Player Matchup

Izanami
Izanami
Silver I
AgentPopo
Izanami
Silver I
Level 126
God Stats
15W - 11L
1,757 SR
Queue Stats
295W - 269L
1,587 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Baasi
Erlang Shen
Gold V
Level 82
God Stats
4W - 2L
1,793 SR
Queue Stats
202W - 195L
1,585 MMR
Solo
Yemoja
Yemoja
Gold IV
ElReneFrog
Yemoja
Gold IV
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
250W - 233L
1,572 MMR
Party 1
Vulcan
Vulcan
Gold IV
PePeCricket
Vulcan
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,572 MMR
Party 1
Bellona
Bellona
Gold III
StankyKui
Bellona
Gold III
Level 128
God Stats
3W - 3L
1,486 SR
Queue Stats
165W - 164L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,607 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,507 SR
1,560 MMR
King Arthur
King Arthur
Gold V
CommanderClyde
King Arthur
Gold V
Level 151
God Stats
4W - 8L
1,501 SR
Queue Stats
100W - 95L
1,591 MMR
Solo
Fenrir
Fenrir
Gold IV
Eru99
Fenrir
Gold IV
Level 157
God Stats
4W - 8L
1,500 SR
Queue Stats
75W - 73L
1,574 MMR
Solo
Terra
Terra
Gold II
Izquierdo79
Terra
Gold II
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 186L
1,561 MMR
Solo
Scylla
Scylla
Gold IV
JayDaaBeast
Scylla
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
PapiReyy
Apollo
Gold I
Level 111
God Stats
25W - 12L
1,535 SR
Queue Stats
213W - 196L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentPopo
Izanami
17
3 / 2 / 0
10,913
496
5,488
10,570
4,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Baasi
Erlang Shen
15
0 / 5 / 6
9,285
422
8,771
14,761
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
ElReneFrog
Yemoja
13
0 / 8 / 5
8,883
404
6,901
19,880
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
4 / 6 / 2
10,741
488
14,205
13,375
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
StankyKui
Bellona
17
2 / 4 / 0
10,534
479
10,208
18,805
21,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Cu ChulainnSetTsukuyomiDanzaburouNu Wa

VS

Bans
JanusCupidSobekRamaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CommanderClyde
King Arthur
19
3 / 1 / 8
12,274
558
16,250
21,154
21,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Eru99
Fenrir
19
8 / 3 / 9
12,424
565
13,362
20,361
10,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 11
10,313
469
5,006
18,238
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
19
8 / 2 / 7
12,491
568
13,381
10,082
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
PapiReyy
Apollo
20
5 / 1 / 8
13,704
623
10,745
14,085
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
25
25
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
AgentPopo
Izanami
3
2
0
1.5
L
Erlang Shen
Baasi
Erlang Shen
0
5
6
0.6
W
King Arthur
CommanderClyde
King Arthur
3
1
8
7
L
Yemoja
ElReneFrog
Yemoja
0
8
5
0.31
W
Fenrir
Eru99
Fenrir
8
3
9
4.17
W
1
3
11
2.17
W
Scylla
8
2
7
5.75
W
Apollo
PapiReyy
Apollo
5
1
8
9
L
Vulcan
4
6
2
0.83
L
Bellona
StankyKui
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
58,744
77,391
Taken
83,920
59,507
Mitigated
55,948
14,748
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AgentPopo
Izanami
5,488
3,276
0
2,885
10,570
4,319
0
1,630
8,914
0
75,318
L
Erlang Shen
Baasi
Erlang Shen
8,771
3,530
0
1,984
14,761
10,305
0
3,776
10,709
0
70,031
W
King Arthur
CommanderClyde
King Arthur
16,250
2,886
0
5,712
21,154
21,134
238
3,776
17,349
0
85,482
L
Yemoja
ElReneFrog
Yemoja
6,901
1,636
1,335
1,934
19,880
17,629
0
6,513
13,142
33,209
0
W
Fenrir
Eru99
Fenrir
13,362
2,388
0
8,834
20,361
10,275
430
4,597
15,631
0
87,702
W
5,006
706
3,932
5,468
18,238
14,776
116
6,010
12,032
31,658
0
W
Scylla
13,381
2,163
0
2,645
10,082
3,820
1,449
5,628
4,349
86,708
0
W
Apollo
PapiReyy
Apollo
10,745
7,077
0
9,159
14,085
5,943
4,437
3,343
10,732
0
116,974
L
Vulcan
14,205
4,770
0
1,688
13,375
5,625
58
4,186
9,009
92,732
0
L
Bellona
StankyKui
Bellona
10,208
2,145
0
4,922
18,805
21,629
0
1,745
16,834
7,342
59,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
61,206
625
Minions Killed
658
0
Camps Cleared
0
1,864,331
Distance Traveled
2,074,600
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,913
496
158
7
0
401,837
6
L
Erlang Shen
9,285
422
103
5
0
364,942
4
W
King Arthur
12,274
558
161
7
0
424,407
6
L
Yemoja
8,883
404
36
2
0
360,202
6
W
Fenrir
12,424
565
103
5
0
461,511
1
W
Terra
10,313
469
41
2
0
360,592
8
W
Scylla
12,491
568
163
7
0
430,580
8
W
Apollo
13,704
623
190
9
0
397,510
4
L
Vulcan
10,741
488
180
8
0
387,312
3
L
Bellona
10,534
479
148
7
0
350,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role