Player Matchup

Arachne
Arachne
CODE_CeloPvP
Arachne
Level 45
God Stats
35W - 34L
1,539 SR
Queue Stats
152W - 177L
1,421 Elo+
Party 2
Yemoja
Yemoja
CODE_PdrPvp
Yemoja
Level 69
God Stats
4W - 2L
1,705 SR
Queue Stats
223W - 223L
1,469 Elo+
Party 2
Bellona
Bellona
LugoBerserk
Bellona
Level 41
God Stats
10W - 8L
1,500 SR
Queue Stats
117W - 141L
1,532 Elo+
Solo
He Bo
He Bo
Peixola
He Bo
Level 41
God Stats
1W - 2L
1,488 SR
Queue Stats
28W - 48L
1,415 Elo+
Solo
Kukulkan
Kukulkan
frangolino77play
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,367 Elo+
Party 2
Team Averages
Level 45
1,546 SR
1,441 Elo+

VS

Team Averages
Level 78
1,465 SR
1,335 Elo+
Ares
Ares
CyberGamer9000
Ares
Level 88
God Stats
18W - 23L
1,501 SR
Queue Stats
188W - 226L
1,314 Elo+
Party 1
Medusa
Medusa
GldnBoy RnKz320
Medusa
Level 24
God Stats
5W - 19L
1,170 SR
Queue Stats
18W - 40L
1,248 Elo+
Party 1
Chronos
Chronos
Hokisane
Chronos
Level 123
God Stats
19W - 13L
1,625 SR
Queue Stats
753W - 791L
1,408 Elo+
Solo
Fenrir
Fenrir
KauanDreamy
Fenrir
Level 66
God Stats
10W - 6L
1,527 SR
Queue Stats
319W - 353L
1,347 Elo+
Party 1
Persephone
Persephone
MitoMiranda
Persephone
Level 87
God Stats
11W - 2L
1,500 SR
Queue Stats
426W - 505L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CODE_CeloPvP
Arachne
6
0 / 3 / 1
4,171
521
2,836
6,119
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
7
0 / 2 / 0
4,040
505
2,817
3,831
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
LugoBerserk
Bellona
8
0 / 3 / 0
4,466
558
3,618
6,870
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Peixola
He Bo
8
2 / 1 / 0
4,759
595
1,343
3,987
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,771
471
1,599
2,565
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,732
592
2,328
3,958
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 0 / 2
4,626
578
2,017
3,221
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Hokisane
Chronos
10
4 / 0 / 0
6,064
758
5,442
6,038
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
4 / 1 / 1
5,388
674
2,716
5,867
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MitoMiranda
Persephone
9
0 / 1 / 1
5,028
629
2,017
2,764
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
CODE_CeloPvP
Arachne
0
3
1
0.17
L
Yemoja
0
2
0
0
W
1
0
3
2.5
W
2
0
2
3
W
Chronos
Hokisane
Chronos
4
0
0
4
W
Fenrir
4
1
1
4.5
L
Bellona
LugoBerserk
Bellona
0
3
0
0
W
Persephone
MitoMiranda
Persephone
0
1
1
0.5
L
He Bo
Peixola
He Bo
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,213
Damage
14,520
23,372
Taken
21,848
11,037
Mitigated
7,597
7,009
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CODE_CeloPvP
Arachne
2,836
2,165
0
1,814
6,119
1,584
0
1,267
4,852
0
15,283
L
Yemoja
2,817
577
43
1,008
3,831
1,286
175
1,186
2,645
13,019
0
W
2,328
180
0
1,182
3,958
2,037
241
1,683
2,135
10,073
0
W
2,017
1,128
0
656
3,221
1,115
0
1,873
1,130
0
13,822
W
Chronos
Hokisane
Chronos
5,442
1,708
0
2,983
6,038
1,778
602
0
6,038
34,089
0
W
Fenrir
2,716
372
0
2,390
5,867
1,897
0
392
5,473
0
21,492
L
Bellona
LugoBerserk
Bellona
3,618
1,227
0
2,600
6,870
5,850
0
4,175
2,695
0
21,477
W
Persephone
MitoMiranda
Persephone
2,017
21
0
556
2,764
770
86
1,074
1,539
23,969
0
L
He Bo
Peixola
He Bo
1,343
0
0
1,012
3,987
1,061
0
2,229
1,758
15,522
0
L
1,599
880
0
532
2,565
1,256
58
930
1,635
12,410
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
25,838
169
Minions Killed
208
0
Camps Cleared
0
669,184
Distance Traveled
779,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,171
521
35
4
0
153,199
0
L
Yemoja
4,040
505
29
4
0
118,148
1
W
Ares
4,732
592
8
1
0
167,326
0
W
Medusa
4,626
578
35
4
0
151,517
0
W
Chronos
6,064
758
67
8
0
124,397
0
W
Fenrir
5,388
674
54
7
0
173,614
3
L
Bellona
4,466
558
48
6
0
149,668
0
W
Persephone
5,028
629
44
6
0
162,877
0
L
He Bo
4,759
595
36
5
0
150,379
0
L
Kukulkan
3,771
471
21
3
0
97,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role