6,532
0
44,178
L
Mercury
Corvette56
Mercury
1,890
677
0
5,777
11,888
3,804
0
1,394
10,408
0
50,494
L
Chernobog
DadBodTheLagGod
Chernobog
6,530
3,639
0
1,507
10,677
4,916
462
3,276
7,319
0
43,018
W
Sobek
9,082
1,175
0
8,968
21,150
16,158
0
11,305
9,627
25,365
0
W
Osiris
Punksoab
Osiris
1,490
577
0
500
3,600
2,515
0
2,066
1,534
0
12,844
W
11,777
3,717
0
8,826
16,544
6,304
0
6,421
10,105
0
79,452
L
14,300
1,359
0
6,493
14,520
5,598
175
3,855
10,469
82,447
0
L
8,719
2,489
0
2,582
13,321
3,968
0
5,712
7,319
41,380
0
W
13,866
2,890
0
4,401
10,377
3,660
205
4,530
5,801
78,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
41,028
372
Minions Killed
415
0
Camps Cleared
0
1,541,290
Distance Traveled
1,542,225
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,760
356
28
1
0
362,941
1
W
Ullr
8,900
468
80
4
0
319,288
0
L
Mercury
8,327
438
101
5
0
270,828
0
L
Chernobog
7,777
409
71
4
0
294,581
1
W
Sobek
9,229
486
28
1
0
385,376
2
W
Osiris
7,015
369
24
1
0
95,828
0
W
Pele
10,733
565
115
6
0
393,728
4
L
Nu Wa
10,164
535
146
8
0
304,884
0
L
Sol
8,000
421
69
4
0
308,991
0
W
Nu Wa
10,529
554
125
7
0
347,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role