Player Matchup

Nemesis
Nemesis
BRAYANKUN
Nemesis
Level 25
God Stats
3W - 5L
1,616 SR
Queue Stats
25W - 27L
1,537 Elo+
Solo
Anubis
Anubis
BillClintonIII
Anubis
Level 26
God Stats
17W - 24L
1,102 SR
Queue Stats
336W - 365L
1,456 Elo+
Solo
Olorun
Olorun
LITO11032
Olorun
Level 23
God Stats
6W - 10L
1,496 SR
Queue Stats
50W - 72L
1,313 Elo+
Solo
Ares
Ares
Twistedking95
Ares
Level 6
God Stats
2W - 2L
1,267 SR
Queue Stats
9W - 18L
1,120 Elo+
Solo
Cu Chulainn
Cu Chulainn
powderdog
Cu Chulainn
Level 29
God Stats
7W - 10L
1,570 SR
Queue Stats
43W - 52L
1,567 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,399 Elo+

VS

Team Averages
Level 15
1,597 SR
1,348 Elo+
Nu Wa
Nu Wa
Frenchicedtea
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 182L
1,283 Elo+
Party 1
Hercules
Hercules
Kangaroojack829
Hercules
Level 28
God Stats
3W - 4L
1,701 SR
Queue Stats
22W - 33L
1,524 Elo+
Solo
Vamana
Vamana
Pumpkinkiller10
Vamana
Level 18
God Stats
7W - 1L
1,786 SR
Queue Stats
22W - 34L
1,197 Elo+
Solo
Medusa
Medusa
moistchikkywing
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
regedanz
Kukulkan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRAYANKUN
Nemesis
17
4 / 0 / 3
9,814
545
3,983
9,773
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 1 / 0
9,724
540
7,760
9,565
5,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
LITO11032
Olorun
11
0 / 10 / 3
7,029
391
7,538
15,503
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 5
7,185
399
3,352
11,553
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
powderdog
Cu Chulainn
13
1 / 5 / 1
8,222
457
8,681
14,661
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
8,177
454
10,868
7,982
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
4 / 0 / 3
8,619
479
2,156
6,654
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 2 / 1
9,314
517
9,784
15,412
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
6 / 5 / 6
8,339
463
11,780
12,330
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
regedanz
Kukulkan
14
4 / 1 / 5
8,574
476
6,375
5,314
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
22
22
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BRAYANKUN
Nemesis
4
0
3
5.5
L
6
1
0
6
W
4
4
12
2.5
W
Hercules
4
0
3
5.5
L
Olorun
LITO11032
Olorun
0
10
3
0.15
W
4
2
1
2.25
L
0
6
5
0.42
W
6
5
6
1.8
L
Cu Chulainn
powderdog
Cu Chulainn
1
5
1
0.3
W
Kukulkan
regedanz
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,314
Damage
40,963
61,055
Taken
47,692
32,008
Mitigated
19,700
20,182
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BRAYANKUN
Nemesis
3,983
1,393
0
5,726
9,773
4,513
35
1,502
8,271
0
70,775
L
7,760
294
0
6,071
9,565
5,154
1,083
3,827
5,738
58,219
0
W
10,868
2,614
123
2,096
7,982
2,225
1,516
5,782
2,200
30,789
0
W
Hercules
2,156
385
0
580
6,654
2,515
144
1,150
5,504
0
51,247
L
Olorun
LITO11032
Olorun
7,538
2,752
389
3,866
15,503
5,494
110
6,933
8,570
43,258
0
W
9,784
5,532
0
6,825
15,412
9,831
138
0
14,781
0
53,741
L
3,352
208
0
800
11,553
6,366
0
4,865
6,688
8,039
0
W
11,780
5,501
507
4,798
12,330
3,491
1,943
8,768
3,562
0
35,656
L
Cu Chulainn
powderdog
Cu Chulainn
8,681
2,930
0
3,330
14,661
10,481
575
116
13,845
0
40,548
W
Kukulkan
regedanz
Kukulkan
6,375
666
0
500
5,314
1,638
305
2,950
2,364
37,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
43,023
353
Minions Killed
362
0
Camps Cleared
0
1,564,490
Distance Traveled
1,503,368
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,814
545
123
7
0
361,693
1
L
Anubis
9,724
540
95
5
0
321,942
3
W
Nu Wa
8,177
454
42
2
0
257,214
0
W
Hercules
8,619
479
84
5
0
356,218
5
L
Olorun
7,029
391
62
3
0
284,093
0
W
Vamana
9,314
517
97
5
0
303,568
3
L
Ares
7,185
399
10
1
0
278,860
0
W
Medusa
8,339
463
52
3
0
258,544
0
L
Cu Chulainn
8,222
457
63
4
0
317,902
2
W
Kukulkan
8,574
476
87
5
0
327,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role