Player Matchup

Merlin
Merlin
Gold V
Finguhs
Merlin
Gold V
Level 143
God Stats
8W - 6L
1,834 SR
Queue Stats
83W - 64L
1,689 MMR
Party 1
Hun Batz
Hun Batz
Gold II
IcyQuadscore18
Hun Batz
Gold II
Level 127
God Stats
4W - 2L
1,833 SR
Queue Stats
586W - 577L
1,674 MMR
Solo
Heimdallr
Heimdallr
Gold V
Real_ChaOtik7
Heimdallr
Gold V
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 37L
1,668 MMR
Solo
Cthulhu
Cthulhu
Silver II
Swag Mungdahl
Cthulhu
Silver II
Level 160
God Stats
22W - 17L
1,765 SR
Queue Stats
186W - 180L
1,643 MMR
Party 1
Sylvanus
Sylvanus
Gold III
VIVAVIAZUS
Sylvanus
Gold III
Level 157
God Stats
453W - 383L
1,654 SR
Queue Stats
656W - 657L
1,674 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,717 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,497 SR
1,669 MMR
Cu Chulainn
Cu Chulainn
Silver I
Adonus012
Cu Chulainn
Silver I
Level 111
God Stats
12W - 11L
1,726 SR
Queue Stats
39W - 36L
1,679 MMR
Party 3
Ao Kuang
Ao Kuang
Silver I
BassCashew29075
Ao Kuang
Silver I
Level 96
God Stats
0W - 1L
1,287 SR
Queue Stats
43W - 35L
1,642 MMR
Party 3
Rama
Rama
Gold I
CoziiKe-
Rama
Gold I
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 168L
1,674 MMR
Solo
Ganesha
Ganesha
Platinum IV
GravityTense
Ganesha
Platinum IV
Level 145
God Stats
5W - 4L
1,481 SR
Queue Stats
91W - 80L
1,807 MMR
Party 2
Janus
Janus
Gold IV
lucky Celebi
Janus
Gold IV
Level 74
God Stats
2W - 3L
1,490 SR
Queue Stats
25W - 29L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Finguhs
Merlin
7
0 / 0 / 0
3,893
779
140
1,148
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
5
2 / 1 / 0
3,589
718
2,577
2,678
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Real_ChaOtik7
Heimdallr
7
1 / 0 / 1
3,915
783
2,798
2,595
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
6
0 / 0 / 1
3,522
704
1,998
2,566
1,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
VIVAVIAZUS
Sylvanus
5
1 / 0 / 1
3,809
762
1,614
2,077
735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetTsukuyomiNu WaDanzaburouApollo

VS

Bans
NemesisBellonaFenrirKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adonus012
Cu Chulainn
6
0 / 1 / 0
3,637
727
1,610
3,618
1,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
7
1 / 0 / 0
3,781
756
1,227
3,560
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
5
0 / 1 / 0
3,392
678
1,797
2,408
390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
GravityTense
Ganesha
4
0 / 1 / 0
3,300
660
1,050
4,626
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 1
3,205
641
225
1,576
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Adonus012
Cu Chulainn
0
1
0
0
L
Ao Kuang
1
0
0
1
L
Rama
0
1
0
0
W
Merlin
Finguhs
Merlin
0
0
0
0
L
Ganesha
GravityTense
Ganesha
0
1
0
0
W
Hun Batz
2
1
0
2
W
Heimdallr
Real_ChaOtik7
Heimdallr
1
0
1
1.5
W
Cthulhu
0
0
1
0.5
W
Sylvanus
VIVAVIAZUS
Sylvanus
1
0
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,127
Damage
5,909
11,064
Taken
15,788
4,361
Mitigated
4,818
4,371
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Adonus012
Cu Chulainn
1,610
519
0
1,480
3,618
1,983
0
1,484
1,964
0
13,464
L
Ao Kuang
1,227
343
0
1,836
3,560
828
0
385
3,111
13,902
0
L
Rama
1,797
1,731
0
715
2,408
390
0
511
1,897
0
13,005
W
Merlin
Finguhs
Merlin
140
0
0
245
1,148
237
68
74
1,074
18,496
0
L
Ganesha
GravityTense
Ganesha
1,050
307
0
1,745
4,626
1,318
0
1,103
3,523
6,010
0
W
Hun Batz
2,577
1,015
0
672
2,678
723
0
1,286
1,392
0
11,533
W
Heimdallr
Real_ChaOtik7
Heimdallr
2,798
1,765
0
625
2,595
1,228
0
577
2,018
0
20,622
W
Cthulhu
1,998
269
0
621
2,566
1,438
0
92
2,474
10,553
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
1,614
766
1,027
1,181
2,077
735
29
473
1,604
7,522
0
L
225
0
0
250
1,576
299
0
21
1,541
9,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
17,315
142
Minions Killed
120
0
Camps Cleared
0
525,702
Distance Traveled
515,218
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,637
727
21
4
0
115,722
0
L
Ao Kuang
3,781
756
40
8
0
126,797
1
L
Rama
3,392
678
42
8
0
92,691
1
W
Merlin
3,893
779
40
8
0
111,426
1
L
Ganesha
3,300
660
2
0
0
116,955
1
W
Hun Batz
3,589
718
27
5
0
120,582
1
W
Heimdallr
3,915
783
37
7
0
86,617
0
W
Cthulhu
3,522
704
21
4
0
102,475
1
W
Sylvanus
3,809
762
17
3
0
104,602
1
L
Janus
3,205
641
15
3
0
63,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role