Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ACEITIS
Mercury
Level 88
God Stats
14W - 11L
1,760 SR
Queue Stats
392W - 392L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
DOINurSWEETmom
Cthulhu
Level 35
God Stats
72W - 83L
1,587 SR
Queue Stats
856W - 1,088L
1,394 Elo+
Solo
Hou Yi
Hou Yi
SearchMyKd
Hou Yi
Level 29
God Stats
3W - 6L
1,810 SR
Queue Stats
88W - 67L
1,511 Elo+
Party 1
Merlin
Merlin
SkeetSenpai
Merlin
Level 106
God Stats
10W - 12L
1,404 SR
Queue Stats
499W - 473L
1,542 Elo+
Party 1
Team Averages
Level 68
1,612 SR
1,493 Elo+

VS

Team Averages
Level 70
1,588 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ALM1G4TY PA1N
He Bo
Level 58
God Stats
7W - 7L
1,641 SR
Queue Stats
289W - 286L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FramesRock
Cu Chulainn
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 97L
1,460 Elo+
Solo
Horus
Horus
Sir 0ctavius
Horus
Level 28
God Stats
3W - 3L
1,709 SR
Queue Stats
28W - 23L
1,468 Elo+
Party 2
Fenrir
Fenrir
TRH ACE7585
Fenrir
Level 21
God Stats
2W - 3L
1,591 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 0 / 0
7,863
605
5,278
7,086
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
ACEITIS
Mercury
13
3 / 0 / 1
7,244
557
1,370
7,109
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 4
5,177
398
1,608
4,591
1,489
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
SearchMyKd
Hou Yi
13
4 / 1 / 0
7,674
590
7,267
9,637
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
12
4 / 0 / 3
7,392
569
5,334
3,746
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 1
6,911
532
6,572
6,286
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 0
6,807
524
2,146
8,511
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
FramesRock
Cu Chulainn
13
0 / 1 / 0
7,365
567
3,741
7,499
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 0
6,733
518
3,070
8,695
2,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
7
0 / 1 / 0
5,291
407
1,149
4,892
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Mercury
ACEITIS
Mercury
3
0
1
3.5
L
0
5
0
0
W
0
0
4
2
L
Cu Chulainn
FramesRock
Cu Chulainn
0
1
0
0
W
Hou Yi
SearchMyKd
Hou Yi
4
1
0
4
L
1
1
0
1
W
Merlin
4
0
3
5.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
16,678
32,169
Taken
35,883
16,376
Mitigated
12,254
13,105
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,278
1,116
0
5,098
7,086
4,634
0
716
6,370
51,727
0
L
Nu Wa
 
Nu Wa
6,572
2,166
0
346
6,286
1,557
417
773
5,445
43,733
0
W
Mercury
ACEITIS
Mercury
1,370
979
0
1,245
7,109
4,610
0
967
6,142
0
49,350
L
2,146
0
0
2,429
8,511
2,306
0
4,184
3,847
42,889
0
W
1,608
197
0
1,487
4,591
1,489
187
1,834
2,757
9,783
0
L
Cu Chulainn
FramesRock
Cu Chulainn
3,741
604
0
3,168
7,499
4,048
0
5,485
2,014
2,747
44,402
W
Hou Yi
SearchMyKd
Hou Yi
7,267
4,217
0
4,868
9,637
4,347
1,180
3,521
6,116
0
51,485
L
3,070
1,394
733
3,323
8,695
2,996
225
902
7,725
0
12,716
W
Merlin
5,334
167
0
407
3,746
1,296
0
1,994
1,752
36,790
0
L
Fenrir
1,149
367
0
1,942
4,892
1,347
0
242
4,632
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
33,107
385
Minions Killed
355
0
Camps Cleared
0
1,254,672
Distance Traveled
1,190,757
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,863
605
115
9
0
226,742
2
L
Nu Wa
6,911
532
85
7
0
208,284
5
W
Mercury
7,244
557
85
7
0
304,143
0
L
He Bo
6,807
524
95
7
0
249,165
2
W
Cthulhu
5,177
398
21
2
0
261,329
0
L
Cu Chulainn
7,365
567
112
9
0
276,079
2
W
Hou Yi
7,674
590
87
7
0
210,662
3
L
Horus
6,733
518
18
1
0
266,452
4
W
Merlin
7,392
569
77
6
0
251,796
4
L
Fenrir
5,291
407
45
3
0
190,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role