Player Matchup

Chernobog
Chernobog
CK_Senju
Chernobog
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
382W - 323L
1,515 Elo+
Party 2
Ra
Ra
KaanKrs
Ra
Level 29
God Stats
9W - 9L
1,312 SR
Queue Stats
294W - 248L
1,537 Elo+
Party 2
Nemesis
Nemesis
TheRenegadeMark
Nemesis
Level 49
God Stats
4W - 7L
1,517 SR
Queue Stats
174W - 203L
1,481 Elo+
Party 2
Sobek
Sobek
babanas_1
Sobek
Level 34
God Stats
3W - 2L
1,720 SR
Queue Stats
81W - 81L
1,557 Elo+
Party 2
Achilles
Achilles
way_toobroke
Achilles
Level 16
God Stats
2W - 3L
1,720 SR
Queue Stats
13W - 20L
1,548 Elo+
Party 2
Team Averages
Level 38
1,554 SR
1,528 Elo+

VS

Team Averages
Level 55
1,304 SR
1,354 Elo+
Cthulhu
Cthulhu
Kxng_Xrio
Cthulhu
Level 86
God Stats
7W - 17L
1,183 SR
Queue Stats
911W - 1,000L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
PotatoBroo
Nu Wa
Level 64
God Stats
0W - 2L
1,259 SR
Queue Stats
33W - 50L
1,317 Elo+
Party 1
Pele
Pele
Saiyyrr
Pele
Level 53
God Stats
8W - 17L
1,442 SR
Queue Stats
574W - 630L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
X-22GhostMafia
Danzaburou
Level 29
God Stats
115W - 118L
1,539 SR
Queue Stats
157W - 198L
1,426 Elo+
Party 1
Thanatos
Thanatos
fonsforo
Thanatos
Level 43
God Stats
1W - 7L
1,100 SR
Queue Stats
135W - 158L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CK_Senju
Chernobog
10
2 / 1 / 3
5,494
549
4,272
5,314
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 0 / 3
6,596
660
4,280
4,678
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 3 / 2
5,989
599
3,494
6,654
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
babanas_1
Sobek
9
2 / 2 / 5
5,880
588
2,947
7,821
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
way_toobroke
Achilles
10
2 / 1 / 1
5,756
576
4,501
5,837
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kxng_Xrio
Cthulhu
8
1 / 3 / 5
5,583
558
4,737
7,237
2,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
8
0 / 2 / 1
4,945
495
3,545
4,627
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Saiyyrr
Pele
8
0 / 4 / 3
5,139
514
2,522
7,396
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
X-22GhostMafia
Danzaburou
9
5 / 2 / 1
5,916
592
4,746
5,510
1,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
fonsforo
Thanatos
8
1 / 3 / 0
4,762
476
2,808
6,426
1,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
7
7
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CK_Senju
Chernobog
2
1
3
3.5
W
3
0
3
4.5
L
Cthulhu
Kxng_Xrio
Cthulhu
1
3
5
1.17
L
Nu Wa
0
2
1
0.25
L
Pele
Saiyyrr
Pele
0
4
3
0.38
W
5
3
2
2
L
Danzaburou
X-22GhostMafia
Danzaburou
5
2
1
2.75
W
Sobek
babanas_1
Sobek
2
2
5
2.25
L
Thanatos
fonsforo
Thanatos
1
3
0
0.33
W
Achilles
way_toobroke
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
18,358
30,304
Taken
31,196
15,818
Mitigated
8,673
9,176
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CK_Senju
Chernobog
4,272
2,165
0
2,088
5,314
2,446
520
1,945
3,331
0
26,966
W
4,280
696
176
1,641
4,678
1,602
0
2,137
2,343
43,880
0
L
Cthulhu
Kxng_Xrio
Cthulhu
4,737
637
0
840
7,237
2,308
0
2,734
4,503
17,867
0
L
Nu Wa
3,545
754
0
705
4,627
1,391
333
2,118
2,484
23,459
0
L
Pele
Saiyyrr
Pele
2,522
732
0
2,604
7,396
1,926
0
1,349
6,022
0
24,687
W
3,494
1,622
0
1,618
6,654
2,596
0
1,171
5,391
0
17,986
L
Danzaburou
X-22GhostMafia
Danzaburou
4,746
2,279
0
1,069
5,510
1,390
0
1,026
4,484
0
18,694
W
Sobek
babanas_1
Sobek
2,947
218
0
2,371
7,821
4,833
0
2,332
5,445
12,615
0
L
Thanatos
fonsforo
Thanatos
2,808
694
0
3,655
6,426
1,658
445
0
6,051
0
16,175
W
Achilles
way_toobroke
Achilles
4,501
1,250
0
1,282
5,837
4,341
32
241
5,512
0
22,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
26,345
217
Minions Killed
179
0
Camps Cleared
0
954,614
Distance Traveled
923,947
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,494
549
54
5
0
184,711
2
W
Ra
6,596
660
80
8
0
214,037
1
L
Cthulhu
5,583
558
34
3
0
188,833
1
L
Nu Wa
4,945
495
39
4
0
178,041
3
L
Pele
5,139
514
51
5
0
210,135
2
W
Nemesis
5,989
599
39
4
0
196,737
3
L
Danzaburou
5,916
592
28
3
0
165,371
0
W
Sobek
5,880
588
12
1
0
181,150
2
L
Thanatos
4,762
476
27
3
0
181,567
0
W
Achilles
5,756
576
32
3
0
177,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role