Player Matchup

Khepri
Khepri
 
Khepri
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Hahahammy
Apollo
Level 57
God Stats
33W - 35L
1,465 SR
Queue Stats
239W - 234L
1,438 Elo+
Solo
Bellona
Bellona
Sith_Lord_Cthulu
Bellona
Level 126
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 10L
1,269 Elo+
Solo
Arachne
Arachne
T Bone218
Arachne
Level 109
God Stats
1W - 2L
1,489 SR
Queue Stats
153W - 135L
1,502 Elo+
Solo
Hades
Hades
TD DarkReligion
Hades
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 63L
1,481 Elo+
Party 1
Team Averages
Level 91
1,443 SR
1,438 Elo+

VS

Team Averages
Level 81
1,526 SR
1,453 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BullPupL85A1
Ah Muzen Cab
Level 132
God Stats
11W - 12L
1,500 SR
Queue Stats
168W - 130L
1,301 Elo+
Solo
Arachne
Arachne
Gold Mirado
Arachne
Level 57
God Stats
8W - 2L
1,805 SR
Queue Stats
68W - 58L
1,547 Elo+
Solo
Ymir
Ymir
Goubber
Ymir
Level 63
God Stats
6W - 7L
1,500 SR
Queue Stats
54W - 61L
1,454 Elo+
Solo
Tyr
Tyr
QFColon
Tyr
Level 72
God Stats
14W - 21L
1,326 SR
Queue Stats
491W - 440L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 0
4,451
405
1,197
5,104
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Apollo
Hahahammy
Apollo
9
1 / 2 / 0
5,536
503
2,780
5,418
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,468
497
3,243
6,337
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
T Bone218
Arachne
9
1 / 3 / 0
5,316
483
1,940
5,777
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,264
479
3,071
7,198
2,277
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 0 / 3
5,977
543
4,365
4,262
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
BullPupL85A1
Ah Muzen Cab
10
2 / 2 / 1
5,967
542
3,501
6,992
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Gold Mirado
Arachne
12
3 / 0 / 1
6,419
584
3,772
4,062
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Goubber
Ymir
9
1 / 0 / 3
5,304
482
2,449
3,712
2,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
11
2 / 1 / 0
6,616
601
4,137
8,052
5,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
Ah Muzen Cab
BullPupL85A1
Ah Muzen Cab
2
2
1
1.25
W
Arachne
Gold Mirado
Arachne
3
0
1
3.5
W
Ymir
Goubber
Ymir
1
0
3
2.5
L
Apollo
Hahahammy
Apollo
1
2
0
0.5
W
Tyr
2
1
0
2
L
0
2
1
0.25
L
Arachne
T Bone218
Arachne
1
3
0
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,231
Damage
18,224
29,834
Taken
27,080
17,319
Mitigated
13,603
5,852
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,197
0
503
583
5,104
3,107
0
855
4,249
8,153
804
W
Baron Samedi
 
Baron Samedi
4,365
526
197
2,454
4,262
1,675
1,638
329
3,933
25,912
0
W
Ah Muzen Cab
BullPupL85A1
Ah Muzen Cab
3,501
1,376
0
3,487
6,992
2,004
427
2,735
4,257
0
34,320
W
Arachne
Gold Mirado
Arachne
3,772
2,011
0
2,224
4,062
2,447
0
0
4,062
0
37,605
W
Ymir
Goubber
Ymir
2,449
79
0
994
3,712
2,300
534
1,204
2,508
18,115
0
L
Apollo
Hahahammy
Apollo
2,780
1,271
0
1,320
5,418
2,841
0
2,759
2,659
0
25,792
W
Tyr
4,137
366
0
4,015
8,052
5,177
576
0
8,052
0
34,106
L
3,243
1,011
0
258
6,337
5,818
0
461
5,876
0
25,396
L
Arachne
T Bone218
Arachne
1,940
1,272
0
890
5,777
3,276
0
1,313
4,464
0
27,023
L
3,071
0
299
1,999
7,198
2,277
280
1,426
5,772
20,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
30,283
242
Minions Killed
281
0
Camps Cleared
0
956,290
Distance Traveled
1,069,946
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,451
405
20
2
0
167,801
1
W
Baron Samedi
5,977
543
34
3
0
200,762
2
W
Ah Muzen Cab
5,967
542
72
7
0
187,746
1
W
Arachne
6,419
584
78
7
0
243,689
1
W
Ymir
5,304
482
25
2
0
222,072
2
L
Apollo
5,536
503
53
5
0
192,596
0
W
Tyr
6,616
601
72
7
0
215,677
0
L
Bellona
5,468
497
59
5
0
204,629
1
L
Arachne
5,316
483
53
5
0
209,834
1
L
Hades
5,264
479
57
5
0
181,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role