Player Matchup

Thoth
Thoth
Platinum V
HEAVENS_KNIGHT_-
Thoth
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,790 MMR
Solo
Hachiman
Hachiman
Gold II
JonSnowie
Hachiman
Gold II
Level 160
God Stats
18W - 9L
1,674 SR
Queue Stats
405W - 377L
1,767 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
LYEKnight
Ne Zha
Platinum III
Level 156
God Stats
9W - 5L
1,885 SR
Queue Stats
67W - 56L
1,834 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
S713natrapS
Sun Wukong
Gold III
Level 35
God Stats
18W - 7L
1,742 SR
Queue Stats
48W - 42L
1,831 MMR
Solo
Sylvanus
Sylvanus
Gold II
Vato Chuey
Sylvanus
Gold II
Level 124
God Stats
6W - 2L
1,737 SR
Queue Stats
43W - 36L
1,813 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,708 SR
1,807 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,639 SR
1,807 MMR
Janus
Janus
Platinum V
Critical_DJ_
Janus
Platinum V
Level 160
God Stats
8W - 8L
1,593 SR
Queue Stats
105W - 87L
1,799 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
Fairertre_
Erlang Shen
Platinum IV
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
469W - 447L
1,873 MMR
Party 2
Sobek
Sobek
Platinum IV
RunThaTrap
Sobek
Platinum IV
Level 147
God Stats
4W - 3L
1,720 SR
Queue Stats
161W - 144L
1,785 MMR
Solo
Cernunnos
Cernunnos
Platinum III
gecko2126
Cernunnos
Platinum III
Level 110
God Stats
15W - 4L
1,883 SR
Queue Stats
292W - 275L
1,791 MMR
Solo
Artio
Artio
Platinum V
sanfl110
Artio
Platinum V
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 44L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
11,345
436
16,662
12,523
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
JonSnowie
Hachiman
20
2 / 6 / 4
12,652
487
18,035
23,021
12,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
LYEKnight
Ne Zha
19
3 / 7 / 4
12,205
469
12,180
22,365
8,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
S713natrapS
Sun Wukong
18
7 / 2 / 5
12,576
484
17,883
27,652
21,872
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Vato Chuey
Sylvanus
16
1 / 6 / 8
10,191
392
11,312
21,043
19,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetPersephoneNemesisTsukuyomiScylla

VS

Bans
CthulhuDanzaburouApolloRamaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 10
13,805
531
17,197
15,607
6,240
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Fairertre_
Erlang Shen
20
12 / 4 / 9
15,359
591
19,865
22,437
18,762
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
19
3 / 3 / 15
13,172
507
13,110
28,848
39,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
gecko2126
Cernunnos
20
3 / 2 / 12
14,242
548
16,775
19,624
8,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
sanfl110
Artio
19
1 / 3 / 14
12,947
498
16,365
30,352
34,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
14
Kills
25
25
Deaths
14
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Erlang Shen
Fairertre_
Erlang Shen
12
4
9
4.13
L
1
4
6
1
L
Hachiman
JonSnowie
Hachiman
2
6
4
0.67
L
Ne Zha
LYEKnight
Ne Zha
3
7
4
0.71
W
Sobek
3
3
15
3.5
L
Sun Wukong
S713natrapS
Sun Wukong
7
2
5
4.75
L
Sylvanus
Vato Chuey
Sylvanus
1
6
8
0.83
W
Cernunnos
gecko2126
Cernunnos
3
2
12
4.5
W
Artio
sanfl110
Artio
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,072
Damage
83,312
106,604
Taken
116,868
65,994
Mitigated
107,727
34,924
Healing
56,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,197
272
246
6,359
15,607
6,240
1,291
2,717
12,710
102,531
0
W
Erlang Shen
Fairertre_
Erlang Shen
19,865
8,820
0
6,813
22,437
18,762
3,315
4,349
17,961
0
129,488
L
16,662
804
175
1,863
12,523
4,055
0
6,188
6,241
74,504
0
L
Hachiman
JonSnowie
Hachiman
18,035
11,617
0
6,587
23,021
12,230
0
8,214
14,760
0
124,360
L
Ne Zha
LYEKnight
Ne Zha
12,180
2,701
0
7,544
22,365
8,669
0
6,757
15,478
0
91,368
W
Sobek
13,110
602
0
10,155
28,848
39,681
116
7,967
20,497
45,105
0
L
Sun Wukong
S713natrapS
Sun Wukong
17,883
3,306
0
8,991
27,652
21,872
0
15,082
12,286
90
67,525
L
Sylvanus
Vato Chuey
Sylvanus
11,312
2,177
3,734
6,030
21,043
19,168
0
9,728
11,167
30,518
5,063
W
Cernunnos
gecko2126
Cernunnos
16,775
8,721
0
12,266
19,624
8,757
6,158
4,999
14,487
0
130,419
W
Artio
sanfl110
Artio
16,365
1,385
3,044
17,518
30,352
34,287
0
6,794
23,276
71,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
69,525
645
Minions Killed
681
0
Camps Cleared
0
2,308,024
Distance Traveled
2,441,294
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,805
531
175
7
0
495,602
10
W
Erlang Shen
15,359
591
167
6
0
509,036
0
L
Thoth
11,345
436
154
6
0
473,617
11
L
Hachiman
12,652
487
163
6
0
413,631
3
L
Ne Zha
12,205
469
166
6
0
504,694
10
W
Sobek
13,172
507
50
2
0
487,280
4
L
Sun Wukong
12,576
484
108
4
0
462,326
10
L
Sylvanus
10,191
392
54
2
0
453,756
6
W
Cernunnos
14,242
548
175
7
0
450,725
2
W
Artio
12,947
498
114
4
0
498,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role