Player Matchup

He Bo
He Bo
Gold IV
Big Pilzzy
He Bo
Gold IV
Level 106
God Stats
15W - 15L
1,712 SR
Queue Stats
379W - 362L
1,380 MMR
Solo
Apollo
Apollo
Silver I
DaLurgyDisher
Apollo
Silver I
Level 122
God Stats
13W - 9L
1,611 SR
Queue Stats
115W - 109L
1,361 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Jrmadden199
Kukulkan
Bronze III
Level 89
God Stats
27W - 46L
1,432 SR
Queue Stats
83W - 102L
1,393 MMR
Solo
Geb
Geb
Silver I
MeeeQFTW
Geb
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,367 MMR
Solo
Yemoja
Yemoja
Bronze III
Vergetto04
Yemoja
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,373 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,551 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,603 SR
1,376 MMR
Cerberus
Cerberus
Gold IV
Oklouat
Cerberus
Gold IV
Level 87
God Stats
50W - 40L
1,534 SR
Queue Stats
105W - 111L
1,389 MMR
Solo
Guan Yu
Guan Yu
Gold V
R4V1N H4MST3R
Guan Yu
Gold V
Level 106
God Stats
9W - 9L
1,728 SR
Queue Stats
55W - 53L
1,348 MMR
Party 1
Thoth
Thoth
Gold V
Trix4068
Thoth
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 347L
1,387 MMR
Solo
Thanatos
Thanatos
Gold IV
Yourheavymom
Thanatos
Gold IV
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
194W - 191L
1,365 MMR
Party 1
Danzaburou
Danzaburou
Silver I
nirvan-dank
Danzaburou
Silver I
Level 105
God Stats
5W - 5L
1,756 SR
Queue Stats
297W - 292L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
7 / 7 / 3
12,326
536
11,635
15,809
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 11 / 4
10,383
451
15,843
19,994
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Jrmadden199
Kukulkan
18
5 / 5 / 8
11,517
501
14,475
12,954
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 15 / 3
7,872
342
3,360
20,720
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Vergetto04
Yemoja
15
3 / 6 / 7
10,860
472
6,980
19,634
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetNu WaTsukuyomiBastetCu Chulainn

VS

Bans
CthulhuYmirScyllaBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Oklouat
Cerberus
16
7 / 3 / 17
12,456
542
13,696
25,060
26,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
17
10 / 2 / 13
12,039
523
18,940
23,087
26,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Trix4068
Thoth
14
2 / 8 / 9
10,452
454
7,626
14,441
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Yourheavymom
Thanatos
20
15 / 5 / 10
15,265
664
19,019
22,513
10,769
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
nirvan-dank
Danzaburou
20
9 / 4 / 7
14,607
635
15,770
12,330
5,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
22
Kills
43
44
Deaths
22
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
He Bo
7
7
3
1.21
L
7
11
4
0.82
L
Kukulkan
Jrmadden199
Kukulkan
5
5
8
1.8
L
0
15
3
0.1
W
Cerberus
Oklouat
Cerberus
7
3
17
5.17
W
Guan Yu
10
2
13
8.25
W
Thoth
Trix4068
Thoth
2
8
9
0.81
L
Yemoja
Vergetto04
Yemoja
3
6
7
1.08
W
Thanatos
Yourheavymom
Thanatos
15
5
10
4
W
Danzaburou
nirvan-dank
Danzaburou
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,293
Damage
75,051
89,111
Taken
97,431
42,676
Mitigated
74,800
14,570
Healing
44,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
11,635
840
81
4,137
15,809
3,798
0
3,886
11,648
52,802
0
L
15,843
10,401
0
2,719
19,994
7,231
548
4,101
15,713
0
68,427
L
Kukulkan
Jrmadden199
Kukulkan
14,475
353
0
2,234
12,954
4,274
0
2,976
9,848
74,157
0
L
3,360
564
0
1,284
20,720
8,476
0
3,446
16,966
22,456
1,358
W
Cerberus
Oklouat
Cerberus
13,696
1,312
0
6,781
25,060
26,547
739
8,156
16,904
48,273
0
W
Guan Yu
18,940
2,568
3,238
11,460
23,087
26,902
1,172
9,692
13,395
0
63,707
W
Thoth
Trix4068
Thoth
7,626
301
196
2,416
14,441
5,394
0
6,060
8,381
50,824
0
L
Yemoja
Vergetto04
Yemoja
6,980
1,176
1,764
2,351
19,634
18,897
0
6,913
12,596
23,330
0
W
Thanatos
Yourheavymom
Thanatos
19,019
6,271
0
18,605
22,513
10,769
2,355
8,360
14,153
0
105,399
W
Danzaburou
nirvan-dank
Danzaburou
15,770
8,385
0
1,674
12,330
5,188
8,760
4,060
8,270
0
97,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,958
Gold Earned
64,819
361
Minions Killed
524
0
Camps Cleared
0
1,641,328
Distance Traveled
2,086,394
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,326
536
72
3
0
308,595
1
L
Apollo
10,383
451
96
4
0
337,037
2
L
Kukulkan
11,517
501
114
5
0
346,682
4
L
Geb
7,872
342
48
2
0
276,382
0
W
Cerberus
12,456
542
52
2
0
459,540
8
W
Guan Yu
12,039
523
78
3
0
470,566
6
W
Thoth
10,452
454
69
3
0
384,255
1
L
Yemoja
10,860
472
31
1
0
372,632
3
W
Thanatos
15,265
664
165
7
0
373,177
2
W
Danzaburou
14,607
635
160
7
0
398,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role