Player Matchup

Janus
Janus
Haydonnis
Janus
Level 28
God Stats
4W - 9L
1,499 SR
Queue Stats
285W - 298L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
Inuk0r0
Xing Tian
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 123L
1,491 Elo+
Solo
Mulan
Mulan
Kingweeb2987
Mulan
Level 28
God Stats
28W - 17L
1,686 SR
Queue Stats
222W - 221L
1,549 Elo+
Party 1
Kali
Kali
THE KINGJOKER46
Kali
Level 43
God Stats
9W - 8L
1,500 SR
Queue Stats
14W - 17L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
destroyer50056
Kukulkan
Level 4
God Stats
1W - 1L
1,270 SR
Queue Stats
6W - 9L
1,141 Elo+
Party 2
Team Averages
Level 26
1,491 SR
1,402 Elo+

VS

Team Averages
Level 16
1,596 SR
1,540 Elo+
Chaac
Chaac
DemiSutra
Chaac
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 23L
1,547 Elo+
Solo
Merlin
Merlin
GorillaSchmeatt
Merlin
Level 28
God Stats
1W - 1L
1,684 SR
Queue Stats
27W - 17L
1,660 Elo+
Solo
Pele
Pele
LegionReborn2112
Pele
Level 18
God Stats
7W - 9L
1,693 SR
Queue Stats
294W - 320L
1,622 Elo+
Solo
Ymir
Ymir
Loobinator
Ymir
Level 25
God Stats
8W - 14L
1,500 SR
Queue Stats
115W - 125L
1,380 Elo+
Solo
Artemis
Artemis
smeechan
Artemis
Level 4
God Stats
2W - 2L
1,602 SR
Queue Stats
14W - 13L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haydonnis
Janus
19
4 / 1 / 2
11,429
544
11,751
10,200
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Inuk0r0
Xing Tian
12
4 / 4 / 2
8,789
419
5,798
12,909
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 2 / 1
13,128
625
23,400
22,501
26,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 3 / 5
10,756
512
10,639
18,486
8,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
15
1 / 3 / 5
9,212
439
9,754
9,599
3,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DemiSutra
Chaac
17
0 / 6 / 2
9,982
475
12,170
25,078
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 2
10,615
505
10,975
12,963
5,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 2
9,606
457
6,257
12,799
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 5
8,562
408
3,078
18,627
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
smeechan
Artemis
16
6 / 6 / 2
10,433
497
11,552
13,659
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
21
Kills
13
13
Deaths
21
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
DemiSutra
Chaac
0
6
2
0.17
L
2
3
2
1
W
Janus
Haydonnis
Janus
4
1
2
5
W
Xing Tian
Inuk0r0
Xing Tian
4
4
2
1.25
W
8
2
1
4.25
L
4
3
2
1.67
L
1
3
5
1.17
W
4
3
5
2.17
W
Kukulkan
1
3
5
1.17
L
Artemis
smeechan
Artemis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,342
Damage
44,032
73,695
Taken
83,126
50,575
Mitigated
50,949
25,539
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DemiSutra
Chaac
12,170
3,104
0
13,864
25,078
19,781
0
2,079
22,871
0
66,621
L
10,975
721
0
4,593
12,963
5,811
673
5,498
7,145
91,083
0
W
Janus
Haydonnis
Janus
11,751
435
0
2,732
10,200
3,907
70
2,245
7,930
95,262
0
W
Xing Tian
Inuk0r0
Xing Tian
5,798
671
0
1,553
12,909
8,157
208
2,682
10,227
18,467
0
W
23,400
4,312
315
10,372
22,501
26,356
1,518
0
21,701
0
102,456
L
6,257
1,357
0
4,976
12,799
4,542
608
2,248
10,375
0
50,244
L
3,078
827
0
1,372
18,627
16,141
120
9,763
8,760
26,361
0
W
10,639
3,525
395
6,718
18,486
8,858
0
6,421
12,040
0
58,012
W
Kukulkan
9,754
635
246
3,208
9,599
3,297
52
2,705
6,894
46,420
0
L
Artemis
smeechan
Artemis
11,552
6,353
0
2,484
13,659
4,674
1,322
7,165
6,297
0
50,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
49,198
567
Minions Killed
520
0
Camps Cleared
0
1,724,381
Distance Traveled
1,724,180
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,982
475
135
6
0
368,659
6
L
Merlin
10,615
505
168
8
0
353,672
4
W
Janus
11,429
544
173
8
0
439,721
3
W
Xing Tian
8,789
419
20
1
0
236,524
5
W
Mulan
13,128
625
194
9
0
359,716
2
L
Pele
9,606
457
99
5
0
326,673
7
L
Ymir
8,562
408
29
1
0
367,282
0
W
Kali
10,756
512
97
5
0
409,389
4
W
Kukulkan
9,212
439
83
4
0
279,031
3
L
Artemis
10,433
497
89
4
0
307,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role