Player Matchup

Erlang Shen
Erlang Shen
M_adara_U
Erlang Shen
Level 27
God Stats
7W - 17L
1,428 SR
Queue Stats
127W - 157L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Madigraphy
Cthulhu
Level 4
God Stats
2W - 4L
1,229 SR
Queue Stats
53W - 68L
1,500 Elo+
Party 2
Anubis
Anubis
OLGUN_PASHA-
Anubis
Level 3
God Stats
0W - 1L
1,685 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Neith
Neith
jesuje2001
Neith
Level 27
God Stats
18W - 18L
1,979 SR
Queue Stats
155W - 151L
1,683 Elo+
Solo
Scylla
Scylla
wiiz22
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,564 SR
1,526 Elo+

VS

Team Averages
Level 42
1,504 SR
1,543 Elo+
Olorun
Olorun
CoolBreeze966
Olorun
Level 14
God Stats
17W - 14L
1,581 SR
Queue Stats
25W - 23L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Eflorb
Kukulkan
Level 87
God Stats
17W - 11L
1,588 SR
Queue Stats
49W - 49L
1,560 Elo+
Party 1
Ymir
Ymir
MrRobbi
Ymir
Level 23
God Stats
29W - 23L
1,505 SR
Queue Stats
69W - 68L
1,524 Elo+
Party 1
Kali
Kali
Nabbott123
Kali
Level 75
God Stats
1W - 0L
1,340 SR
Queue Stats
19W - 10L
1,511 Elo+
Party 1
King Arthur
King Arthur
jubz433
King Arthur
Level 12
God Stats
13W - 8L
1,505 SR
Queue Stats
24W - 21L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
M_adara_U
Erlang Shen
15
3 / 5 / 2
10,160
1,016
10,359
19,408
9,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Madigraphy
Cthulhu
15
3 / 6 / 4
9,733
973
14,784
18,395
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
0 / 12 / 4
8,568
857
7,275
15,396
9,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
1 / 5 / 4
8,946
895
17,600
14,156
5,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
wiiz22
Scylla
14
0 / 12 / 5
8,743
874
4,936
15,427
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

28

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
10,324
1,032
5,819
7,010
2,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Eflorb
Kukulkan
19
16 / 1 / 16
12,878
1,288
37,826
8,191
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
MrRobbi
Ymir
18
5 / 1 / 24
11,457
1,146
11,336
13,595
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 2 / 13
11,698
1,170
19,244
17,137
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
jubz433
King Arthur
16
2 / 3 / 19
10,034
1,003
4,529
17,524
14,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
128
7
Kills
40
40
Deaths
7
19
Assists
88
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
W
Kukulkan
Eflorb
Kukulkan
16
1
16
24
L
Erlang Shen
M_adara_U
Erlang Shen
3
5
2
0.8
L
Cthulhu
Madigraphy
Cthulhu
3
6
4
0.83
W
Ymir
MrRobbi
Ymir
5
1
24
17
W
13
2
13
9.75
L
Anubis
0
12
4
0.17
L
Neith
1
5
4
0.6
W
King Arthur
jubz433
King Arthur
2
3
19
3.83
L
Scylla
wiiz22
Scylla
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,954
Damage
78,754
82,782
Taken
63,457
43,809
Mitigated
42,430
3,909
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,819
3,967
0
1,198
7,010
2,949
0
3,614
3,296
20,320
0
W
Kukulkan
Eflorb
Kukulkan
37,826
3,381
0
2,121
8,191
3,614
0
2,952
5,114
67,131
0
L
Erlang Shen
M_adara_U
Erlang Shen
10,359
5,253
0
1,487
19,408
9,500
0
12,397
6,936
0
21,981
L
Cthulhu
Madigraphy
Cthulhu
14,784
412
65
1,111
18,395
13,769
0
11,763
6,517
26,705
0
W
Ymir
MrRobbi
Ymir
11,336
1,668
573
1,692
13,595
12,719
0
7,274
6,204
20,695
0
W
19,244
10,338
0
8,077
17,137
8,437
0
5,780
11,257
0
31,469
L
Anubis
7,275
1,160
0
941
15,396
9,021
0
11,214
4,148
20,738
0
L
Neith
17,600
11,555
0
305
14,156
5,789
0
9,752
4,304
0
38,111
W
King Arthur
jubz433
King Arthur
4,529
1,434
0
4,478
17,524
14,711
0
6,712
10,591
0
7,274
L
Scylla
wiiz22
Scylla
4,936
2,098
0
0
15,427
5,730
0
9,855
5,447
11,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
56,391
136
Minions Killed
180
6
Camps Cleared
5
737,928
Distance Traveled
946,327
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,324
1,032
26
3
1
170,523
2
W
Kukulkan
12,878
1,288
92
9
0
185,795
0
L
Erlang Shen
10,160
1,016
14
1
4
195,585
0
L
Cthulhu
9,733
973
41
4
2
164,143
2
W
Ymir
11,457
1,146
28
3
2
179,872
0
W
Kali
11,698
1,170
29
3
2
193,517
0
L
Anubis
8,568
857
30
3
0
83,805
0
L
Neith
8,946
895
33
3
0
156,088
0
W
King Arthur
10,034
1,003
5
1
0
216,620
0
L
Scylla
8,743
874
18
2
0
138,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role