Player Matchup

Izanami
Izanami
Dalki409
Izanami
Level 26
God Stats
8W - 1L
1,868 SR
Queue Stats
73W - 60L
1,510 Elo+
Solo
Geb
Geb
Jgnet101
Geb
Level 7
God Stats
1W - 2L
1,311 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Hel
Hel
Totalrock134391
Hel
Level 29
God Stats
11W - 12L
1,272 SR
Queue Stats
132W - 170L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
XTREME RICEBALL
Erlang Shen
Level 27
God Stats
32W - 31L
1,500 SR
Queue Stats
119W - 130L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexbra24
Tsukuyomi
Level 10
God Stats
19W - 14L
1,830 SR
Queue Stats
123W - 148L
1,453 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,449 Elo+

VS

Team Averages
Level 18
1,528 SR
1,511 Elo+
Danzaburou
Danzaburou
Aginor177
Danzaburou
Level 18
God Stats
35W - 42L
1,471 SR
Queue Stats
144W - 188L
1,390 Elo+
Solo
Agni
Agni
BABYB0Y1337
Agni
Level 6
God Stats
1W - 1L
1,777 SR
Queue Stats
6W - 8L
1,732 Elo+
Party 2
Neith
Neith
BrokeCo11egeKid
Neith
Level 22
God Stats
2W - 4L
1,413 SR
Queue Stats
14W - 17L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
sloweredwinco
Zhong Kui
Level 24
God Stats
0W - 2L
1,499 SR
Queue Stats
9W - 11L
1,605 Elo+
Party 2
Da Ji
Da Ji
todoroki4759
Da Ji
Level 21
God Stats
7W - 10L
1,483 SR
Queue Stats
110W - 155L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dalki409
Izanami
20
18 / 4 / 12
15,324
639
33,212
25,210
10,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 15
12,333
514
7,294
21,592
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 10
13,644
569
14,376
18,307
8,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
XTREME RICEBALL
Erlang Shen
18
10 / 4 / 6
13,122
547
11,500
21,692
15,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
alexbra24
Tsukuyomi
18
2 / 7 / 7
12,452
519
8,299
20,248
8,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aginor177
Danzaburou
17
2 / 6 / 5
10,865
453
7,440
16,987
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 10 / 5
10,212
426
10,350
14,367
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 9 / 2
11,233
468
15,005
19,307
7,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
sloweredwinco
Zhong Kui
18
9 / 4 / 5
11,757
490
22,960
19,607
15,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 16 / 6
8,939
372
8,925
19,998
6,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
42
Kills
22
23
Deaths
45
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aginor177
Danzaburou
2
6
5
0.75
L
5
10
5
0.75
L
5
9
2
0.67
W
Izanami
Dalki409
Izanami
18
4
12
6
W
5
3
15
4.17
W
7
5
10
2.4
W
Erlang Shen
XTREME RICEBALL
Erlang Shen
10
4
6
3.25
W
Tsukuyomi
alexbra24
Tsukuyomi
2
7
7
0.79
L
Zhong Kui
sloweredwinco
Zhong Kui
9
4
5
2.88
L
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,681
Damage
64,680
107,049
Taken
90,266
63,051
Mitigated
39,917
38,376
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aginor177
Danzaburou
7,440
2,635
705
2,952
16,987
6,103
16
5,019
11,772
0
45,517
L
10,350
721
0
134
14,367
4,523
1,098
2,947
11,370
39,904
0
L
15,005
8,694
0
1,540
19,307
7,386
672
2,085
17,202
0
66,834
W
Izanami
Dalki409
Izanami
33,212
18,732
805
10,710
25,210
10,839
4,675
8,326
16,884
0
122,035
W
7,294
714
0
917
21,592
20,026
635
4,683
16,909
28,965
0
W
14,376
1,382
7,242
7,873
18,307
8,370
1,351
7,207
11,100
89,436
0
W
Erlang Shen
XTREME RICEBALL
Erlang Shen
11,500
5,948
0
6,566
21,692
15,035
886
8,795
12,713
0
67,098
W
Tsukuyomi
alexbra24
Tsukuyomi
8,299
1,497
438
3,825
20,248
8,781
3,752
4,299
15,949
0
71,097
L
Zhong Kui
sloweredwinco
Zhong Kui
22,960
1,840
10
4,407
19,607
15,461
900
5,519
13,817
60,930
0
L
8,925
1,822
52
1,387
19,998
6,444
282
5,405
14,435
0
25,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,875
Gold Earned
53,006
567
Minions Killed
390
0
Camps Cleared
0
2,256,649
Distance Traveled
1,989,413
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,865
453
83
3
0
372,189
0
L
Agni
10,212
426
61
3
0
420,793
0
L
Neith
11,233
468
118
5
0
360,468
0
W
Izanami
15,324
639
177
7
0
409,959
4
W
Geb
12,333
514
34
1
0
460,221
0
W
Hel
13,644
569
151
6
0
418,879
1
W
Erlang Shen
13,122
547
96
4
0
497,886
0
W
Tsukuyomi
12,452
519
109
5
0
469,704
0
L
Zhong Kui
11,757
490
86
4
0
434,529
1
L
Da Ji
8,939
372
42
2
0
401,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role