Player Matchup

Khepri
Khepri
Bowbin
Khepri
Level 72
God Stats
5W - 2L
1,834 SR
Queue Stats
103W - 112L
1,733 Elo+
Party 1
Pele
Pele
CobaltTea
Pele
Level 97
God Stats
33W - 33L
1,584 SR
Queue Stats
261W - 272L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
DeKuGa
The Morrigan
Level 80
God Stats
4W - 4L
1,513 SR
Queue Stats
77W - 76L
1,351 Elo+
Solo
Izanami
Izanami
Inktheminun
Izanami
Level 66
God Stats
20W - 8L
1,474 SR
Queue Stats
149W - 141L
1,549 Elo+
Party 1
Set
Set
LordLettuce
Set
Level 109
God Stats
6W - 1L
1,334 SR
Queue Stats
154W - 137L
1,702 Elo+
Party 1
Team Averages
Level 85
1,548 SR
1,566 Elo+

VS

Team Averages
Level 64
1,523 SR
1,484 Elo+
Camazotz
Camazotz
BobShmurda
Camazotz
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
829W - 712L
1,489 Elo+
Party 2
Ymir
Ymir
BoringWhiteGuy
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,463 Elo+
Party 3
Chaac
Chaac
GodEmperorSusan
Chaac
Level 54
God Stats
30W - 26L
1,613 SR
Queue Stats
714W - 600L
1,489 Elo+
Party 2
Rama
Rama
TheGriphyon
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,478 Elo+
Party 3
Agni
Agni
iNinjaTurtle
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bowbin
Khepri
9
1 / 1 / 3
5,817
582
1,931
6,345
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
1 / 0 / 1
6,664
666
3,684
4,657
2,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
DeKuGa
The Morrigan
11
6 / 0 / 2
7,142
714
5,288
1,706
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Inktheminun
Izanami
10
3 / 2 / 2
5,817
582
3,626
3,846
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 3
7,700
770
5,536
6,561
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BobShmurda
Camazotz
9
1 / 2 / 1
5,280
528
2,455
9,893
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 2
4,800
480
1,795
5,165
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,409
541
1,122
6,110
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 4 / 1
4,970
497
2,108
7,479
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 2
4,909
491
1,803
4,808
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
3
3
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BobShmurda
Camazotz
1
2
1
0.75
L
0
3
2
0.33
W
Khepri
Bowbin
Khepri
1
1
3
2.5
W
Pele
1
0
1
1.5
W
The Morrigan
DeKuGa
The Morrigan
6
0
2
7
L
0
3
0
0
W
Izanami
Inktheminun
Izanami
3
2
2
2
W
6
0
3
7.5
L
2
4
1
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
9,283
23,115
Taken
33,455
8,719
Mitigated
11,983
9,745
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BobShmurda
Camazotz
2,455
738
0
5,500
9,893
2,757
0
2,175
7,558
0
25,651
L
1,795
495
0
715
5,165
2,013
0
1,213
3,910
4,869
0
W
Khepri
Bowbin
Khepri
1,931
250
0
2,692
6,345
2,691
45
2,507
3,838
15,647
0
W
Pele
3,684
1,053
0
1,074
4,657
2,008
913
54
4,503
0
38,563
W
The Morrigan
DeKuGa
The Morrigan
5,288
822
0
254
1,706
558
0
426
1,280
29,311
0
L
1,122
132
0
1,130
6,110
4,022
216
0
5,910
885
21,576
W
Izanami
Inktheminun
Izanami
3,626
1,961
0
1,613
3,846
1,092
747
471
3,375
0
26,295
W
5,536
2,777
0
4,112
6,561
2,370
323
194
6,342
0
47,458
L
2,108
1,989
0
2,600
7,479
1,941
245
1,817
5,658
0
23,373
L
1,803
603
0
500
4,808
1,250
0
1,732
2,950
18,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
25,368
310
Minions Killed
224
0
Camps Cleared
0
960,106
Distance Traveled
958,282
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,280
528
58
6
0
221,930
1
L
Ymir
4,800
480
6
1
0
219,114
0
W
Khepri
5,817
582
19
2
0
184,749
1
W
Pele
6,664
666
77
8
0
200,538
0
W
The Morrigan
7,142
714
67
7
0
165,570
2
L
Chaac
5,409
541
64
6
0
167,690
1
W
Izanami
5,817
582
54
5
0
176,848
1
W
Set
7,700
770
93
9
0
232,401
0
L
Rama
4,970
497
59
6
0
162,477
0
L
Agni
4,909
491
37
4
0
187,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role