Player Matchup

Jing Wei
Jing Wei
Javatu
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,690 Elo+
Party 4
Danzaburou
Danzaburou
Jenjamsan
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,508 Elo+
Party 3
Rama
Rama
MrManzana
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,804 Elo+
Party 4
Pele
Pele
RCalcifer
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,760 Elo+
Party 4
Guan Yu
Guan Yu
Sysheek
Guan Yu
Level 14
God Stats
6W - 8L
1,514 SR
Queue Stats
30W - 31L
1,470 Elo+
Party 3
Team Averages
Level 19
1,503 SR
1,646 Elo+

VS

Team Averages
Level 21
1,575 SR
1,638 Elo+
Persephone
Persephone
ButodenGoku
Persephone
Level 22
God Stats
62W - 7L
1,893 SR
Queue Stats
298W - 38L
1,946 Elo+
Party 1
Loki
Loki
Dz1PniX
Loki
Level 29
God Stats
14W - 9L
1,494 SR
Queue Stats
14W - 9L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Mansan4
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,544 Elo+
Party 2
Neith
Neith
Stressadgurka
Neith
Level 26
God Stats
60W - 71L
1,489 SR
Queue Stats
110W - 112L
1,458 Elo+
Party 2
Ymir
Ymir
iKAyNl
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Javatu
Jing Wei
15
1 / 2 / 2
9,486
862
5,387
8,226
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Jenjamsan
Danzaburou
15
0 / 11 / 3
9,478
862
8,285
19,260
7,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
14
1 / 8 / 1
9,127
830
2,597
12,071
3,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
15
1 / 10 / 2
9,103
828
4,937
20,016
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Sysheek
Guan Yu
15
1 / 8 / 1
9,099
827
3,949
20,584
16,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ButodenGoku
Persephone
18
16 / 0 / 19
13,163
1,197
35,748
4,809
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Dz1PniX
Loki
18
7 / 0 / 23
11,722
1,066
7,517
3,411
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Mansan4
Jing Wei
18
8 / 1 / 20
11,922
1,084
14,342
7,429
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 2 / 18
9,729
884
6,113
4,457
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
iKAyNl
Ymir
17
7 / 1 / 23
11,432
1,039
10,906
9,229
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
142
4
Kills
39
39
Deaths
4
9
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Persephone
ButodenGoku
Persephone
16
0
19
25.5
W
Loki
Dz1PniX
Loki
7
0
23
18.5
L
Jing Wei
Javatu
Jing Wei
1
2
2
1
L
Danzaburou
Jenjamsan
Danzaburou
0
11
3
0.14
W
Jing Wei
Mansan4
Jing Wei
8
1
20
18
L
Rama
1
8
1
0.19
L
Pele
1
10
2
0.2
W
1
2
18
5
L
Guan Yu
Sysheek
Guan Yu
1
8
1
0.19
W
Ymir
iKAyNl
Ymir
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,155
Damage
74,626
80,157
Taken
29,335
37,632
Mitigated
18,229
7,867
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ButodenGoku
Persephone
35,748
1,876
0
1,210
4,809
2,137
0
0
4,784
49,735
0
W
Loki
Dz1PniX
Loki
7,517
1,080
0
1,715
3,411
1,519
0
0
3,365
0
33,805
L
Jing Wei
Javatu
Jing Wei
5,387
2,901
0
956
8,226
2,652
0
5,601
2,371
0
26,677
L
Danzaburou
Jenjamsan
Danzaburou
8,285
3,569
0
1,246
19,260
7,242
0
11,150
7,714
0
31,452
W
Jing Wei
Mansan4
Jing Wei
14,342
9,760
0
2,798
7,429
2,785
0
0
7,329
0
34,741
L
Rama
2,597
1,854
0
182
12,071
3,928
0
8,264
3,557
0
13,762
L
Pele
4,937
480
0
1,041
20,016
7,322
0
9,725
10,065
0
13,060
W
6,113
2,604
0
925
4,457
1,939
0
0
4,432
0
22,308
L
Guan Yu
Sysheek
Guan Yu
3,949
481
1,930
2,512
20,584
16,488
0
10,446
9,796
0
12,726
W
Ymir
iKAyNl
Ymir
10,906
1,419
0
835
9,229
9,849
0
0
9,108
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
57,968
139
Minions Killed
227
3
Camps Cleared
6
931,299
Distance Traveled
1,006,093
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,163
1,197
45
4
2
221,628
1
W
Loki
11,722
1,066
40
4
2
226,178
0
L
Jing Wei
9,486
862
40
4
1
202,861
1
L
Danzaburou
9,478
862
50
5
1
179,018
0
W
Jing Wei
11,922
1,084
71
6
1
209,379
0
L
Rama
9,127
830
17
2
1
164,683
0
L
Pele
9,103
828
16
1
0
174,018
0
W
Neith
9,729
884
50
5
0
162,922
0
L
Guan Yu
9,099
827
16
1
0
210,719
0
W
Ymir
11,432
1,039
21
2
1
185,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role