Player Matchup

Danzaburou
Danzaburou
Almightykingsno
Danzaburou
Level 65
God Stats
10W - 4L
1,882 SR
Queue Stats
519W - 332L
2,001 Elo+
Party 1
Nox
Nox
HollowPersona
Nox
Level 35
God Stats
29W - 19L
1,577 SR
Queue Stats
175W - 138L
1,607 Elo+
Party 1
Chaac
Chaac
UtopianShot
Chaac
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
555W - 357L
2,060 Elo+
Party 1
Team Averages
Level 38
1,653 SR
1,889 Elo+

VS

Team Averages
Level 64
1,505 SR
1,452 Elo+
Kumbhakarna
Kumbhakarna
Gammerax
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,469 Elo+
Party 2
Thor
Thor
Hellmoe
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,525 Elo+
Party 2
Artemis
Artemis
LILKEBUKAI
Artemis
Level 81
God Stats
10W - 14L
1,514 SR
Queue Stats
363W - 361L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Almightykingsno
Danzaburou
13
4 / 3 / 11
11,412
671
10,384
9,612
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
9 / 2 / 11
12,643
744
12,948
7,010
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 0 / 12
13,457
792
13,898
18,940
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gammerax
Kumbhakarna
12
0 / 5 / 4
9,260
545
5,451
15,473
16,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thor
Hellmoe
Thor
14
4 / 7 / 1
10,647
626
6,867
15,894
9,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
LILKEBUKAI
Artemis
12
1 / 9 / 1
9,165
539
7,026
13,574
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
5
5
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Almightykingsno
Danzaburou
4
3
11
3.17
L
Kumbhakarna
Gammerax
Kumbhakarna
0
5
4
0.4
L
Thor
Hellmoe
Thor
4
7
1
0.64
W
9
2
11
7.25
L
Artemis
LILKEBUKAI
Artemis
1
9
1
0.17
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
19,344
35,562
Taken
44,941
31,298
Mitigated
32,353
16,411
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Almightykingsno
Danzaburou
10,384
4,308
0
2,492
9,612
5,009
378
1,238
8,374
0
52,580
L
Kumbhakarna
Gammerax
Kumbhakarna
5,451
658
0
250
15,473
16,645
0
5,472
10,001
24,419
0
L
Thor
Hellmoe
Thor
6,867
905
0
254
15,894
9,372
0
3,996
11,692
0
29,417
W
12,948
1,230
0
382
7,010
2,915
1,477
795
6,215
53,944
0
L
Artemis
LILKEBUKAI
Artemis
7,026
2,613
0
2,418
13,574
6,336
0
3,534
10,040
0
41,239
W
13,898
2,273
0
13,537
18,940
23,374
0
3,642
15,298
0
46,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
29,072
182
Minions Killed
125
0
Camps Cleared
0
859,332
Distance Traveled
763,678
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,412
671
71
4
0
252,760
3
L
Kumbhakarna
9,260
545
28
2
0
269,823
5
L
Thor
10,647
626
36
2
0
273,904
1
W
Nox
12,643
744
70
4
0
303,727
2
L
Artemis
9,165
539
61
4
0
219,951
1
W
Chaac
13,457
792
41
2
0
302,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role