Player Matchup

Izanami
Izanami
Dianabollic
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Miliricus
Tsukuyomi
Level 24
God Stats
9W - 3L
1,777 SR
Queue Stats
30W - 19L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
SabinX1
Nu Wa
Level 28
God Stats
12W - 8L
1,556 SR
Queue Stats
78W - 55L
1,602 Elo+
Party 1
Yemoja
Yemoja
goe1
Yemoja
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 13L
1,489 Elo+
Party 1
Chaac
Chaac
homarjumar
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,527 Elo+

VS

Team Averages
Level 20
1,500 SR
1,423 Elo+
Terra
Terra
HEPHAI5TO5
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,326 Elo+
Solo
Loki
Loki
RKO15111
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 2
Susano
Susano
eliran525
Susano
Level 8
God Stats
28W - 32L
1,500 SR
Queue Stats
114W - 133L
1,395 Elo+
Solo
Nu Wa
Nu Wa
ichbinskalle
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,360 Elo+
Party 2
Neith
Neith
xKeNnYx38
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dianabollic
Izanami
11
5 / 1 / 5
6,295
630
4,922
5,755
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Miliricus
Tsukuyomi
12
10 / 1 / 2
7,333
733
7,000
7,063
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
SabinX1
Nu Wa
12
9 / 2 / 11
7,440
744
7,768
5,964
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
goe1
Yemoja
9
2 / 2 / 4
5,917
592
2,685
5,099
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
2 / 1 / 4
6,242
624
3,663
5,038
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
1 / 3 / 1
4,676
468
1,490
6,141
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
7
1 / 5 / 1
5,030
503
3,901
7,203
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
eliran525
Susano
9
3 / 7 / 0
5,523
552
3,417
8,150
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,773
477
2,004
5,734
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
xKeNnYx38
Neith
7
1 / 7 / 1
4,409
441
2,540
7,471
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
28
Kills
6
7
Deaths
28
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dianabollic
Izanami
5
1
5
7.5
L
Terra
1
3
1
0.5
W
Tsukuyomi
Miliricus
Tsukuyomi
10
1
2
11
L
Loki
1
5
1
0.3
W
Nu Wa
SabinX1
Nu Wa
9
2
11
7.25
L
Susano
eliran525
Susano
3
7
0
0.43
W
Yemoja
goe1
Yemoja
2
2
4
2
W
Chaac
2
1
4
4
L
0
6
0
0
L
Neith
xKeNnYx38
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,038
Damage
13,352
28,919
Taken
34,699
13,069
Mitigated
10,618
11,420
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dianabollic
Izanami
4,922
3,344
0
2,313
5,755
1,520
362
621
5,134
0
27,737
L
Terra
1,490
182
618
1,479
6,141
3,233
0
2,045
4,096
7,186
0
W
Tsukuyomi
Miliricus
Tsukuyomi
7,000
1,508
0
3,540
7,063
2,232
148
907
6,156
0
38,908
L
Loki
3,901
1,219
0
1,547
7,203
1,674
0
2,333
4,870
0
22,270
W
Nu Wa
SabinX1
Nu Wa
7,768
2,500
498
1,996
5,964
1,853
612
843
5,121
39,506
0
L
Susano
eliran525
Susano
3,417
1,068
0
572
8,150
2,309
0
594
7,381
0
20,230
W
Yemoja
goe1
Yemoja
2,685
858
447
1,077
5,099
2,053
31
942
4,157
16,314
0
W
Chaac
3,663
1,050
0
1,549
5,038
5,411
11
181
4,857
0
26,459
L
2,004
398
0
247
5,734
1,426
34
2,401
3,333
22,470
0
L
Neith
xKeNnYx38
Neith
2,540
908
0
668
7,471
1,976
0
3,080
4,366
0
11,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
24,411
278
Minions Killed
166
0
Camps Cleared
0
943,929
Distance Traveled
920,652
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,295
630
51
5
0
162,726
0
L
Terra
4,676
468
13
1
0
178,988
0
W
Tsukuyomi
7,333
733
79
8
0
214,643
2
L
Loki
5,030
503
46
5
0
191,278
3
W
Nu Wa
7,440
744
61
6
0
178,196
0
L
Susano
5,523
552
42
4
0
183,963
1
W
Yemoja
5,917
592
24
2
0
171,722
0
W
Chaac
6,242
624
63
6
0
216,642
0
L
Nu Wa
4,773
477
41
4
0
164,567
0
L
Neith
4,409
441
24
2
0
201,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role