Player Matchup

Sobek
Sobek
Alanbreik51
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,101 Elo+
Solo
Da Ji
Da Ji
Ender queen6384
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,176 Elo+
Solo
The Morrigan
The Morrigan
RemanentDawn151
The Morrigan
Level 25
God Stats
32W - 57L
1,288 SR
Queue Stats
57W - 79L
1,225 Elo+
Party 2
Fenrir
Fenrir
mstebly
Fenrir
Level 17
God Stats
1W - 2L
1,268 SR
Queue Stats
23W - 39L
1,231 Elo+
Solo
Guan Yu
Guan Yu
sunRooflove
Guan Yu
Level 7
God Stats
12W - 10L
1,524 SR
Queue Stats
30W - 33L
1,511 Elo+
Party 2
Team Averages
Level 14
1,416 SR
1,249 Elo+

VS

Team Averages
Level 16
1,558 SR
1,288 Elo+
Hachiman
Hachiman
AlateronSlayer5
Hachiman
Level 16
God Stats
13W - 15L
1,524 SR
Queue Stats
19W - 29L
1,205 Elo+
Party 1
Neith
Neith
ELITEaa53
Neith
Level 11
God Stats
12W - 9L
1,702 SR
Queue Stats
20W - 20L
1,266 Elo+
Solo
Nox
Nox
Starlight Pixi
Nox
Level 19
God Stats
28W - 23L
1,453 SR
Queue Stats
124W - 121L
1,380 Elo+
Solo
Nemesis
Nemesis
iArrowDoe
Nemesis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 90L
1,379 Elo+
Solo
Cerberus
Cerberus
reekgo_nasty
Cerberus
Level 21
God Stats
14W - 5L
1,613 SR
Queue Stats
81W - 115L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 12
13,251
1,019
9,913
14,319
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 11 / 7
13,097
1,007
12,612
21,022
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RemanentDawn151
The Morrigan
19
10 / 11 / 7
14,147
1,088
29,247
21,231
8,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
mstebly
Fenrir
17
2 / 9 / 6
11,311
870
931
19,418
11,922
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
sunRooflove
Guan Yu
19
2 / 13 / 10
12,634
972
12,616
29,860
30,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
9 / 8 / 16
13,500
1,038
19,488
14,660
5,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
ELITEaa53
Neith
19
3 / 5 / 14
13,037
1,003
10,986
11,856
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 19
15,348
1,181
24,755
13,062
5,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Nemesis
iArrowDoe
Nemesis
19
5 / 8 / 15
12,531
964
16,397
15,989
7,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
reekgo_nasty
Cerberus
20
13 / 3 / 20
15,591
1,199
17,920
23,055
26,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
129
24
Kills
45
46
Deaths
26
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
2
12
4.5
W
Hachiman
9
8
16
2.13
W
Neith
ELITEaa53
Neith
3
5
14
2
L
7
11
7
0.95
L
The Morrigan
RemanentDawn151
The Morrigan
10
11
7
1.23
W
15
2
19
12.25
W
Nemesis
iArrowDoe
Nemesis
5
8
15
1.56
L
Fenrir
mstebly
Fenrir
2
9
6
0.56
W
Cerberus
reekgo_nasty
Cerberus
13
3
20
7.67
L
Guan Yu
sunRooflove
Guan Yu
2
13
10
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
89,546
105,850
Taken
78,622
74,079
Mitigated
48,439
9,990
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,913
1,324
0
2,094
14,319
14,925
0
3,825
10,494
20,037
0
W
Hachiman
19,488
10,746
0
412
14,660
5,818
0
5,125
9,435
0
45,717
W
Neith
ELITEaa53
Neith
10,986
6,467
0
3,088
11,856
3,695
0
5,979
5,652
0
41,473
L
12,612
5,114
0
813
21,022
8,122
0
8,068
12,954
0
18,589
L
The Morrigan
RemanentDawn151
The Morrigan
29,247
11,285
0
2,611
21,231
8,515
0
9,167
11,957
48,965
7,376
W
24,755
4,495
144
1,441
13,062
5,069
0
4,458
8,529
42,991
0
W
Nemesis
iArrowDoe
Nemesis
16,397
10,522
0
1,393
15,989
7,302
0
7,546
8,282
0
26,376
L
Fenrir
mstebly
Fenrir
931
931
0
0
19,418
11,922
0
9,349
10,069
0
4,638
W
Cerberus
reekgo_nasty
Cerberus
17,920
2,037
0
5,748
23,055
26,555
0
10,974
11,791
42,853
0
L
Guan Yu
sunRooflove
Guan Yu
12,616
3,947
1,048
3,424
29,860
30,595
0
12,164
17,696
0
39,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,440
Gold Earned
70,007
151
Minions Killed
216
6
Camps Cleared
3
1,007,128
Distance Traveled
975,982
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,251
1,019
21
2
0
213,414
0
W
Hachiman
13,500
1,038
28
2
0
175,890
0
W
Neith
13,037
1,003
82
6
0
152,145
4
L
Da Ji
13,097
1,007
4
0
3
227,567
0
L
The Morrigan
14,147
1,088
69
5
1
158,883
1
W
Nox
15,348
1,181
35
3
1
217,973
0
W
Nemesis
12,531
964
24
2
2
214,404
0
L
Fenrir
11,311
870
12
1
1
187,619
0
W
Cerberus
15,591
1,199
47
4
0
215,570
0
L
Guan Yu
12,634
972
45
3
1
219,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role