Player Matchup

Ymir
Ymir
DashDiego
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,896 Elo+
Party 1
Ra
Ra
Gentz
Ra
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
526W - 543L
1,763 Elo+
Solo
Danzaburou
Danzaburou
HungxSolo
Danzaburou
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,747 Elo+
Solo
Camazotz
Camazotz
LackingWeebNames
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,896 Elo+
Party 1
Ne Zha
Ne Zha
SevereDiss
Ne Zha
Level 24
God Stats
8W - 2L
1,876 SR
Queue Stats
320W - 211L
1,800 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,821 Elo+

VS

Team Averages
Level 25
1,520 SR
1,633 Elo+
Hachiman
Hachiman
Cheeking
Hachiman
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
22W - 25L
1,568 Elo+
Solo
Aphrodite
Aphrodite
FreeBobbybihh
Aphrodite
Level 26
God Stats
3W - 2L
1,414 SR
Queue Stats
92W - 84L
1,645 Elo+
Solo
Serqet
Serqet
Zenomm
Serqet
Level 18
God Stats
7W - 5L
1,698 SR
Queue Stats
45W - 23L
1,773 Elo+
Solo
Cu Chulainn
Cu Chulainn
plslogin
Cu Chulainn
Level 27
God Stats
3W - 6L
1,488 SR
Queue Stats
130W - 117L
1,480 Elo+
Solo
Olorun
Olorun
sura1996
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 5
7,579
505
3,510
10,195
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
15
2 / 2 / 4
8,603
574
6,673
7,302
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HungxSolo
Danzaburou
13
3 / 2 / 5
7,790
519
8,858
7,507
2,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 2
8,116
541
5,427
14,770
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
SevereDiss
Ne Zha
13
2 / 1 / 0
7,354
490
2,757
4,723
2,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cheeking
Hachiman
11
0 / 4 / 3
6,710
447
7,221
9,006
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
FreeBobbybihh
Aphrodite
12
2 / 4 / 3
7,630
509
5,587
10,257
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
Zenomm
Serqet
15
6 / 2 / 2
8,932
595
4,927
9,017
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
plslogin
Cu Chulainn
13
0 / 2 / 1
6,937
462
2,444
5,677
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
sura1996
Olorun
12
3 / 2 / 3
7,773
518
5,685
9,087
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
11
11
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cheeking
Hachiman
0
4
3
0.38
W
Ymir
2
3
5
1.5
L
Aphrodite
FreeBobbybihh
Aphrodite
2
4
3
0.88
W
Ra
2
2
4
2
W
Danzaburou
HungxSolo
Danzaburou
3
2
5
2.75
W
5
3
2
2
W
Ne Zha
SevereDiss
Ne Zha
2
1
0
2
L
Serqet
Zenomm
Serqet
6
2
2
3.5
L
Cu Chulainn
plslogin
Cu Chulainn
0
2
1
0.25
L
Olorun
sura1996
Olorun
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
25,864
44,497
Taken
43,044
17,218
Mitigated
16,113
22,084
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cheeking
Hachiman
7,221
4,223
0
3,240
9,006
2,320
0
1,924
7,068
0
32,437
W
Ymir
3,510
474
0
3,313
10,195
5,007
0
2,896
7,299
26,043
0
L
Aphrodite
FreeBobbybihh
Aphrodite
5,587
791
1,323
5,261
10,257
4,429
0
2,412
7,777
38,675
0
W
Ra
6,673
1,007
747
3,678
7,302
2,796
58
2,681
4,563
63,814
0
W
Danzaburou
HungxSolo
Danzaburou
8,858
4,926
0
4,471
7,507
2,386
138
2,395
5,112
0
44,725
W
5,427
2,101
0
8,746
14,770
4,943
0
3,300
10,902
0
48,317
W
Ne Zha
SevereDiss
Ne Zha
2,757
1,638
0
1,129
4,723
2,086
0
0
4,508
0
24,354
L
Serqet
Zenomm
Serqet
4,927
1,252
0
904
9,017
3,505
0
1,750
7,145
0
52,485
L
Cu Chulainn
plslogin
Cu Chulainn
2,444
979
0
1,463
5,677
2,783
0
319
5,336
0
15,956
L
Olorun
sura1996
Olorun
5,685
2,596
120
3,307
9,087
3,076
0
3,250
5,535
42,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
37,982
403
Minions Killed
366
0
Camps Cleared
0
1,368,975
Distance Traveled
1,255,457
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,710
447
73
5
0
262,018
5
W
Ymir
7,579
505
35
2
0
290,818
0
L
Aphrodite
7,630
509
63
4
0
244,399
1
W
Ra
8,603
574
135
9
0
308,911
3
W
Danzaburou
7,790
519
94
6
0
251,036
4
W
Camazotz
8,116
541
78
5
0
285,053
3
W
Ne Zha
7,354
490
61
4
0
233,157
1
L
Serqet
8,932
595
98
7
0
337,914
2
L
Cu Chulainn
6,937
462
36
2
0
172,978
0
L
Olorun
7,773
518
96
6
0
238,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role