Player Matchup

Neith
Neith
Merak89
Neith
Level 116
God Stats
16W - 15L
1,528 SR
Queue Stats
144W - 164L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Yukiamo
Ao Kuang
Level 134
God Stats
6W - 9L
1,403 SR
Queue Stats
27W - 33L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
iISergIi
Kuzenbo
Level 78
God Stats
0W - 1L
1,708 SR
Queue Stats
12W - 10L
1,557 Elo+
Party 2
Team Averages
Level 109
1,546 SR
1,546 Elo+

VS

Team Averages
Level 62
1,595 SR
1,542 Elo+
Fafnir
Fafnir
DizyPizy
Fafnir
Level 13
God Stats
2W - 0L
1,819 SR
Queue Stats
109W - 59L
1,626 Elo+
Solo
Anubis
Anubis
Elcora
Anubis
Level 66
God Stats
3W - 3L
1,509 SR
Queue Stats
61W - 54L
1,468 Elo+
Party 1
Neith
Neith
Iasher
Neith
Level 108
God Stats
13W - 14L
1,456 SR
Queue Stats
72W - 90L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Merak89
Neith
16
1 / 3 / 8
11,924
628
14,072
13,385
5,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Yukiamo
Ao Kuang
13
2 / 5 / 1
11,021
580
7,570
16,634
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
iISergIi
Kuzenbo
16
6 / 5 / 3
13,332
702
13,748
23,399
35,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DizyPizy
Fafnir
14
1 / 2 / 6
11,355
598
8,200
15,014
20,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Elcora
Anubis
18
7 / 3 / 5
13,695
721
17,632
14,060
7,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Iasher
Neith
17
4 / 4 / 7
12,987
684
12,134
14,863
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
12
13
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DizyPizy
Fafnir
1
2
6
2
W
Anubis
Elcora
Anubis
7
3
5
3.17
W
Neith
Iasher
Neith
4
4
7
1.88
L
Neith
Merak89
Neith
1
3
8
1.67
L
Ao Kuang
Yukiamo
Ao Kuang
2
5
1
0.5
L
Kuzenbo
iISergIi
Kuzenbo
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
37,966
53,418
Taken
43,937
46,470
Mitigated
33,500
12,327
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DizyPizy
Fafnir
8,200
2,273
0
4,093
15,014
20,618
40
5,818
9,078
22,621
0
W
Anubis
Elcora
Anubis
17,632
622
0
7,856
14,060
7,232
1,178
6,141
7,749
70,183
0
W
Neith
Iasher
Neith
12,134
6,160
0
5,129
14,863
5,650
1,936
8,796
5,709
0
71,711
L
Neith
Merak89
Neith
14,072
4,725
0
5,660
13,385
5,352
1,418
7,580
5,805
0
78,423
L
Ao Kuang
Yukiamo
Ao Kuang
7,570
1,228
0
2,865
16,634
5,733
22
6,342
10,292
53,012
0
L
Kuzenbo
iISergIi
Kuzenbo
13,748
5,375
853
2,949
23,399
35,385
86
12,323
11,076
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
38,037
192
Minions Killed
224
0
Camps Cleared
0
1,038,989
Distance Traveled
933,007
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,355
598
19
1
0
328,094
5
W
Anubis
13,695
721
102
5
0
279,591
0
W
Neith
12,987
684
103
5
0
325,322
7
L
Neith
11,924
628
119
6
0
341,590
2
L
Ao Kuang
11,021
580
43
2
0
356,636
1
L
Kuzenbo
13,332
702
30
2
0
340,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role