Player Matchup

Tyr
Tyr
GOLIATH60
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,247 Elo+
Solo
Hachiman
Hachiman
McMeany
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 148L
1,572 Elo+
Party 2
Nemesis
Nemesis
Sexylegs04
Nemesis
Level 27
God Stats
8W - 7L
1,674 SR
Queue Stats
260W - 254L
1,624 Elo+
Party 2
Sol
Sol
SweatieMeats
Sol
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
326W - 363L
1,421 Elo+
Party 2
Poseidon
Poseidon
TootzierRoll
Poseidon
Level 26
God Stats
12W - 10L
1,556 SR
Queue Stats
101W - 111L
1,387 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,450 Elo+

VS

Team Averages
Level 21
1,515 SR
1,495 Elo+
Ravana
Ravana
IMaGiNe_Lol22
Ravana
Level 26
God Stats
6W - 4L
1,773 SR
Queue Stats
47W - 54L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Sneakydaredevil
Erlang Shen
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,488 Elo+
Party 1
Neith
Neith
TheAngryNachos
Neith
Level 22
God Stats
1W - 1L
1,257 SR
Queue Stats
21W - 13L
1,583 Elo+
Party 1
Ares
Ares
hotwinglol
Ares
Level 25
God Stats
4W - 3L
1,617 SR
Queue Stats
39W - 25L
1,631 Elo+
Party 1
Kukulkan
Kukulkan
slouchyrat
Kukulkan
Level 15
God Stats
4W - 5L
1,426 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,717
381
3,307
11,664
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
McMeany
Hachiman
9
0 / 4 / 0
5,786
386
3,750
9,814
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Sexylegs04
Nemesis
13
2 / 3 / 1
7,595
506
3,566
9,183
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,364
491
5,294
6,462
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
TootzierRoll
Poseidon
14
1 / 1 / 1
8,498
567
1,962
5,594
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,054
470
1,022
4,037
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Sneakydaredevil
Erlang Shen
12
0 / 1 / 2
6,864
458
4,186
6,420
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 0 / 4
8,252
550
12,139
5,575
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 8
7,795
520
7,372
9,863
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
slouchyrat
Kukulkan
14
1 / 2 / 2
7,565
504
3,724
5,440
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
4
2
L
Hachiman
McMeany
Hachiman
0
4
0
0
L
Nemesis
Sexylegs04
Nemesis
2
3
1
0.83
W
Erlang Shen
Sneakydaredevil
Erlang Shen
0
1
2
1
L
0
0
0
0
W
7
0
4
9
L
Poseidon
TootzierRoll
Poseidon
1
1
1
1.5
W
4
0
8
8
W
Kukulkan
slouchyrat
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
28,443
42,717
Taken
31,335
19,592
Mitigated
17,626
14,011
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,307
364
0
3,727
11,664
7,945
0
3,082
8,582
0
18,554
W
1,022
344
0
799
4,037
2,651
0
537
3,393
0
44,626
L
Hachiman
McMeany
Hachiman
3,750
2,256
258
3,105
9,814
2,246
0
3,196
6,618
0
23,919
L
Nemesis
Sexylegs04
Nemesis
3,566
1,764
0
1,778
9,183
5,740
154
2,026
7,157
0
50,463
W
Erlang Shen
Sneakydaredevil
Erlang Shen
4,186
893
0
90
6,420
3,628
478
4,020
2,378
0
27,802
L
5,294
993
0
3,540
6,462
1,828
414
538
5,924
37,278
0
W
12,139
6,113
0
3,365
5,575
1,827
834
459
4,991
0
44,914
L
Poseidon
TootzierRoll
Poseidon
1,962
109
0
1,603
5,594
1,833
205
2,254
3,340
53,122
0
W
7,372
787
0
4,378
9,863
7,721
33
441
9,272
24,175
0
W
Kukulkan
slouchyrat
Kukulkan
3,724
520
0
0
5,440
1,799
211
1,540
3,701
45,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
37,530
358
Minions Killed
342
0
Camps Cleared
0
1,403,005
Distance Traveled
1,368,355
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,717
381
39
3
0
289,411
2
W
Ravana
7,054
470
87
6
0
294,425
2
L
Hachiman
5,786
386
43
3
0
261,872
2
L
Nemesis
7,595
506
95
6
0
295,621
6
W
Erlang Shen
6,864
458
59
4
0
272,404
1
L
Sol
7,364
491
58
4
0
276,753
0
W
Neith
8,252
550
92
6
0
286,174
0
L
Poseidon
8,498
567
123
8
0
279,348
0
W
Ares
7,795
520
15
1
0
278,064
6
W
Kukulkan
7,565
504
89
6
0
237,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role